Index of /if-archive/programming
Name Last modified Size
Parent Directory 19-Jul-2008 04:01 -
Index 07-May-1998 00:00 1k
RAIF-POOL.announce 04-Apr-1996 00:00 5k
aas/ 09-Apr-2003 16:23 -
adl/ 12-Jul-2001 04:55 -
adms/ 12-Jul-2001 04:55 -
adrift/ 13-Jul-2008 17:05 -
advbuilder/ 12-Jul-2001 04:57 -
adven80/ 10-Aug-2003 15:08 -
advent/ 12-Jul-2001 04:57 -
adventura/ 12-Jul-2001 04:57 -
advsim/ 12-Jul-2001 04:57 -
advsys/ 16-Jun-2005 14:09 -
agi/ 29-Jun-2003 17:44 -
agifg/ 12-Jul-2001 04:58 -
agt/ 18-May-2008 16:45 -
aiee/ 26-Oct-2004 15:53 -
alan/ 02-Aug-2003 13:50 -
alan3/ 19-Sep-2005 14:21 -
amigaventure/ 12-Jul-2001 05:06 -
archetype/ 12-Jul-2001 05:06 -
aventuro/ 12-Jul-2001 05:07 -
bags/ 17-Jul-2005 03:49 -
blorb/ 09-Mar-2006 13:46 -
caecho/ 12-Jul-2001 05:07 -
cat/ 12-Jul-2001 05:07 -
caw/ 15-Jun-2002 13:27 -
cpp/ 04-Oct-2002 15:29 -
cutra/ 12-Jul-2001 05:07 -
dap/ 12-Jul-2001 05:07 -
debuggers/ 12-Jul-2001 05:08 -
drool/ 12-Jul-2001 05:08 -
editors/ 11-Feb-2006 16:05 -
figment/ 12-Jul-2001 05:10 -
gags/ 12-Jul-2001 05:10 -
gamescape/ 12-Jul-2001 05:11 -
general-discussion/ 04-Aug-2007 12:11 -
ginas/ 12-Jul-2001 05:12 -
glk/ 05-Nov-2006 12:41 -
glulx/ 12-Feb-2007 15:10 -
gtac/ 25-May-2004 15:22 -
hugo/ 19-Jan-2006 12:53 -
iage/ 07-Jul-2004 19:34 -
ifp/ 08-Sep-2007 12:39 -
inform6/ 30-Apr-2006 15:20 -
inform7/ 25-Sep-2007 12:59 -
jacl/ 09-Aug-2008 02:28 -
lads/ 12-Jul-2001 05:20 -
mechanique/ 16-May-2006 17:11 -
nemlin/ 12-Jul-2001 05:21 -
nmp/ 25-May-2004 15:26 -
oasys/ 12-Jul-2001 05:21 -
paws/ 12-Jul-2001 05:21 -
prometeo/ 28-Jul-2002 14:10 -
quest/ 09-Nov-2007 04:14 -
questmaker/ 12-Jul-2001 05:23 -
quill/ 29-Sep-2007 13:23 -
rexx-adventure/ 05-Aug-2003 14:28 -
sintac/ 05-Aug-2003 14:31 -
skc/ 12-Jul-2001 05:31 -
tads2/ 12-Aug-2008 10:07 -
tads3/ 13-Apr-2008 03:14 -
tag/ 12-Jul-2001 05:48 -
textopia/ 12-Jul-2001 05:48 -
txa/ 12-Jul-2001 05:48 -
worldbuilder/ 12-Jul-2001 05:48 -
This directory contains subdirectories for the various interactive fiction
authoring systems. Usually they not only contain the development system,
but also a run time system or interpreter that must be used to run the
finished (compiled) games.
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Index this file
RAIF-POOL.announce Jacob Solomon Weinstein announces "raif POOL",
a universal language/compiler/runtime/interpreter that can
read, write, and run everything you can think of -
AI-complete, of course.
Just don't believe it; it was an April fool's joke in 1996.