*label falls_start [b]'BUTTERMILK FALLS'[/b] You walk out of an abandoned shed, and you are immediately surrounded by forest. Your comp reads mid-1993. There is a vague path, and the sound of water. Following the path, you find yourself at a river, which eventually leads over a sloping waterfall. It's certainly larger than any waterfall you've ever seen before! A nearby sign says it's 'Buttermilk Falls State Park'. Why did the Professor have coordinates here? Your comp isn't detecting anything. There are one or two passersby, but they seem pretty ordinary. The waterfall is beautiful, and the sound soothing; the spray cools the air, and the trees block out most of the hot sun. It's a peaceful place. Perhaps that's the only reason he traveled here? In any case, you still have work to do. Eventually you leave the falls and go back through the door. *page_break Back to the grind... *goto_scene hub_0 after_hub_info *finish