RED MOON Level 9 Walk Through by Dorothy Millard (C64 Version) Notes 1. SAVE won't work if you are carrying iron, ie. the crowbar, coins, chain mail or horseshoe. 2. Magic won't work if iron is present, ie. the crowbar, coins, chain mail or horseshoe. 3. In this walk through the cheat "BURY....." is used when dealing with other creatures. Walk Through (Start on a wide, flat grassy plain), DIG (find a crown), EXAMINE CROWN (bejewelled), N, NW, NW, NW, N (volcanic crater), GET GLOVES, EXAMINE GLOVES (thick leather), S, SE, W (edge of cliff), GET DAGGER, EXAMINE DAGGER (blunt), E, SE, W, W, S (dry plain), GET HORSESHOE, EXAMINE HORSESHOE (feels vaguely magical - made of iron), SE, E, S (ruined stone house - an ideal place to cache your loot), DROP CROWN, DROP GLOVES, DROP DAGGER, GET LAMP, EXAMINE LAMP (very old), SCORE (100/1000). N, E, N, SE, S, S, E, N, N (lakeside folly), EXAMINE HOLE (small and lined with brass), EXAMINE BUSHES (find a handle and a key), INSERT HANDLE (it fits the hole perfectly), TURN HANDLE (it opens the sluices to drain the lake), N (dry lake bed), EXAMINE OYSTER FUNGUS (an unusual plant - you find a pearl), EXAMINE PEARL (black), N (castle entrance), E (it's dark), LIGHT LAMP (you are in the entrance hall), N (grain store), BURY RAT, N (side alcove), GET DULCIMER, EXAMINE DULCIMER (a musical instrument), E, E, E (far east alcove), OPEN DOOR, D, E, S, S (dimly lit room), BURY SOG (the Newtling), E, S, S, S, W, S, W, SW, NW (walk-in wardrobe), GET BRACERS, EXAMINE BRACERS (robust), WEAR BRACERS (you feel stronger, but you can't take them off again - in fact you can now carry up to twelve items), TAKE SHIRT, EXAMINE SHIRT (padded), SE, SW, SW, W (blocked well), EXAMINE GRATING (stout), WAVE HORSESHOE (the magnet captures the coins), EXAMINE COINS (rare and made of iron), E, NE, NE, N, N, E, NW (winding tunnel), BURY BLETCH (the Scorpion Man), N, N, W, S, NW, W, W, SW (wide gateway), UNLOCK GATE WITH KEY (the gate creaks open and the key turns to dust), SW, S, W, W, S (ruined stone house), DROP HORSESHOE, DROP COINS, DROP PEARL, DROP SHIRT, SCORE (250/1000). N, W, S (beside marble tower), SAY HUMAK (you hear a bolt slide back), OPEN DOOR, IN (marble tower), GET BOOK, READ BOOK ("The Codex Odeipus" - in it is written "Obis to open" and "Ollabin for dust" - these words are used later to deal with the mummy), D, D (Xiiz is here and demands a treasure to let you pass), GIVE BOOK (you can recall this later using magic), D, S, SE, SW (tiny passage), GET MEDALLION, EXAMINE MEDALLION (gold), NE, NW, N, U, U, U, SAY HUMAK (the bolt slides back), OPEN DOOR, OUT, N, E, S (ruined stone house), DROP MEDALLION, SAY SATARH (the book you gave to Xiiz is returned), SCORE (350/1000). GET GLOVES, N, E, E, D (the pothole), SE, S (low crawl), E, E, SE, GET MUSHROOM, NW, W, W (giant forge), BURY GIANT, GET SWORD (it's hot), WEAR GLOVES, GET SWORD, SE, S (windy cave), GET FLASK, N, NW, W, S, S (windy store room), EXAMINE BEANS (the hill of beans is rotting - there's a trapdoor underneath), OPEN TRAPDOOR, D, S, S (tube room), GET TUBING, EXAMINE TUBING (with screw and socket ends - this together with the gas mask is your underwater swimming gear), N, NE, SE (into the treasure vault), EXAMINE SAFE (tight shut), TURN DIAL (you hear a whirr), TURN SAFE (it has no back - there's a box inside), GET BOX, EXAMINE BOX (it has a loose lid - do not open it yet), SW (guardian cave), BURY GUARDIAN, NW, NE (complex junction), E. NE (into a workroom belonging to Ziix - Ziix the magician says "If you let me live I will give you these spices"), YES, GET SPICES, SW, W, SE, SW, N, NW, N, NW, E, NW, N (bronze stairway), U, U, U (marble tower), SAY HUMAK (the bolt slides back), OPEN DOOR, OUT, N, E, E, E, D (the pothole), SE, D, D (small neat cave), OPEN DOOR, E (the door is too small to let you through), EAT MUSHROOM (you shrink), E (into a secret cupboard), GET CHAIN MAIL, GET GAS MASK, OPEN DOOR, W (you return to normal size), EXAMINE CHAIN MAIL (robust - made of iron), EXAMINE GAS MASK (airtight with socket attachment), U, U, NW, U, W, W, S (ruined stone house), DROP SWORD, DROP GLOVES, DROP SPICES, DROP CHAIN MAIL, N (grassy mound), WEAR GAS MASK, OPEN BOX (contains a large emerald but poison gas squirts out - your mask saves you), GET EMERALD, DROP BOX, S, DROP EMERALD, DROP MASK (to remove it), GET MASK, SCORE (400/1000). N, E, E, N, NE, NE, E, E, NE (stinking corridor), N, E, D, E, E (sanctum of alchemy belonging to Nezzon the alchemist), BURY NEZZON, GET PINK PILLS, GET CHALK, W, S, S, E, S, S (south alcove), S, D, SE, W, W, SW, NW (beautiful room - Bostog the dwarf hoped for some entertainment), PLAY DULCIMER (he tells you that there is a spell which can turn an acorn into a bridge), SE (platform), WEAR MASK (so you can breathe underwater), S (into a watery passage), W, S (pedestal), GET RING, N, E, E, S, E, N, N, N, E, NW (stained room), U, W, S, S, S, E (into a cabinet of dead wood), DROP MASK (to remove it), GET MASK, EXAMINE LEAVES (find an acorn), W, N, N, W, SW, N, N, E, NW, N (library), GET SCROLL, EXAMINE SCROLL (a spell for chasms), N, W, N, N, E (far east alcove), D, E, S, S, E, S, S, S (small alcove), D, SE (north wall of chasm), DROP ACORN, READ SCROLL (the acorn expands to form a bridge across the chasm), S (in a helix of Het), E, S, S, E (fountain abyss), DROP CHALK (into the pool of acid - it reacts to form a harmless solution), N, NW (chamber of jade), GET SILVER BARS, N (room of blinding light), GET FAN, CAST ESCAPE (you are transported to the grassy mound), S (into ruined stone house), DROP SILVER BARS, DROP RING, DROP SCROLL, DROP FAN, DROP PILLS, SCORE (500/1000). N, E, E, D, SE, S, E, E, SE, N (well), WEAR MASK (so you can breathe underwater), D (the well), D, S, S, U, E, N (stone cell), GET CLOAK, W, S, E, D, S (flooded tunnel), GET CROWBAR, S, U, N, DROP MASK (to remove it), GET MASK, N, N, W, SW, N, N, W, WEAR CLOAK, NW (to where the cloaked statue is), E (temple to Litter Murdox, who is the god of light and darkness), GET BALL (black), W, W (rubber room), GET BOOTS (Wellington), E, SE, DROP CLOAK (to remove it), GET CLOAK, E, S, S, S, S (you receive an electric shock and jump back), WEAR BOOTS, S (metal room), E (river tunnel), GET CRUCIFIX, W, N, N, N, N, E, NW, N (into library), N, W, S, NW, W, W, SW, SW, S, W, W, S (ruined stone house), DROP CLOAK, DROP CRUCIFIX, DROP BOOKS, DROP BALL (the room is blacked out for several seconds and extinguishes your lamp), LOOK, LIGHT LAMP, SCORE (500/1000). GET FAN, N, E, E, D (the pothole), SE, S, E (dormitory cavern), DROP CROWBAR, W (into the giant forge), CAST EXTINGUISH, LOOK (the fire is out), LIGHT LAMP, E, U (into chimney - you see a grill), REMOVE GRILL (what with?), CROWBAR, U (into chimney stack), GET NECKLACE, D, D, W, S, S, D, E, SE, SW, N (into a tiny passage), NW, N, NW, E, NW (bronze stairway), N, U, U, U (marble tower), SAY HUMAK (a bolt slides back), OPEN DOOR, OUT, N, E, S (ruined stone house), DROP CROWBAR, DROP NECKLACE, DROP FAN, SCORE (550/1000). N, E, E, N, NE, NE, E, E, NE (stinking corridor), N, E, D, E, S, S, D (straw-strewn room), S (hospital chamber), GET POTION (purple), N, W, N (castle kitchen), GET MEAT, W, N, N, E (far east alcove), D, E, S, S, E, N (room of mirrors), BURY REFLECTION, GET BOTTLE, SE, S, S, S, W, S, S, S, S (brown corridor), WEAR MASK (so you can breathe underwater), D, N, N, U, N, W, S, D, N, N, U (well bottom), FILL BOTTLE (with water), D, S, S, U, E, D, S, S, U, N, N, N (semi-circular room), DROP MASK (to remove it), GET MASK, NE, D, SE, W, W, NW (armoury), GET SHIELD, E (cubbyhole - you see Kelf who is dying of thirst), GIVE BOTTLE (he drinks gratefully and offers the rumour that mummies can only be slain by magic), CAST ESCAPE (you are back at the grassy mound), DROP POTION, S, DROP TUBING, DROP FLASK, DROP MASK, DROP SHIELD, SCORE (600/1000). GET CRUCIFIX, GET FAN, GET PILLS, N, CAST ESCAPE (you are in cubbyhole), W, SE, SW, NW, N (cave of sloping slabs), BURY GRASPER, N (crypt of evil mist - you see Modana the Vampire who won't attack because of the crucifix), NE, N, NW, N (tomb), SAY OBIS (the sarcophagus opens revealing a brooch lying on a mummy), SAY OLLABIN (the mummy disintegrates to a pile of dust), GET BROOCH, E (sun temple), GET RAISIN, N, E, S, S (debris pile), INSERT PILLS (you carefully hide them in the meat), E (stone kennel - you are confronted by a watchdog), GIVE MEAT TO DOG (it eats it and seconds later dies), OPEN DOOR, N, E, S (red room - as you enter a demonic voice hisses "Be warned human, I must kill anyone who crosses the line on the floor"), ERASE LINE (that way you don't have to cross it). S, E (you are temporarily blinded by flashing lights), CAST EXTINGUISH (the room is blacked out for a few seconds), LOOK, E (vault), GET MOON CRYSTAL (as you pick up the crystal two dragons encircle you, leaving no exit), WAVE FAN (it produces a strong wind which blows the dragons' fire back at them and they disappear), W, W, N, LIGHT LAMP, N, N, U, D, S, SE, SE, SE, S, W (grassy mound), GET POTION, DRINK POTION (your "hit points" are restored to their original value of 50), S (into the ruined stone house). CONGRATULATIONS You have completed Red Moon and saved the Kingdom of Baskalos Your score 1000/1000 and are a Grandmaster Adventurer. ************************************************************* Displayed on the Classic Adventures Solution Archive: http://hjem.get2net.dk/gunn/