# 3.t tuid: 1z2lxiqua980sedk ifwiki: Increment by Three += 3: A Logical Adventure, v1.2 by Carl de Marcken and Dave Baggett. [a compiled game file is in </if-archive/games/tads/#3.gam>] # 4in1_src.zip tuid: 1dg2yp15g6tm6izy Four in One, an Interactive Marx Brothers Comedy by J. Robinson Wheeler. Release Version 1.1.7 20000710. TADS source code, an essay about the game (including amusing things to do) and the development logs. (the original competition entry is in </if-archive/games/competition98/tads/fourin1/>, a machine independent TADS .gam file is in </if-archive/games/tads/#fourin1.gam>, an MS-DOS executable is in </if-archive/games/pc/#fourin1.zip>, and a Mac executable is in </if-archive/games/mac/#fourin1.sit>) # EricGift.zip tuid: 7ti3b00rs64iubx2 TADS3 source code for Eric's Gift, by Joao Mendes. [a compiled game file is in </if-archive/games/competition2002/tads3/ericgift/#ericgift.t3>] # Fate.zip tuid: 4iafm5z3v9imaj9s tuid: 58cm1watskalexir Source code for TADS3 versions of the William Tell and Captain Fate sample games from the Inform Beginners' Guide, converted to TADS3 by Eric Eve. # Ground_src.zip tuid: gdy6gaia4nm66km2 ifwiki: Common Ground Common Ground, Version 2 (17jan2000), written by Stephen Granade. (a compiled version is in </if-archive/games/tads/#Ground.gam>) # IMustPlay.source.zip tuid: rw8ipy7o8hgpq82o I Must Play (an arcade adventure), release 42.00.009, by Geoff Fortytwo. TADS 3 source code. (the original competition entry is in </if-archive/games/competition2004/tads3/imustplay/#IMustPlay.t3>) # MoistSrc.zip tuid: ooffjk684gtrsq6v ifwiki: Moist Moist version 1.06, by Scarlet Herring. WARNING: This game contains scenes of an explicit sexual nature. (a compiled game file is in </if-archive/games/tads/#Moist.zip>) # MrsPepperSrc.zip tuid: dcvk7bgbqeb0a71s ifwiki: Mrs. Pepper's Nasty Secret Mrs. Pepper's Nasty Secret, version 1.03, by Jim Aikin and Eric Eve. (a compiled version is in </if-archive/games/tads/#MrsPepper.t3>) # Murmel2.zip tuid: cwazq2fnif833jhd ifwiki: Murmellius II Murmellius 2, by VDSB. Archive includes game file and source code. # Prom_Dress_source.zip tuid: u4u57v2ggfcqvll7 Source code and supplemental materials, including maps, for The Only Possible Prom Dress, version 1.1, by Jim Aikin. (the compiled game is in </if-archive/games/tads/#Prom_Dress.t3>) # Ruins.zip tuid: rnsj9vbk0ewwip61 Ruins, by Angela M. Horns (aka Graham Nelson). Ported to TADS 3 by Eric Eve. Version 1.0. # SquareCircleSrc.zip tuid: 003iydfj1747amj8 ifwiki: Square Circle Source files for Square Circle, version 1.2, by Eric Eve. (a compiled version is in </if-archive/games/tads/#SquareCircle.zip>) # aayelasrc.zip tuid: p5aumfiwlv23qgfg ifwiki: Aayela Aayela, an Interactive Vision, by Magnus Olsson. Release 1.2 / 010815. [a compiled game file is in </if-archive/games/tads/#aayela.gam>] # alice_t.zip tuid: ktxyj6lzs6w5hb4n Alice in Wonderland version 1.0a1, by LeGarre (?). TADS source code only. # almsrc.zip tuid: je0vz4z7edut4q7t Poor Zefron's Almanac, by Carl Klutzke. TADS source code and readme file. (the original competition entry is in </if-archive/games/competition97/tads/almanac/#almanac.gam>) # arrsrc.zip tuid: b7zs6ocxlntb1u7c Arrival, or Attack of the B-Movie Clichés, version 2, by Stephen Granade. (the compiled game is in </if-archive/games/tads/#arrival.zip> and the original competition entry is in </if-archive/games/competition98/tads/arrival/#arrival.gam>) # ccr.sit.hqx tuid: c896g2rtsope497w Same as above, but BinHex format. # deep_src.zip tuid: k82q3libhff6ks8l TADS source to Deep Space Drifter, by Michael J. Roberts and Steve McAdams. (a compiled version is in </if-archive/games/tads/#deepspace.zip>) # diabolicalSource.zip tuid: p5393tjhwyvdtp7c TADS3 source for Diabolical, version 2.00, by Cleo Kraft. (a compiled version is in </if-archive/games/tads/#diabolical.t3>) # ditchday.zip tuid: 2ungxx2lyy5sob4g ifwiki: Ditch Day Drifter Ditch Day Drifter, by Michael J. Roberts. This is the example TADS game referred to in the TADS documentation files. TADS source code and .gam file. # flames_src.zip tuid: 9pirdetlvv55uaob TADS source to Perdition's Flames, by Michael J. Roberts. (a compiled version is in </if-archive/games/tads/#flames.zip>) # foom.tar.gz tuid: u6noh99uu6ck57bg ifwiki: FooM FooM - the shoot-'em up text adventure, by dI software (Piers Johnson). TADS source and .gam file. # ftf_R3_source.zip tuid: p4dlfwy4yg6pzdba ifwiki: First Things First TADS 2 source code for First Things First, version 3.0, by J. Robinson Wheeler. (a compiled version is in </if-archive/games/tads/#ftf.gam>) # gc-src.zip tuid: oapi61oln37cs95o GC: A Thrashing Parity Bit of the Mind, the 1994 MIT AI Laboratory Olympics text adventure game by Carl de Marcken, David Baggett, and Pearl Tsai. (a compiled game file is in </if-archive/games/tads/#gc-gam.zip>) # gc-tadsc-22.patch tuid: oapi61oln37cs95o A patch file to adapt the source code from gc-src.zip above to TADS version 2.2 or later, by Rick Litherland. Rick's explanation: "This is (necessary) because of a change in the interpretation of the '-' operator inside lists made with version 2.2. The result is that two NPCs (Hoch and Konigsberg), who provide a vital clue, disappear early in the game, making it much harder to get the clue. If the source file "people.t" is patched with my file, this will be corrected. (It also means that another NPC, Marvin Minsky, will now show up and may cause you to lose points, but so it goes.) Incidentally, I have tried to ensure that the patched file will still compile and run under versions before 2.2, but I haven't been able to check this." # goldsrc.zip tuid: x33bcsynxsjqlbte Source code for The Golden Skull, along with all the required source image and sound files, by Neil K. Guy. # graphicalBIV.zip tuid: e2qi61r56mtufr6m A test project based on Steve Breslin's "Bird's I View" text grid banner which created a Pac-Man simulation. Includes graphical map tiles and icons and imitates Wasteland or Ultima style map navigation. Written by Kenneth E. Gay. # gripsrc.zip tuid: folz7olvvczasp88 ifwiki: Losing Your Grip Losing Your Grip, a Journey in Five Fits. Version 5 (Nov 30 2001), by Stephen Granade. (the compiled game is in </if-archive/games/tads/#grip.gam>) # hightech.zip tuid: j8t7exzkjwoddx1v TADS source to High Tech Drifter, by Jim Cser. Unfinished. # it_src.zip tuid: clox1mlffo37xf2z ifwiki: It (game) It, version 2.2, by Emily Boegheim. (a compiled version is in </if-archive/games/tads/#it.t3>) # kitchen.zip tuid: acgxov9huue9lba0 Kitchen Encounters version 0.2, a tiny adventure game by Andy Jewell. TADS source code only. (a compiled version is in </if-archive/games/tads/#kitchen.zip>) # lost202s.zip tuid: hoeipcc1cv04buu1 Lost, a science fiction text adventure, version 2.0.2. Shareware by Jeffrey Hersh; his rating: hard. (a compiled game file is in </if-archive/games/tads/#lost202g.zip>; executables are in </if-archive/games/mac/#LostAdv2.0.2.sit.hqx> and in </if-archive/games/pc/#lost202.zip>) # mazes_source.zip tuid: ovbxika0f1e03g6i ifwiki: Nothing But Mazes Nothing but Mazes, by Greg Boettcher. Version 2.0: Full version. (a compiled version is in </if-archive/games/tads/#mazes.t3>) # mpt_src.zip tuid: uq0wyolbxfhxtfoj tuid: qmm7d4vvatzqqvav tuid: r1bpxaq3txo935t2 TADS source code for the TextFire! games "Masta'mind", "Pumping!", and "A Tenuous Hold", all written by Stephen Granade. (compiled game files are in </if-archive/games/demos/textfire/#12pack.zip> and </if-archive/games/demos/textfire/#masta.gam>) # ntts_src.zip tuid: x7lnh94mmylkk6ng No Time to Squeal, by Mike Sousa and Robb Sherwin. Release 1.3 / Serial number 031603. (a compiled game file is in </if-archive/games/tads/#ntts.gam>; the original competition entry is in </if-archive/games/competition2001/tads/ntts/#ntts.gam>) # plantsrc_2.zip tuid: 77rsl9mezn5iogto ifwiki: The Plant The Plant, Release 2 (Special Edition), by Mike Roberts. (a compiled game file is in </if-archive/games/tads/#plant_2.zip>; the original competition entry is in </if-archive/games/competition98/tads/plant/#plant.gam>) # polyadv_321a.zip tuid: fft6pu91j85y4acv ifwiki: Adventure PolyAdv 3.21a, a TADS version of the original Adventure / Colossal Cave text adventure, including: - The original 350 point game by Crowther and Woods, ported by David Baggett. - The 550 point extended version by David Platt, ported by Bennett Standeven. - The 580 point extended version by Mike Goetz, ported by Bennett Standeven. - The 551 point version by David Long and an anonymous author, ported by David Picton. - A 701 point version by David Picton, combining the 550 point and 551 point versions. - A 701+ point version by David Picton, based on the 701 point version but with new extensions. (a compiled game file is in </if-archive/games/tads/#polyadv.gam>) # return-to-ditch-day-src.zip tuid: sicva377zqygxcq2 ifwiki: Return to Ditch Day TADS 3 source code for Return to Ditch Day, by Michael J. Roberts. (a compiled game file is in </if-archive/games/tads/#return-to-ditch-day.zip>) # shadow.zip tuid: h8rprc4xohdppd45 Shadowland I: The Tower of Iron, Interactive Role-Playing System, Release 1.0, by Tom Claburn. (a compiled game file is in </if-archive/games/tads/#shadow.gam>) # spatial_source.zip tuid: gakwspx3ip7xo7kk ifwiki: Rat In Control Rat In Control, version 1.0, written by Mike Roberts. An experimental game supporting both conventional compass directions and relative directions ("in front of you," etc.) (a compiled game file is in </if-archive/games/tads/#spatial.t3>) # tads_dungeon.zip tuid: 4gxk83ja4twckm6j ifwiki: Zork (game) Dungeon, the more or less public domain version of the original MIT Zork, ported to TADS by Darin Johnson (v0.3 beta). Based on the FORTRAN version 3.1A, 1-Feb-94. Compiled .GAM file and complete TADS source code. # tadsmetsrc.zip tuid: 5aoeis6lt44sex7p ifwiki: Metroid Metroid (v0.5 Release 1), a text version of Metroid by Retro Studios and Billy Rawls. (a compiled game file is in </if-archive/games/tads/#metroid.gam>) # zeb3src.zip tuid: q1gts4stibzdzy69 ifwiki: Uncle Zebulon's Will Uncle Zebulon's Will, an Interactive Inheritance. Release 3.0 / 030115, by Magnus Olsson. Winner of the TADS category of the 1995 IF competition. TADS source code. (the compiled machine-independent TADS .gam file is in </if-archive/games/tads/#zebulon3.zip>, and the original competition entry is in </if-archive/games/competition95/#zebulon.zip>) # ccr.zip tuid: c896g2rtsope497w Colossal Cave Revisited v1.0. Crowther and Woods' classic adventure with a full sentence parser. Comes with source. TADS version by Dave Baggett. # legndsrc.zip tuid: bi8rb6cieq8p05wl ifwiki: The Legend Lives! Source code for The Legend Lives! by David Baggett. # ccr.oldtr.tar.Z tuid: c896g2rtsope497w Colossal Cave Revisited. A remake of Crowther and Woods' original adventure, with complete TADS source code. Version 1.0, TADS version by David M. Baggett. Contains a .GAM file that works with older (< 2.1) versions of the TADS run-time. # ccr.tar.Z tuid: c896g2rtsope497w Colossal Cave Revisited. A remake of Crowther and Woods' original adventure, with complete TADS source code. Version 1.0, TADS version by David M. Baggett. # legend-src.tar.Z tuid: bi8rb6cieq8p05wl ifwiki: The Legend Lives! The Legend Lives! by David Baggett. Source code only. # pastense.zip tuid: t2q0c5885qqean3m Past Tense, An Interactive Intrigue by Dave Nault. TADS source code and compiled game file. # ccr.sit.bin tuid: c896g2rtsope497w Colossal Cave Revisited v1.0. A remake of Crowther and Woods' original adventure with a full sentence parser, with complete TADS source. TADS version by Dave Baggett. Freeware. Macbinary format. # old Older versions of some of the source files in this directory. # AllHopeAbandonSource.zip tuid: 4l33jjysofp3very ifwiki: All Hope Abandon TADS 3 source files for All Hope Abandon, version 4, by Eric Eve.
Name | Last modified | Size |
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Parent Directory | - | |
czech/ | 2019-12-22 23:16 | - |
old/ | 2024-11-05 17:02 | - |
russian/ | 2024-10-24 00:34 | - |
3.t | 1994-11-27 05:00 | 12K |
4in1_src.zip | 2000-07-10 04:00 | 146K |
aayelasrc.zip | 2001-08-16 19:53 | 37K |
alice_t.zip | 1994-07-02 04:00 | 27K |
AllHopeAbandonSource.zip | 2024-11-05 15:52 | 1.2M |
almsrc.zip | 1998-02-13 05:00 | 76K |
arrsrc.zip | 1998-12-23 05:00 | 110K |
ccr.oldtr.tar.Z | 1993-07-25 04:00 | 352K |
ccr.sit.bin | 1993-10-26 04:00 | 481K |
ccr.sit.hqx | 1993-10-26 04:00 | 655K |
ccr.tar.Z | 1993-07-10 04:00 | 264K |
ccr.zip | 1993-07-10 04:00 | 374K |
deep_src.zip | 2002-06-02 03:34 | 59K |
diabolicalSource.zip | 2019-07-04 22:34 | 357K |
ditchday.zip | 2002-06-02 03:32 | 110K |
EricGift.zip | 2002-11-19 01:34 | 32K |
Fate.zip | 2005-09-07 21:30 | 50K |
flames_src.zip | 2002-06-02 03:21 | 118K |
foom.tar.gz | 1996-07-05 04:00 | 162K |
ftf_R3_source.zip | 2011-04-06 18:57 | 868K |
gc-src.zip | 1994-02-01 05:00 | 153K |
gc-tadsc-22.patch | 1999-04-07 04:00 | 1.0K |
goldsrc.zip | 1998-04-13 04:00 | 777K |
graphicalBIV.zip | 2006-12-17 01:36 | 772K |
gripsrc.zip | 2001-12-01 02:06 | 357K |
Ground_src.zip | 2000-01-18 05:00 | 143K |
hightech.zip | 1993-01-08 05:00 | 33K |
IMustPlay.source.zip | 2004-11-20 05:40 | 96K |
Index | 2024-11-05 16:53 | 12K |
it_src.zip | 2014-03-30 14:14 | 3.4M |
kitchen.zip | 1994-09-12 04:00 | 42K |
legend-src.tar.Z | 1995-10-13 04:00 | 344K |
legndsrc.zip | 1995-10-13 04:00 | 273K |
lost202s.zip | 1996-05-08 04:00 | 115K |
mazes_source.zip | 2019-08-13 11:12 | 1.0M |
MoistSrc.zip | 1999-06-17 04:00 | 169K |
mpt_src.zip | 1998-06-13 04:00 | 68K |
MrsPepperSrc.zip | 2008-03-17 01:06 | 164K |
Murmel2.zip | 2011-06-23 04:45 | 84K |
ntts_src.zip | 2003-03-18 03:16 | 102K |
pastense.zip | 1996-03-27 05:00 | 263K |
plantsrc_2.zip | 2009-10-08 19:09 | 150K |
polyadv_321a.zip | 2013-10-23 16:52 | 1.3M |
Prom_Dress_source.zip | 2023-07-30 19:47 | 7.2M |
return-to-ditch-day-src.zip | 2013-04-26 07:02 | 401K |
Ruins.zip | 2006-03-25 11:22 | 28K |
shadow.zip | 1994-09-12 04:00 | 71K |
spatial_source.zip | 2003-04-10 05:13 | 23K |
SquareCircleSrc.zip | 2004-12-05 12:51 | 192K |
tads_dungeon.zip | 1996-06-06 04:00 | 313K |
tadsmetsrc.zip | 2001-03-15 16:01 | 50K |
zeb3src.zip | 2003-01-16 09:27 | 62K |
The IF Archive is a public service of the Interactive Fiction Technology Foundation.