Charming

Kaylah Facey

Release 1

Potions shattered on the floor, pages torn out of books, a demolished statue... These are a few of the magical messes you will have to clean up before Enchantress Igmenta arrives for your coming-of-age test tonight. Unfortunately, you've never been much good at magic, and it will take all of your determination to learn enough of it to set the Pentacle Chamber to rights--and pass that test! Charming is a short, light, puzzly game. Writing it began around September of 2015; two programming language switches, many hiatuses, a college graduation, and two missed IFComp deadlines later, Kaylah Facey is thrilled to finally release it to the public. She very much hopes you enjoy her debut interactive fiction game.

Charming was created with Inform and has IFID 100BDAE0-61B5-11E8-82B4-9CB6D08A02A7. To play a work like this one, you need an interpreter program: many are available, among them Zoom for Mac OS X and for Unix; Windows Frotz or Windows Glulxe for Windows. The postcard was written by Andrew Plotkin and designed by Lea Albaugh. Or you can play without downloading anything by following the 'Play In-Browser' link, using the Quixe interpreter. You'll need to have Javascript enabled on your web browser.