Frotz - an Infocom interpreter by Stefan Jokisch and now maintained by David Griffith. Based on Mark Howell's ZIP, but completely rewritten.
Conforms to Z-Machine Standard 1.0 and supports V1-V6 and V7/V8 games. The Windows version includes support for Blorb graphics and sound files, colour, timed input, mouse input, and Unicode support, while the MS-DOS version includes support for IBM-format graphics files for V6 (Graphical) games, and sound effects (on the PC through a SoundBlaster or compatible sound card).
Frotz version 2.41 for the Amiga, release 18, ported by David Kinder.
Frotz version 2.43 for PalmOS handhelds. Requires Hires and expansion cards. Version 1.3, ported by Sian Quade.
A set of Infocom/Inform colour schemes ready to use with Frotz, by Graeme Cree.
Dumb terminal builds of Frotz 2.45pre for SkyOS, compiled by Daniel Gaskell.
Dumb Frotz (a command-line interpreter that uses standard input and output), version 2.44, compiled for Windows by Hugo Labrande.
Frotz version 2.40 for DOS (32-bit DJGPP version, needs a 386 or better processor), by Jim Dunleavy.
Source code for Frotz version 2.40, written by Stefan Jokisch and Jim Dunleavy.
DSFrotz 1.5, a port of Frotz to the Nintendo DS, based on Jonas Minnberg's GBA port.
Source code for Fabio Concas' port of Frotz for PocketPC 2003 devices.
Frotz for PocketPC 2003, ported by Fabio Concas. Supports sound, the graphics font and IBM-format V6 graphics.
Frotz version 2.41 for MacOS X 10.1.2 or higher, distribution 1.5, ported by Mike Johnson.
Frotz version 2.43 for Arch Linux, compiled by Andy Kosela. Binary package.
Frotz version 2.43, for Red Hat Linux, compiled by Burt Holzman. Binary package.
Frotz version 2.43, for Red Hat Linux, compiled by Burt Holzman. Source code package.
Frotz version 2.43d for the Amazon Kindle Touch and Paperwhite, ported by Fvek from mobileread.com (v1.1.2).
Source code for Frotz version 2.54, maintained by David Griffith. Includes targets for Unix text terminals, SDL and X11 for graphics, dumb interface for teletypes and bots, 16-bit MS-DOS, and TOPS20 on the PDP10.
Frotz version 2.43 for OLPC (One Laptop Per Child) XO laptops, release 3 of port by Josh Minor.
Source code for Jack Whitham's port of Frotz version 2.44 to TempleOS.
Frotz 2.54 for 16-bit MS-DOS, with old-style graphics and sound support, by David Griffith.
Frotz version 2.44 ported to TempleOS by Jack Whitham. CD ISO image with interpreter and several free sample games.
Frotz version 2.22 for Windows CE, release 1.3 of port by Ian Dean. Supports Windows CE 2 and the StrongARM, MIPS, and Hitachi SH3 and SH4 processors.
Source code of Ian Dean's port of Frotz to Windows CE, version 1.3.
Frotz version 2.01 for the Apple IIGS, ported by Evan Day. ShrinkIt archive for the IIGS; requires GS/OS System 6.
Frotz version 2.42 for the Archos PMA430, compiled by Nexami Engeo.
Frotz version 2.32 for the Psion Revo, Series 5/mx and Series 7/Netbook, release 1.8 of port by Frederic Bouvry and Simon Quinn.
Source code for release 1.8 of the Psion Revo, Series 5/mx and Series 7/Netbook port of Frotz, by Frederic Bouvry and Simon Quinn.
GBAFrotz v1.15, a port of Frotz to the Game Boy Advance (GBA), by Jonas Minnberg. Based on Frotz 2.41.
OA Frotz version 2.43 for the GP2X handheld, compiled by Adam Crutchlow.
Frotz version 2.41 for the V-Tech Helio PDA, ported by Earle F. Philhower III.
Source code for Earle F. Philhower's port of Frotz version 2.41 to the V-Tech Helio PDA.
An MS-DOS batch file to help with the selection of colours and display modes for the MS-DOS and Windows console mode versions of Frotz, written by Guido Mureddu.
Frotz version 2.54, for Kindle 3 / Kindle Keyboard, compiled by Daniel Gaskell. Binary, source, and font/configuration files for myTS terminal.
Kwest 1.1.1, a port of Frotz 2.43 to KDE for Unix, ported by Peter Bienstman.
Michael Martin's port of the Windows Frotz core to Unix with ncurses. Includes Blorb, iFiction,and Unicode support.
Frotz version 2.32 for the PalmPilot, revision 6 of port by Paul Margrave.
Source code for PocketFrotz 0.4 beta, a PocketPC port of Frotz by William Johnson, based on FrotzCE by Ian Dean.
PocketFrotz 0.4 beta, a PocketPC port of Frotz by William Johnson, based on FrotzCE by Ian Dean.
Frotz version 2.43 for Kobo e-readers, ported by Marco Kirchner; 12-13-2013 release. Run using KoboLauncher.
Source code for Marco Kirchner's port of Frotz version 2.43 to Kobo e-readers.
Frotz version 2.22 for Acorn RiscOS, release 1.25 beta of port by Andrew Holdsworth
Frotz version 2.32 for Acorn RiscOS, release 1.32 beta of port by Andrew Holdsworth (aka Musus Umbra).
Windows Frotz version 1.26, a port of Frotz for Windows, by David Kinder. Features include support for Blorb graphics (PNG and JPEG, plus Kevin Bracey's extensions for Infocom's V6 games) and sound (AIFF, MOD and Ogg Vorbis), Unicode and non-English languages.
Windows Frotz version 1.26, a port of Frotz for Windows, by David Kinder, packaged as an executable installer. Features include support for Blorb graphics (PNG and JPEG, plus Kevin Bracey's extensions for Infocom's V6 games) and sound (AIFF, MOD and Ogg Vorbis), Unicode and non-English languages.
Source code for Windows Frotz version 1.26, by David Kinder.
Frotz version 2.32 for Windows 95/NT console, release 1.08 of port by Rich Lawrence.
Source code for release 5.2b of Rich Lawrence's Windows 95/NT port of Frotz.
Frotz version 2.32 for Windows 95/NT, release 5.3 of port by Rich Lawrence.
Frotz 2.32 ported to X11, by Daniel Schepler. Supports graphics in V6 games and sound (when run under Linux).
Source code for Zroft 0.2, a port of Frotz for Pocket PC 2003 devices, by Vladimir Korablin, based on Frostz by Fabio Concas.
Zroft 0.2, a port of Frotz for Pocket PC 2003 devices, by Vladimir Korablin, based on Frostz by Fabio Concas.
Installer for Zroft 0.2, a port of Frotz for Pocket PC 2003 devices, by Vladimir Korablin, based on Frostz by Fabio Concas.