ifwiki: Library extension


# ConSpace.zip

An extension to enhance modelling of spatial relations
and to allow several rooms to act as one large subdivided
location.
Version 2.1, by Eric Eve and Steve Breslin.

# ContWithLid.t

A module that adds containers that can be closed by
a specific object, such as a separate lid.
Version 1, by Steve Breslin.

# Dstrucs.zip

A module that implements a number of low-level data
structures: nodes, single- and double-linked lists,
circular single- and double-linked lists, stacks,
and queues.
Version 2.0.1, by Kevin Forchione.

# LookDir.zip

A module that implements >LOOK [direction] commands
(e.g. "LOOK NORTH").
Version 4, by Eric Eve.

# MazeGenerator.zip

Virtual Maze Generator, version 1, by Jeffrey W. Bowyer.
Archive contains a Java component to produces a perfect
maze, and a TADS 3 class for crawling that maze.

# MultiMorphic.zip

An implementation of a class which allows an author to
simulate changing an object's superclass dynamically at
runtime. Version 1.0, by Kevin Forchione.

# OccludingConnector.t

A module that enables a sense connector to disallow
an object to be sensed through it.
Version 1, by Steve Breslin.

# Pathfinders.zip

A collection of the following pathfinding algorithms,
for searching any kind of graph or tree: breadth-first,
double-breadth (bi-directional), Floyd, Dijkstra and `A*`.
Written by Steve Breslin.

# SayQuery.zip

An extension implementing SayTopic and QueryTopic and
allowing suggested topics to be selected by number or
by clicking on hyperlinks. Version 1.0, by Eric Eve.

# SpellingCorrector.t

A context-sensitive typo and spelling corrector.
Version 1.1, by Steve Breslin in collaboration with
Andreas Sewe.

# SunTracker.t

A module to provide tracking of the sun, using the
TimeSys module. Written by Zachary Hutchinson.

# T3checks.t

A module which keeps track of what capabilities a
given interpreter has, such as the ability to display
images. Version 1.0, by Stephen Granade.

# TCommand.zip

TCommand version 3, by Eric Eve. An extension of the
CommandTopic class (For example, to allow matches on the
direct or indirect object of the command as well as the
command action).

# achievement.zip

For implementing and locally storing Steam-style
achievements. Also for storing information that needs to
persist across multiple playthroughs. Version 1.0, by
Greg Boettcher.

# asto.t

Adds an integer property to each non-class object, and
sets it to a value giving the "absolute" order of the
object definition in the program source.
Version 2.0, written by Kevin Forchione.

# autosave.zip

An extension that allows the player to restore the game
to an earlier state determined by the game itself, like
"undo", except that the story is brought back to a
specific point rather than one turn backwards.
Version November 23, 2008, by Michel Nizette.

# combine.zip

An extension that combines consecutive action reports.
Version 4, by Krister Fundin.

# compass.zip

A module to make a banner displaying a compass,
version 3, by Steve Breslin and Krister Fundin.

# contaction.zip

ContAction, a library extension that provides an abstract
mechanism for implementing continuous actions.
Version 2.6, by Kevin Forchione.

# cquotes.t

A module that converts single straight quotes (') to
curly ones (‘). Will either change just the ones
which appear in standard English contractions such
as "won't," or will change every single quote it finds
that is preceeded by a letter or punctuation.
Version 0.2, by Stephen Granade.

# csc.zip

The TADS 3 Complex Sense Connector library, an
extension to provide a more versatile approach to
sense connectors.
Version 1.2, by M.D. Dollahite and Steve Breslin.

# diff.t

A small library extension that allows you to perform an
operation or action silently and without consequences,
just to observe the potential results upon the state of
the game.
Version 1.0, by Kevin Forchione.

# easyListing.t

An extension making it quicker and easier to print simple
lists, including offering message parameter substitutions
for lists (e.g. "{the/list yourList}").
Version 0.3, by Emily Boegheim.

# flags.zip

A module that supports bit flags and bitwise operators
that are larger than those supported by the internal
32-bit infrastructure of TADS 3.
Version 2.0, by Kevin Forchione.

# hypoTester.zip

An extension that allows the game to forsee whether an
action will pass the canonical verify and check routines.
Version 4, by Steve Breslin and Krister Fundin.

# imm.t

An implementation of an "inherited" multi-method
mechanism for TADS 3 multi-methods, by Kevin Forchione.

# kfDebug.t

A debugging suite, including an in-game expression
evaluator. Version 1, by Krister Fundin.

# lastTyped.zip

lastTyped, version 1.0, by jbg. A library for keeping track of the specific
nouns and verbs used in a typed command, and for coverting them into a form
suitable for output.

# listControl.t

An extension to allow short pieces of variable text.
Version 0.2, by Eric Eve.

# londoncabs.zip

London Cabs, a module to simulate the cabbie system used
by Infocom's Sherlock: The Riddle of the Crown Jewels.
Version 1.0.2, by Kevin Forchione.

# match.zip

An extension that provides complex object matching
techniques and reduces the need for object loops.
Version 3, by Krister Fundin.

# megatads.zip

A collection of extensions and patches for the standard
TADS 3 library. Version 1, by Krister Fundin.

# memory.t

A module that records Actor memory of object
locations, and provides an >OBJECTS verb that
players can use to refresh their memory as to the
PC's memory of object locations.
Version 1, by Steve Breslin.

# msg_custom.t

An extension that allows authors to customize the standard
TADS 3 messages, changing them with regard to smart/curly
quotes, contractions, formal versus casual language, etc.
Version 2.2, by Greg Boettcher.

# ncDebugActions.t

Debugging verbs for testing a game. The verbs are
modelled after those in the TADS 2 module wizard.t.
Version 1.1, by Nikos Chantziaras.

# nobreak.h

An extension to allow switch statements to be written
without having to include explicit breaks between cases,
by Brendan Barnwell.

# optimizations.zip

Two proof-of-concept tests for optimizing some
computation-heavy code in the standard adv3 library.
Version 1, by Steve Breslin.

# padlock.zip

A TADS 3 implementation of padlocks and padlockable things.
Version 1.0, by Greg Boettcher.

# proteus.zip

A collection of inter-related modules that provide
information on TADS 3 metadata, as well as implementing
some object-oriented design patterns.
Version 1.1.5, by Kevin Forchione.

# qtalk.zip

A library for Photopia style menu-based conversations,
allowing for submenus, and looping and repeating
conversations.
Version 2, by Greg Boettcher.

# reaction.t

An extension offering rules-based handling of
beforeAction and afterAction code.
Version 0.2, by Emily Boegheim.

# relation.zip

A library that adds relations to TADS 3. It allows
you to define arbitrary relations between objects
and search through those relations.
Version 3.0, by Kevin Forchione.

# rextok.zip

A library that extends regular expression searches
from strings to token lists and vectors.
Version 2.0, by Kevin Forchione.

# rulebooks.zip

A library extension that refactors the definitions of
rules and rulebooks making it easier to work with these
datatypes. Version 1.1, by Kevin Forchione.

# scenes.t

An extension that provides a means of defining and
manipulating scenes in a way similar to the scenes
mechanism available in Inform 7.
Version 1.0, by Eric Eve.

# splitgame.zip

A library to implement two-column, two-player games.
Included are the library module and a sample game.
Version 0.9, by Chris Odhner.

# t3cartographer.zip

t3cartographer, an extension to automatically create in-game maps from game data and
output it in various formats. Version 0.7, written by Tomas Öberg.

# t3knowledge.t

A module to make knowledge tracking more intuitive
by adding extra support for NPC knowledge.
Version 1.1, by Steve Breslin.

# t3RAP.zip
ifwiki: Reactive Agent Planner

The TADS 3 Reactive Agent Planner, which automates
complex NPC behavior.
Original TADS 2 module by Nate Cull.
Updated TADS 3 version 1.2 by Steve Breslin.

# tests.t

An implementation of easy-to-use Inform-7-style "test me"
script playback, where test scripts defined in the source
can be invoked during play-testing.
Written by Ben Cressey and Eric Eve.

# tests2.zip

An implementation of easy-to-use Inform-7-style "test me"
script playback, where test scripts defined in the source
can be invoked during play-testing.
Originally written by Ben Cressey and Eric Eve, and
updated by NR Turner.

# timepasses.t

A library to replace the default "Time passess..."
message, by Soren Lovborg.

# timesys.zip

A time-oriented library for TADS 3, providing support
for input and output of times and dates.
Version 3.0.3, by Kevin Forchione.

# tips.zip

An extension for displaying tips directed at inexperienced
players. Version 1, by Krister Fundin.

# toksync.zip

A library that allows a new token to be added to the
command tokenizer.
Version 1.1, by Kevin Forchione.

# tsp.zip

TSP version 1.0.2, a TADS 3 Services Pack library extension.
A collection of mechanisms supporting a wide variety of
extended services for the TADS 3 language, by Kevin Forchione.

# xactor.zip
ifwiki: Xactor

A library to help write adult-themed games.
Version 1.05, by Choices.

# adv3Lite.zip
ifwiki: Adv3lite

Version 2.1 of adv3Lite, an alternative library for use with TADS 3, by Eric Eve. Freeware.

# DupDobj.t

An extension to allow author control over the handling of
duplicate direct objects in the same command
(e.g. EXAMINE LEAVES, TWIGS AND BRANCHES).
Version 1.3, by Eric Eve.

NameLast modifiedSize

Parent Directory  -
old/2024-11-05 17:24 -
achievement.zip2019-08-13 00:57 26K
adv3Lite.zip2024-07-10 10:35 17M
asto.t2009-01-04 08:00 12K
autosave.zip2008-11-23 21:16 16K
combine.zip2007-06-06 19:18 20K
compass.zip2006-11-24 17:53 21K
ConSpace.zip2007-07-08 17:03 139K
contaction.zip2005-01-29 04:51 396K
ContWithLid.t2004-09-19 04:14 5.2K
cquotes.t2004-02-03 04:05 3.5K
csc.zip2004-12-29 18:39 22K
diff.t2006-10-17 05:01 4.4K
Dstrucs.zip2008-08-04 18:59 11K
DupDobj.t2024-11-05 15:47 10K
easyListing.t2016-04-04 11:44 8.5K
flags.zip2005-05-02 22:08 16K
hypoTester.zip2006-11-14 07:55 8.9K
imm.t2009-02-04 05:13 2.9K
Index2024-11-05 16:34 9.6K
kfDebug.t2010-01-27 14:51 8.0K
lastTyped.zip2022-06-10 21:49 14K
listControl.t2009-07-12 12:38 7.2K
londoncabs.zip2005-01-11 08:04 383K
LookDir.zip2005-10-16 09:32 14K
match.zip2006-10-10 12:25 12K
MazeGenerator.zip2010-04-29 14:50 122K
megatads.zip2007-04-28 19:22 31K
memory.t2004-09-19 04:09 8.4K
msg_custom.t2019-05-18 16:38 94K
MultiMorphic.zip2003-05-15 05:59 28K
ncDebugActions.t2004-07-10 21:40 15K
nobreak.h2004-09-29 18:43 918
OccludingConnector.t2004-09-19 04:12 9.2K
optimizations.zip2004-09-19 04:16 11K
padlock.zip2016-12-08 19:20 11K
Pathfinders.zip2004-12-29 05:26 24K
proteus.zip2004-11-14 00:27 329K
qtalk.zip2007-10-29 15:58 33K
reaction.t2016-04-04 11:44 14K
relation.zip2006-10-11 19:34 56K
rextok.zip2005-04-24 01:15 3.8K
rulebooks.zip2008-02-05 18:32 70K
SayQuery.zip2007-07-08 16:50 38K
scenes.t2009-07-12 11:22 15K
SpellingCorrector.t2006-03-22 20:32 51K
splitgame.zip2005-03-07 16:04 182K
SunTracker.t2003-08-03 20:19 7.7K
t3cartographer.zip2021-03-04 06:39 7.6M
T3checks.t2003-01-07 03:56 3.0K
t3knowledge.t2004-09-22 06:32 7.4K
t3RAP.zip2004-09-19 04:05 54K
TCommand.zip2007-07-08 16:16 8.8K
tests.t2012-01-02 20:36 3.0K
tests2.zip2013-01-08 17:25 3.1K
timepasses.t2003-07-05 00:15 5.4K
timesys.zip2005-10-23 03:59 891K
tips.zip2006-11-14 04:54 7.1K
toksync.zip2004-11-14 00:50 3.0K
tsp.zip2005-10-11 18:00 72K
xactor.zip2006-10-14 07:39 48K

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