There are three main walkthroughs for Resonance:
- Tbe Main Walkthrough (12 deaths) - Find evidence, defeat guards, foil Psychodyne
- The Saboteur Walkthrough (5 deaths) - Create a Molotov cocktail, defeat guards, foil Psychodyne
- The Dancing Man Walkthrough (No deaths) - Impersonate a prisoner, escape cell, foil Psychodyne
The Main Walkthrough is as follows:
- look
- talk
- 2
- 6
- (any key)
- home
- g
- g
- g
- enter
- turn on tv
- e
- take photo
- take card
- w
- exit
- 1
- 0
- x steve
- (any key)
- exit
- herald
- g
- g
- g
- exit
- swipe card
- open door
- enter
- open cabinet
- locate resonance
- x folder
- x appointment
- x history
- exit
- say fire
- say hearse
- (any key)
- church
- g
- enter
- sit
- show folder
- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 0
- wear bowl
- stand
- exit
- kurnian
- g
- enter
- t
- 3
- 4
- 0
- open door
- w
- x desk
- say nothing
- take papers
- x contract
- e
- exit
- police
- g
- g
- enter
- (any key)
- (any key)
- (any key)
- (any key)
- exit
- enter guardhouse
- wear helmet
- wear uniform
- x uniform
- exit
- e
- e
- 0
- say lestrade
- enter
- take device
- x device
- set dial to interrogation
- switch device on
- t
- 1
- 2
- 3
- 0
- exit
- up
- x computer
- retrieve 10110
- (any key)
- up
- x keypad
- press 4466
- enter
- 1
- 0
- (any key)
- (any key)
The Saboteur Walkthrough is given as follows:
- look
- talk
- 2
- 6
- (any key)
- exit
- x mammoth
- open trunk
- take can
- enter
- look under table
- x register
- take money
- take bottle
- pour from can into bottle
- exit
- exit
- put can into trunk
- close trunk
- enter car
- store
- g
- g
- g
- enter
- handkerchief
- lighter
- tin
- exit
- wear tin
- put handkerchief in bottle
- gate
- g
- g
- exit
- light cocktail with lighter
- throw cocktail at guardhouse
- enter
- wear helmet
- wear uniform
- x uniform
- exit
- e
- e
- 0
- say lestrade
- enter
- take device
- x device
- set dial to interrogation
- switch device on
- t
- 1
- 2
- 3
- 0
- exit
- up
- x computer
- retrieve 10110
- (any key)
- up
- x keypad
- press 4466
- enter
- 1
- 0
- (any key)
- (any key)
The Dancing Man Walkthrough is given as follows:
- look
- talk
- 2
- 6
- (any key)
- s
- enter
- trim
- exit
- enter
- shave
- exit
- mansion
- g
- g
- g
- enter
- enter
- 4
- (any key)
- (any key)
- enter car
- store
- g
- enter
- vest
- wear vest
- exit
- tucker
- g
- g
- enter
- flip switch
- take tucker
- exit
- hospital
- g
- enter
- t
- 2
- 0
- exit
- barber
- g
- enter
- 1
- 2
- 0
- exit
- kurnian
- g
- g
- g
- g
- enter
- (any key)
- (any key)
- (any key)
- exit
- gate
- g
- exit
- (any key)
- x cot
- x candy bar
- unwrap candy bar
- x wrapper
- wear wrapper
- look
- x light
- stand on cot
- x light
- take wire
- get off cot
- unlock door with wire
- open door
- give bar to dog
- exit
- pull alarm
- up
- enter
- take device
- x device
- set dial to interrogation
- switch device on
- t
- 1
- 2
- 3
- 0
- exit
- up
- x computer
- retrieve 10110
- (any key)
- up
- x keypad
- press 4466
- enter
- 1
- 0
- (any key)
- (any key)