Slicker City, by Andrew Schultz Slicker City is a sequel to The Problems Compound. It features the journeys of Alec Smart after a year in college. His old rival returns to "help" him, and he doesn't have as much to save (if anything,) but there are other issues, such as his place in the world. Slicker City is not as big as The Problems Compound, but it does have alternate paths through and a few lateral-thinking puzzles. It even has minor options you can toggle with OPTS. Included in a game package should be InvisiClues-style HTML, a PDF map created with Trizbort (www.trizbort.com), and the source code. Thank you for playing this game. I hope it offers enough laughs and low-grade confusion (and not actual gameplay confusion) and overall clever moments to be worthwhile. Mid-comp updates include (minor bug fixes not listed, spoiler text below) --furniture of peace became revolutionary armchair --changing Way of Right to Coach Stage --changing Profit Turn to Glorious Vein --expanding from 11/14 grate wins/clues to 24 winning tries, 61 cluing tries (with one very very bad ending in Way-Out Bluff) --2 new concepts(autopsy, driving insane, words fail you) --many explanations added for in-game objects --32 guys named Enos, 20 guys named Les, 29 guys named Lee, 32 companies, up from 10/10/10/10.