Index of /if-archive/interpreters-other/general-discussion
Name Last modified Size
Parent Directory 27-May-2006 13:30 -
ArtCom.43 09-Jan-1995 00:00 39k
ArtCom.44 09-Jan-1995 00:00 75k
Craft.Of.Adventure.txt 19-Jan-1995 00:00 97k
Graves.1 09-Jan-1995 00:00 23k
Graves.2 09-Jan-1995 00:00 14k
Graves.3 09-Jan-1995 00:00 14k
IFGems.zip 28-Jul-2007 06:29 150k
IFGems_pdf.zip 28-Jul-2007 08:43 687k
IFGems_txt.zip 28-Jul-2007 06:32 137k
Index 04-Aug-2007 12:11 6k
authoring-systems.FAQ 02-Dec-1994 00:00 20k
authorship-guide.base 06-Jun-1995 00:00 153k
authorship-guide.sup1 06-Jun-1995 00:00 15k
authorship-guide.sup2 27-Jun-1995 00:00 19k
if-compling.ps.gz 08-Jan-1997 00:00 34k
ifdesign.zip 02-Jul-1997 00:00 13k
pickle-kit-ansi.tar.Z 03-Jan-1996 00:00 34k
pickle-kit-mac.hqx 03-Jan-1996 00:00 93k
plotdag.zip 19-Oct-1994 00:00 83k
scoring 23-Nov-1992 00:00 64k
whichsys-alan-update..> 21-Dec-1999 00:00 5k
whichsys-tads-update..> 15-Oct-1998 00:00 7k
whichsys.zip 11-Mar-1996 00:00 312k
Index this file
ArtCom.43 ART COM magazine Number 43 (Volume 10 Number 9,
November 1990); the first one of two issues on
Interactive Fiction
ArtCom.44 ART COM magazine Number 44 (Volume 10 Number 10,
December 1990); the second one of two issues on
Interactive Fiction
Craft.Of.Adventure.txt The Craft of Adventure, Second Edition,
Five Articles on the Design of Adventure Games
by Graham Nelson, plain text version.
(for versions of this document in different
formats, look in info/)
[file is linked to info/Craft.Of.Adventure.txt]
Graves.1 Second Generation Adventure Games, by David Graves,
reprinted from The Journal of Computer Game Design,
Volume 1, Number 2, August 1987
Graves.2 Bringing Characters to Life, by David Graves,
reprinted from The Journal of Computer Game Design,
Volume 2, Number 2, December 1988
Graves.3 Plot Automation, by David Graves,
reprinted from The Journal of Computer Game Design,
Volume 5, Number 1, October 1991
IFGems.zip A large collection of quotes from IF reviews,
assembled with the authors' permission by
David Fisher. HTML format.
IFGems_pdf.zip A large collection of quotes from IF reviews,
assembled with the authors' permission by
David Fisher. PDF format.
IFGems_txt.zip A large collection of quotes from IF reviews,
assembled with the authors' permission by
David Fisher. Plain text format.
authoring-systems.FAQ Information about development systems for
Interactive Fiction, by Nathan Torkington.
Last update: 23nov94
[file is linked to info/authoring-systems.FAQ]
authorship-guide.base Whizzard's Guide to Text Adventure Authorship
base document version 2.0 by Gerry Kevin Wilson
[file is linked to info/authorship-guide.base]
authorship-guide.sup1 Whizzard's Guide to Text Adventure Authorship
supplement #1 (25may95) to version 2.0
by Gerry Kevin Wilson
[file is linked to info/authorship-guide.sup1]
authorship-guide.sup2 Whizzard's Guide to Text Adventure Authorship
supplement #2 (25jun95) to version 2.0
by Gerry Kevin Wilson
[file is linked to info/authorship-guide.sup2]
if-compling.ps.gz Text Based Interactive Fiction and Computational
Linguistics, by Toni Arnold.
A paper presented at the University of Tartu,
Estonia, in September 1996 (PostScript)
ifdesign.zip How to Make a Good Design for an IF Game -and-
How to Write Good Textual Adventures (in C, with
code examples), by Vladimir Krstulja.
Revised version July 1997
pickle-kit-ansi.tar.Z PICKLE Development Kit, by Andrew C. Plotkin -
a suggestion how to encapsulate different types of
data into one game file. Contains the PICKLE
specifications version 1 (25dec95), source code of
samples and utilities, and documentation.
pickle-kit-mac.hqx Same as above plus Macintosh executables
plotdag.zip Project paper "The Application of Directed Acyclic
Graphs to First Generation Interactive Fiction"
(WordPerfect document and plain ASCII text) and a
TADS implementation of plot DAGs, by Paul Munn
[file is linked to
programming/tads2/examples/plotdag.zip]
scoring A thread from rec.arts.int-fiction discussing the
pros and cons of scoring in interactive fiction
whichsys.zip The "Which Authoring System Is Better" FAQ,
revision 0.1, 20feb96, initial publication,
a detailed discussion and comparison of 10 IF
authoring systems (TADS, Inform, ALAN, Hugo, AGT,
Archetype, GINAS, LADS, Gamescape, and Aventuro)
by Bob Newell.
This file contains the document in four formats:
PostScript, TeX, DVI, and plain ASCII text.
[file is linked to info/whichsys.zip]
whichsys-alan-update.txt An update to the ALAN information in whichsys.zip
[file is linked to info/whichsys-alan-update.txt]
whichsys-tads-update.txt An update to the TADS information in whichsys.zip,
by Neil K. Guy, 15oct98
[file is linked to info/whichsys-tads-update.txt]