Citizen of Nowhere — 26 of 40

Luke A Jones

Release 1

Section 27 - Ding-Bat's Cave

South of forsaken cavern is Dingbat's Cave.

Dingbat's cave is a dark room.

Inside Dingbat's Cave is Dingbat

Dingbat is a person.

Understand "ding" and "bat" as Dingbat.

Description of Dingbat is "An enormous fruit bat hangs from the roof of the cave. It is at least a metre in length with folded leathery wings that must span twice that. It has huge bulbous black eyes that stare back at you. In one of its paws there is a bell clasped in its curved fingers."

A bell is a scenery object inside dingbat's cave.

Description of bell is "A brass handbell with a leather handle, it is clasped in one of Dingbat's paws."

Instead of taking bell:

Say "You can't reach Dingbat's bell from down here."

An strong oak door is a door inside dingbat's cave. The strong oak door is south of dingbat's cave and north of the Stone Stairs. The strong oak door is unopenable.

An iron portcullis is inside dingbat's cave.

Description of iron portcullis is "A heavy looking vertically-closing gate consisting of a latticed grille made of iron and wood. It sits inside grooves inset within each side of the jamb of the doorway."

The portcullis is fixed in place.

Instead of opening strong oak door when the location does not contain a lit thing and strong door is unopenable:

Say "You scrabble around the southern door in the darkness but it feels like there is something metal in the way".

Instead of opening strong oak door when strong oak door is unopenable:

Say "There is an iron portcullis in front of the door."

Figure of dingbat1 is the file "ding1.png".

Figure of dingbat2 is the file "ding2.png"

Figure of dingbat3 is the file "ding3.png"

a person can be attentive.

a person can be clocked.

a person can be diced.

a person can be blooded.

a person can be toldone.

a person can be toldtwo.

a person can be toldthree.

a person can be riddledout.

instead of asking dingbat about something, try talking to dingbat.

instead of answering dingbat that something, try talking to dingbat.

instead of trying telling dingbat about something, try talking to dingbat.

instead of asking dingbat to try doing something, try talking to dingbat.

instead of talking to dingbat when dingbat is not toldone and dingbat is not attentive:

say "'Ah ah ah!’ exclaims the bat (in an outrageous Transylvanian accent) ‘So a challenger finally appears!’ [paragraph break] The bat ring his bell with furious abandon, ‘DING-A-LING-A-LING-A-LING!’ [paragraph break]Dylan whimpers. [paragraph break]The bat attempts to speak but has to wait for the deafening echoes of the bell to die down.[paragraph break] ‘Ahem,’ says the bat, ‘Shall ve begin?’ Answer my picture riddles three and I vill allow you through the door.’ [paragraph break]The bat points a curved finger at the portcullis which is guarding the door to the south. ‘Are you ready?’[paragraph break] (Y/N)>>”;

if player consents:

now dingbat is toldone;

now dingbat is attentive;

say "'Time for first test. Look at picture and tell me vhat you see.' says the bat.";

display figure of dingbat1;

rule succeeds;

else:

say "'Speak to me again ven you are ready!'";

now dingbat is not attentive;

rule succeeds.

instead of talking to dingbat when dingbat is toldone and dingbat is not clocked and dingbat is not attentive:

now dingbat is attentive;

say "'Time for first test.' says the bat, 'look at picture and tell me vhat you see.'";

display figure of dingbat1;

rule succeeds.

after reading a command when player is in Dingbat's cave and dingbat is toldone and dingbat is not toldtwo and dingbat is not toldthree and dingbat is not riddledout and dingbat is attentive and the player's command does not include "afternoon tea/talk":

say "'No, that's not right. Speak to me ven you are ready to try again.'[line break]";

now dingbat is not attentive;

stop the action.

after reading a command when player is in Dingbat's cave and dingbat is attentive and dingbat is toldtwo and dingbat is not toldthree and dingbat is not riddledout and the player's command does not include "ping pong/talk":

say "'No, that's not right. Speak to me ven you are ready to try again.'[line break]";

now dingbat is not attentive;

stop the action.

after reading a command when player is in Dingbat's cave and dingbat is attentive and dingbat is toldthree and dingbat is not riddledout and the player's command does not include "repair/talk":

say "'No, that's not right. Speak to me ven you are ready to try again.'[line break]";

now dingbat is not attentive;

stop the action.

clocking is an action applying to nothing. understand "afternoon tea" as clocking.

carry out clocking:

say "That's not a verb I recognise.".

instead of clocking when dingbat is attentive and dingbat is toldone and dingbat is not toldtwo and dingbat is not toldthree and dingbat is not riddledout:

if the player is in Dingbat's cave and the player's command includes "afternoon tea":

now dingbat is clocked;

say "DING-A-LING-A-LING-A-LING' the bat rings the bell so loudly you wonder that how the ceiling of the cavern doesn't collapse. 'Correct! Viser than you appear it seems![paragraph break]'Speak to me again ven you are ready for second riddle!'";

now dingbat is not attentive;

rule succeeds instead;

else if the player is in Dingbat's cave and the player's command does not include "afternoon tea" and dingbat is attentive:

say "'No, that's not right. Speak to me ven you are ready to try again.'";

now dingbat is not attentive;

rule succeeds instead.

instead of talking to dingbat when dingbat is clocked and dingbat is not diced and dingbat is not blooded and dingbat is not riddledout:

say "'[if dingbat is not attentive] Time for second test. Look at picture and tell me vhat you see:'";

Display figure of dingbat2;

now dingbat is attentive;

now dingbat is toldtwo.

dicing is an action applying to nothing. understand "ping pong" as dicing.

carry out dicing:

say "That's not a verb I recognise.".

instead of dicing when dingbat is attentive and dingbat is toldtwo and dingbat is not diced and dingbat is not riddledout:

if dingbat is not toldtwo, say "That's not a verb I recognise.";

else if the player is in Dingbat's cave and the player's command includes "ping pong":

now dingbat is diced;

say "'DING-A-LING-A-LING-A-LING' the bat rings the bell so loudly it gives you an immediate splitting headache. Correct again young traveller! Speak to me again ven you are ready for third and final test!'";

now dingbat is not attentive;

rule succeeds instead;

else if the player is in Dingbat's cave and the player's command does not include "ping pong":

say "'No, that's not right. Speak to me ven you are ready to try again.'";

now dingbat is not attentive;

rule fails instead.

instead of talking to dingbat when dingbat is diced and dingbat is not blooded and dingbat is not riddledout:

say "'Time for third and final test. Look at picture and tell me vhat you see' says Dingbat";

Display figure of dingbat3;

now dingbat is toldthree;

now dingbat is attentive.

blooding is an action applying to nothing. understand "repair" as blooding.

carry out blooding:

say "That's not a verb I recognise.".

instead of blooding when dingbat is attentive and dingbat is toldthree and dingbat is not riddledout and dingbat is not blooded:

if dingbat is not toldthree, say "That's not a verb I recognise.";

else if the player is in Dingbat's cave and player's command includes "repair":

now dingbat is riddledout;

say "'DING-A-LING-A-LING-A-LING-A-LING-A-LING-A-LING! the bat rings the bell for all he's worth. The noise is so loud it makes your teeth rattle.[paragraph break]'Correct for the third time! I vill trust that you did not cheat! Now I release door for you' [paragraph break]The bat pulls on a hidden chain in the celing and the portculis rattles up into the roof and out of the way of the door. [paragraph break]'Fair you vell on your travels! Take this gift with you. Something metalic flies through the air and lands with a soft [italic type] ding[roman type] at your feet. You pick it up and see that it is a small bell.";

now dingbat is not attentive;

now strong oak door is openable;

now portcullis is nowhere;

Move smallbell to player;

rule succeeds instead;

else if the player is in Dingbat's cave and the player's command does not include "repair":

say "'No, that's not right. Speak to me ven you are ready to try again.'";

now dingbat is not attentive;

rule fails instead.

Instead of talking to dingbat when dingbat is riddledout, say "'I am the mighty Dingbat.'".

after reading a command when player is in Dingbat's cave and the latest parser error is the not a verb I recognise error and the player's command does not match "talk":

if dingbat is toldone and dingbat is not riddledout:

do nothing;

else if dingbat is toldtwo and dingbat is not riddledout:

do nothing;

else if dingbat is toldthree and dingbat is not riddledout:

do nothing;

else if dingbat is riddledout:

continue the action.

a smallbell is an object.

a smallbell is nowhere.

printed name of smallbell is "small bell"

understand "small bell" as smallbell.

description of smallbell is "a small brass bell."

ringing is an action applying to one visible thing.

Understand "ring [something]" as ringing.

Instead of ringing [something]:

Say "that makes no sense."

Instead of ringing smallbell:

If player is inside dingbat's cave:

Say "You ring the small bell, it goes [']TING-A-LING-A-LING! Despite it's small size the noise is deafening! You can hear Dingbat laughing above you .[']";

Otherwise:

Say "You ring the small bell, it goes [']TING-A-LING-A-LING! Despite it's small size the noise is deafening!"

Instead of ringing bell:

Say "you can't reach Dingbat's bell from here."

Section 28 - The Entrance to Pan's Labyrinth

The Entrance to Pan's Labyrinth is a room.

Printed name of the entrance to Pan's labyrinth is "The Entrance To Pan's Labyrinth".

The Entrance to Pan's Labyrinth is south of the Giant's Bathroom.

There is a sign2 inside the Entrance to Pan's Labyrinth.

Printed name of sign2 is "sign"

Understand "sign" as sign2.

Sign2 is fixed in place.

The description of sign2 is "[paragraph break]In bold letters the sign reads:[paragraph break][bold type]Attention! The maze you are about to enter has been designed to be as unfair as possible. Whilst it is solvable, you may wish to seek some means of navigation before entering it. The management take no responsibility for any harm caused to patrons who become hopelessly lost![roman type]"

Instead of reading sign2:

Say "[bold type]Attention! The maze you are about to enter has been designed to be as unfair as possible. Whilst it is solvable, you may wish to seek some means of navigation before entering it. The management take no responsibility for any harm caused to patrons who become hopelessly lost![roman type]"

Inside the Entrance to Pan's Labyrinth is the bottom of a tubular slide.

Indefinite article of bottom of a tubular slide is "the".

Description of bottom of a tubular slide is "A metal tubular slide sticks out into the room. It is too slippery and steep to enter or climb up."

Instead of climbing slide:

Say "You try and climb up but it is far too steep and slippery."

The mazesolver is nowhere.

The description of mazesolver is "[mazesolver_description]".

To say mazesolver_description:

If the location is an unfair maze:

Say "The dial points quiveringly to [best route from the location to the giftshop].";

Otherwise:

Say "The dial spins round and round, indicating that you are not currently inside a maze."

Printed name of mazesolver is "Way diviner".

Understand "Way", "Way diviner" and "diviner" as mazesolver.

Section 29 - Maze

An Unfair Maze is a kind of room.

The printed name of an unfair maze is "Unfair Maze Room".

Description of an unfair maze is "The walls of the room consist of saucepans, frying pans, griddle pans, sauté pans, braiser pans, roasting pans and woks, stacked, crammed and tessellated into each other."

maze1 is an unfair maze

South of the entrance to Pan's Labyrinth is maze1.

maze2 is an unfair maze

East of maze1 is maze2.

maze3 is an unfair maze

South of maze1 is maze3

East of maze3 is maze 2

South of maze2 is maze3

maze4 is an unfair maze

West of maze1 is maze4

West of maze 3 is maze4

South of maze4 is maze3

maze5 is an unfair maze

West of maze4 is maze5

maze6 is an unfair maze

South of maze5 is maze6

East of maze6 is maze3

South of maze 3 is maze 6

maze7 is an unfair maze

South of maze6 is maze7

South of maze7 is maze7

maze8 is an unfair maze

Inside maze8 is a skeleton

A broken mazesolver is part of the skeleton.

Description of skeleton is "What looks like an ancient skeleton of some poor soul who got lost in here. He or she is clutching two broken halves of a way diviner."

Instead of taking skeleton:

Say "You decide to leave the poor soul where they are."

Understand "broken" and "broken halves" as broken mazesolver.

Instead of taking broken mazesolver:

Say "You try and take then broken pieces, but they seem to be fused to the bones of the poor soul's hands."

Description of the broken mazesolver is "Two broken halves of a diviner, it is so old the wood appears to be partly petrified and fused to the bones of the skeleton."

West of maze6 is maze8

North of maze8 is maze4

maze9 is an unfair maze

East of maze8 is maze9

South of maze9 is the giftshop

Section 30 - The Giftshop

The giftshop is a room.

Inside the giftshop is a sign4.

Printed name of the giftshop is "The Giftshop".

Description of the giftshop is "It looks like no-one has been in this giftshop for a very long time. The only thing on the shelves is a thick layer of dust."

Dust is a scenery object inside the giftshop.

Instead of taking dust:

Say "You grab a handful of dust, it flows through your fingers like sand and lands on the floor. Dylan sniffs at it, and sneezes"

Some shelves are a scenery object inside the giftshop.

Description of shelves is "Shop display shelves, now empty and covered in a thick layer of dust."

Peeling paint is a scenery object inside the giftshop.

Description of peeling paint is "pink paint is peeling off the door."

Instead of taking peeling paint:

Say "It is of no use."

Printed name of sign4 is "sign"

Understand "sign" as sign4

Description of sign4 is "[italic type]Congratulations on solving Pan's Labyrinth! The pink door to the west will lead you to a slide that takes you directly back to the maze entrance."

Instead of reading sign4:

Say "[italic type]Congratulations on solving Pan's Labyrinth! The pink door to the west will lead you to a slide that takes you directly back to the maze entrance."

The pink door is a door. It is west of the giftshop. Through it is the entrance to pan's labyrinth.

Description of pink door is "A door with peeling pink paint. Writing on the door says [']This way to the maze entrance.[']"

Before going west when location is the giftshop:

Say "You step through the west door and straight into a tubular slide. You hurtle at a incredible speed in pitch blackness until you are spat out in the entrance to Pan's Labyrinth. Dylan lands on your stomach and forces the wind out of you."

Section 31 - The Stone Stairs

The Stone Stairs are a room.

Description of stones stairs is "You are standing at the top of a huge spiral stone staircase carved out of the rock, somewhere below you can hear the sound of dripping water."

The steel gauntlet is wearable.

The gauntlet is nowhere.

Description of steel gauntlet is "A steel gauntlet, made from leather straps and articulated steel plates."

Section 32 - Outside the Giant's Bathroom

Exteriorbath is a room.

Printed name of exteriorbath is "Outside the Giant's Bathroom".

The stone stairs are up from the exteriorbath.

The large bathroom door is a door. It is inside from exteriorbath and outside from the giant's bathroom. The large bathroom door is locked.

Description of large bathroom door is "A huge white door with a sliding occupied/vacant lock. It is currently showing 'OCCUPIED' in large red letters."

Instead of knocking large bathroom door when giant is inside the giant's bathroom:

Say "A booming voice from inside the bathrooms bellows out [paragraph break]'FEE-FI-FO-FUCKOFF! I'M IN THE SHOWER!!'"

Instead of knocking large bathroom door when giant is not inside the giant's bathroom:

Say "You knock on the door, there is no reply from within, just the sound of dripping water."

Instead of listening to exteriorbath when giant is inside the giant's bathroom:

Say "You can hear the echoes of running water, and tuneless humming coming from inside the bathroom."

Instead of listening to exteriorbath when giant is not inside the giant's bathroom:

Say "You can hear the sound of dripping water coming from within the bathroom, and from somewhere inside the cavern the enraged bellowing of the giant."

There is a metal panel inside the exteriorbath.

Instead of taking metal panel:

If metal panel is screwed:

Say "It is screwed to the wall.";

Otherwise:

Say "It is heavy and awkward, you decide to leave it where it is.";

Now hottap is inside exteriorbath;

An object can be screwed or unscrewed.

The metal panel is screwed.

Description of metal panel is "[panel_description]"

To say panel_description:

If metal panel is screwed:

Say "A rectangular metal panel which is screwed to the wall.";

Otherwise:

Say "A rectangular metal panel that was screwed to the wall."

Instead of screwing metal panel:

If player is carrying the screwdriver:

If the metal panel is screwed:

Say "You carefully unscrew the metal panel, it falls to the floor with a loud *CLANG!*[paragraph break] A booming voice from inside the bathroom shouts 'Oi! What's going on out there?!' [paragraph break]You hold your breath in fear, but then the sound of running water tuneless humming resumes from inside the bathroom.[paragraph break] Removing the metal panel has revealed a red valve wheel.";

Now metal panel is unscrewed;

Now hottap is inside exteriorbath;

Now hottap is switched on;

Else:

Say "You already unscrewed it.";

Else:

Say "You don't have anything to unscrew it with."

Understand the command "screw" as something new.

Understand the command "unscrew" as something new.

Screwing is an action applying to one thing.

Screwing it with is an action applying to two things.

Understand “screw [something] with [something preferably held]” as screwing IT with.

Understand “screw [something]” as screwing.

Understand “unscrew [something] with [something preferably held]” as screwing IT with.

Understand “unscrew [something]” as screwing.

Instead of screwing metal panel with the screwdriver:

If metal panel is unscrewed:

Say "You already unscrewed it.";

Otherwise:

Say "You carefully unscrew the metal panel, it falls to the floor with a loud *CLANG!*[paragraph break] A booming voice from inside the bathroom shouts 'Oi! What's going on out there?!' [paragraph break]You hold your breath in fear, but then the sound of running water tuneless humming resumes from inside the bathroom.[paragraph break] Removing the metal panel has revealed a red valve wheel.";

Now metal panel is unscrewed;

Now hottap is inside exteriorbath;

Now hottap is switched on.

Instead of screwing [something] with [something preferably held]:

Say "That would be silly."

Instead of screwing [something]:

Say "This isn't that type of game."

A Hottap is a fixed in place object.

A Hottap is nowhere.

A Hottap is a device.

A Hottap is switched on.

Printed name of the hottap is "red valve wheel"

Understand "red valve wheel", "red valve", "valve", "wheel","hot tap", "hot valve", "hot" and "red" as hottap.

Description of hottap is "A bright red plumbing valve wheel".

Instead of switching off hottap:

if hottap is switched off:

Say "It is already turned off.";

Otherwise:

If large bathroom door is locked:

Say "You turn off the red valve, it is stiff to turn. As you do so you hear an enraged bellowing coming from inside the bathroom. [paragraph break]. 'AHHHGHHHH!!!' followed by a string of expletives so coarse that you feel the need to cover Dylan's ears.[paragraph break] You hear heavy footsteps coming towards the bathroom door!!";

Now the Giant is angry;

Now hottap is switched off;

Otherwise:

Say "You turn off the red valve.";

Now hottap is switched off.

Dangerous Arrival is a recurring scene

Preparation Time is a recurring scene.

Preparation Time begins when giant is angry.

Dangerous Arrival begins when Preparation Time has been happening for exactly four turns.

Preparation Time ends when Dangerous Arrival begins.

Dangerous arrival ends when giant is nowhere or snake is awake.

When Dangerous Arrival begins:

If player is enclosed by a thing:

say "You can hear the Giant stomping his way to where you are hiding. He pauses next to the wheelie bin and sniffs the air, but doesn't realise where you are. You hear him stomping off up the stairs.";

now giant is not angry;

now large bathroom door is unlocked;

now giant is nowhere;

Otherwise:

Say "The wet and bedraggled Giant enters the room wearing a towel around his waist. He spots you immediately! He takes one huge stride towards you and grabs you and Dylan by the neck in either hand.[paragraph break]'FE-FI-FO-TIME FOR YOU TO FUCK OFF!'[paragraph break] The Giant marches to the entrance to the Forsaken Cavern and throws you outside. All the commotion wakes up the snake. Dazed and stunned you pick yourself up and see the Giant disappearing inside.";

move player to exterior cave;

move giant to giant's bathroom;

Now hottap is nowhere;

Now metal panel is screwed;

Now giant is not angry;

Now large bathroom door is locked;

Now the snake is awake.

A wheelie bin is inside the exteriorbath.

The wheelie bin is an opaque closed container.

The wheelie bin is openable.

The wheelie bin is pushable between rooms.

The strange object is inside the wheelie bin.

Description of strange object is "The strange object consists of what looks like a a heart-shaped ouija board planchette attached to an odd looking magnetic compass. It is covered in strange runes and icons. The compass needle is oscillating wildly, not settling on any particular direction, perhaps it is broken, whatever the hell it is."

The wheelie bin is enterable.

Description of wheelie bin is "A bright blue wheelie bin, presumably it belongs to the occupants of the forsaken cavern."

Instead of turning the hottap:

if the hottap is switched off:

try switching on the hottap;

otherwise:

try switching off the hottap.

Section 33 - The Giant's Bathroom

The Giant's Bathroom is a room.

The Giant is inside the Giant's Bathroom.

Description of giant's bathroom is "An oversized bathroom for an oversized person. The room is tiled on floor, ceiling and walls. One side of the room is dominated by an enormous shower cubicle. There is a sink that towers above you on the other side, and above that you can just make out a shelf with huge bottles, aerosols and tubes of toiletries. The room is steamy and damp."

Shelfg is a scenery object inside the giant's bathroom.

printed name of shelfg is "shelf"

understand "shelf" as shelfg.

description of shelfg is "Way above your head is a shelf with assorted bottles, aerosoles and tubes."

instead of taking shelfg:

Say "You can't reach it from here, and besides it is fixed to the wall."

bottles are scenery objects inside the giant's bathroom.

description of bottles is "Assorted bottles of what looks like shampoo."

instead of taking bottles:

Say "You can't reach them from here."

aerosoles are scenery objects inside the giant's bathroom.

description of aerosoles is "various aerosoles, shaving foam, deodorant etc."

instead of taking aerosoles:

Say "You can't reach them from here."

The Giant is a person.

A person can be angry.

A shower cubicle is a container inside the giant's bathroom.

The shower cubicle is enterable.

The shower cubicle is fixed in place.

a water controller is a device.

a water controller is inside the shower cubicle.

A water controller is fixed in place.

Water controller is switched off.

Description of shower cubicle is "A huge shower cubicle, like an indoor waterfall. There is a water controller inside it for turning the water on and off. It is currently switched off. The plug hole is so huge you could fit down it."

Instead of switching on water controller:

Say "it's too high for you to reach it."

Instead of going down from giant's bathroom:

Say "You lower Dylan down the plug hole and squeeze through after him.";

Move player to ubend;

Move Dylan to ubend.

Section 34 - In the U-Bend

Down from the giant's bathroom is the ubend.

Printed name of ubend is "In the U-Bend."

The armored helmet is nowhere.

The yellow rubber duck is an object.

The yellow rubber duck is nowhere.

Description of yellow rubber duck is "A large yellow rubber duck."

Instead of squeezing yellow rubber duck:

Say "You squeeze the rubber duck and it lets out a loud SQUEEK! Dylan whimpers in alarm. You pet him and say 'Nothing to fear you daft thing!'"

Instead of giving yellow rubber duck to dylan:

Say "Dylan wags his tail excitedly and grabs the duck in his mouth, as he squeezes it lets out a loud SQUEEK! Dylan drops the duck in alarm and steps back from it.";

Move yellow rubber duck to location.

Description of ubend is "You are inside the U-bend of the Giant's shower. It is too narrow to go any further into the plumbing and judging by the grease, hair, and general dank grossness you wouldn't want to anyway."

clump of greasy hair is inside the ubend.

Description of clump of greasy hair is "A huge disgusting tangle of greasy giant hair."

Instead of taking the clump of greasy hair for the first time:

Say "You grab the clump of greasy hair, but the feel and smell of it revolts you so you immediately drop it. However, moving it to one side has revealed a yellow rubber duck.";

Now yellow rubber duck is inside ubend.

Section 35 - Top of the Stone Slide

Top of the Stone Slide is a room.

South of the giftshop is the stone slide.

Description of Top of The Stone Slide is "You are nearly at the southern exit of the forsaken cavern system now. Ahead of you is a treacherous slippery stone slide that you had the misfortune to have to use last time you were here. Thankfully it looks like it has been bricked off and they have now installed some kind of elevator."

bricks are a scenery object.

description of bricks is "The top of the slide has been bricked up, it seems the only way down is to use the elevator."

Section 36 - The Elevator

Before going inside from top of the stone slide:

Say "You enter the elevator with some trepidation. The doors automatically close behind you.[paragraph break]"

an scenerylift is inside top of the stone slide.

description of scenerylift is "A rather ramshackle looking elevator, the doors are open."

understand "elevator" and "lift" as scenerylift.

printed name of scenerylift is "Elevator".

the liftdoors are an object.

the liftdoors are part of the scenerylift.

description of the liftdoors is "The elevator doors are open."

understand "doors" and "door" as the liftdoors.

printed name of the liftdoors is "lift doors"

Top elevator is a room.

Printed name of top elevator is "Inside the Elevator".

Printed name of bottom elevator is "Inside the Elevator."

Instead of going down from top elevator:

Say "You press the button to descend. There is a loud ZAP! and you receive a painful shock. With a jarring grind the elevator starts to descend. After several unnerving clangs and bangs the elevator accelerates alarmingly, you cling on to Dylan. Suddenly it screeches to a halt and the doors gently slide open.";

Move player to bottom elevator, without printing a room description.

A top button is inside top elevator.

Printed name of top button is "red button".

Understand "red" and "red button" as top button.

Description of top button is "A red button that is crudly attached to the elevator wall, a tangle of wires leads from it into the ceiling."

Instead of pushing top button:

Say "You press the button to descend. There is a loud ZAP! and you receive a painful shock. With a jarring grind the elevator starts to descend. After several unnerving clangs and bangs the elevator accelerates alarmingly, you cling on to Dylan. Suddenly it screeches to a halt and the doors gently slide open.";

Move player to bottom elevator, without printing a room description.

A tangle of wires is a scenery object inside top elevator.

Description of tangle of wires is "A twisted tangle of wires that lead from the red button to somewhere in the ceiling."

Understand "wires" and "tangle of wires" as tangle of wires.

Instead of taking tangle of wires:

Say "They are part of the lift mechanism, and frankly they look dangerous to touch!".

A tangle of wires2 is a scenery object inside bottom elevator.

Description of tangle of wires2 is "A twisted tangle of wires that lead from the red button to somewhere in the ceiling."

Understand "wires" and "tangle of wires" as tangle of wires2.

A bottom button is inside bottom elevator.

Printed name of bottom button is "red button".

Understand "red" and "red button" as bottom button.

Description of bottom button is "A red button that is crudely attached to the elevator wall, a tangle of wires lead from it into the ceiling."

Instead of pushing bottom button:

Say "You nervously press the button to ascend. The elevator moves up with a jolt and hurtles upwards with a cacophony of clanging and banging, before coming to a jarring holt. The doors gently slide open.";

Move player to top elevator, without printing a room description.

Bottom elevator is a room.

Bottom elevator is down from top elevator.

Outside of bottom elevator is the midland marshes.

Outside of the top elevator is top of the stone slide.

Instead of going up from bottom elevator:

Say "You nervously press the button to ascend. There is a loud ZAP! and you receive a painful shock. The elevator moves up with a jolt and then hurtles upwards with a cacophony of clanging and banging before coming to a jarring holt. The doors gently slide open.";

Move player to top elevator, without printing a room description.

Description of bottom elevator is "This is cutting edge technology for the Kingdom of Nowhere, but you have to say that the design does not inspire much confidence. It appears to have been made from rough planks of wood nailed together. On one wall is single red button attached to a tangle of wires that disappear into the ceiling. Writing above the switch reads [italic type] A proud product of O.E.D. (Oz Electrickery Design)[roman type]"

Description of top elevator is "This is cutting edge technology for the Kingdom of Nowhere, but you have to say that the design does not inspire much confidence. It appears to have been made from rough planks of wood nailed together. On one wall is single red button attached to a tangle of wires that disappear into the ceiling. Writing above the switch reads [italic type] A proud product of O.E.D. (Oz Electrickery Design)[roman type]"

Before going inside from the midland marshes:

Say "You enter the elevator with some trepidation. The doors automatically close behind you. Dylan whimpers.[paragraph break]"

A scenerylift2 is inside the midland marshes.

description of scenerylift2 is "A rather ramshackle looking elevator, the doors are open."

understand "elevator" and "lift" as scenerylift2.

printed name of scenerylift2 is "Elevator".

liftdoors2 are an object.

liftdoors2 are part of the scenerylift2.

description of liftdoors2 is "The elevator doors are open."

understand "doors" and "door" as liftdoors2.

printed name of liftdoors2 is "the elevator doors."

Section 37 - The Midland Marshes

The Midland Marshes is a room.

Description of midland marshes is "You are on a newly tarmacked road running through a bleak wetland with long grasses, and low growing shrubs and bracken.[paragraph break]Far away on the horizon you can just make out the silhouette of the City of Lost. There seems to be smoke rising from it. "

The road is a scenery object in the midland marshes.

Description of the road is "The old cobbled track has been levelled and tarmacked into a proper road."

City of lost is a backdrop in Midland marshes.

Description of city of lost is "The silhouette of the City of Lost lies far on the horizon, it's been many years since you saw it. It invokes both dread and painful nostalgia. [paragraph break]Amongst the building shapes you can make out the crenellations of the old King's Castle walls and keep. [paragraph break]Strangely you can see a lot of airships in the sky above the city, and what looks like smoke rising from the city itself. Your stomach churns with unease.".

Inside midland marshes is sign5.

Printed name of sign5 is "a sign".

Understand "sign" as sign5.

Description of sign5 is "[road_description]".

The sign5 is fixed in place.

To say road_description:

Say "[']Welcome to The Minus 6, your brand new highway!['][paragraph break]Cutting journey times to Lost from the grim north in half! [italic type][paragraph break]Funded by the South Nowhere County Council.['][roman type] [paragraph break] [first time]Grim north indeed! You sigh and look longingly back north, then grimace and face south again.[paragraph break] 'Come on Dylan' you say, 'Quicker we get there, the quicker we can get home again.' Dylan nuzzles your knee, licks your hand, and walks forward.[only]";

Instead of reading sign5:

Say "[road_description]".

Section 38 - Outside The Mash Tun Tavern

Exteriorpub is a room.

Printed name of exteriorpub is "Outside The Mash Tun Tavern".

Exteriorpub is south of the midland marshes.

Description of exteriorpub is "A stone-flagged courtyard outside the Mash Tun Tavern. A welcoming orange light emanates from the pub windows."

Inside exteriorpub is a pub bench.

The pub bench is an enterable supporter.

Instead of entering the pub bench:

Say "You sit down on the bench, it squeeks and sways around with your weight but then settles.";

Move player to pub bench.

Description of pub bench is "A traditional wooden pub bench. The table top is made from four narrow planks, and there is a bench seat on each side made out of two planks. It is simultaneously uncomfortable and super cosy."

The pub bench is fixed in place.

The table top is part of the pub bench.

Description of table top is "The table top is made from four planks of wood screwed to a frame. The wood is mottled with the stains of a thousand spilled pints."

There is a beer mat on the bench.

Description of beer mat is "A square cardboard beer mat with rounded corners. It has a picture of a very happy looking pug dog with a beer bottle and the words:[paragraph break] [']Goodboy! - Beer for Dogs![']"

A sign6 is inside the exteriorpub.

Printed name of a sign6 is "sign".

Understand "sign" as sign6.

Description of sign6 is "The pub sign depicts a huge steaming metal cylinder, with two workmen pouring grain and water into it, whilst a third stirs the contents with a large wooden paddle."

Instead of reading sign6:

Say "The pub sign depicts a huge steaming metal cylinder, with two workmen pouring grain and water into it, whilst a third stirs the contents with a large wooden paddle."

Instead of reading [something]:

Say "That isn't readable".

Section 39 - The Bar (Inside The Mash Tun Tavern)

The bar is a room.

Printed name of the bar is "The Bar (Inside The Mash Tun Tavern)"

The bar is inside from exteriorpub.

Description of the bar is "A proper old school boozer. The walls are a mixture of wood panelling and flock wallpaper. The bar itself is made from old wooden beer barrels with a heavy wooden board on top. There is a landlady behind the bar, with a row of hand pumps in front of her, and a row of optics behind. She is polishing a pint glass with a cloth. The carpeted floor is slightly sticky underfoot from spilled beer."

The walls are a scenery object inside the bar.

Description of the walls is "Oak panelled with flock wallpaper above."

Understand "wall" as walls.

Flock wallpaper is a scenery object inside the bar.

Description of flock wallpaper is "Red and gold wallpaper with a raised velvet texture. It has a fleur-de-lis design."

The oak panels are a scenery object inside the bar.

description of the oak panels is "square oak panels grid the walls up to eye height. They give the bar a cosy feel."

The carpet is a scenery object inside the bar.

Description of carpet is "Why are you examining the carpet? Are you some kind of rug addict? Well, anyway it's a vermillion shade of red, there is a heavily worn path in it that leads from the door to the bar."

A person can be a team player.

Dylan is a team player

The player is a team player

To say dylan activity:

if the player is on the bar stool:

say "perched on the other bar stool, waiting for you to order";

else:

let x be a random visible object that is not a team player that is in the location;

say "sniffing [the x] [one of]suspiciously[or]with great interest[at random]";

The bar top is a supporter inside the bar.

Description of bar top is "The bar top is made of a heavy wooden board, supported by old wooden beer barrels."

A bar stool is an enterable supporter in the bar. "As well as the usual collection of battered furniture, there are a couple of bar stools by the counter." Understand "stools" as the bar stool.

Description of bar stool is "A couple of red leather bar stools. The leather is creased and worn from the impact of a thousand buttocks."

Check taking the bar stool:

say "The bar stools are screwed to the floor." instead.

The dogstool is an enterable supporter in the bar. The dogstool is scenery. The printed name of the dogstool is "other bar stool".

A poster is inside the bar.

Description of poster is "A framed poster advertising cider. it reads ['] Dickin's Cider, for a full body with a frothy head.[']"

The poster is fixed in place.

A person can be pigged.

A bowl of pork scratchings is on the bar top.

Instead of taking bowl of pork scratchings:

If player is carrying pig lumps:

Say "You already have a handful of pork scratchings.";

Else:

Say "You help yourself to a handful of pork scratchings.";

Move pig lumps to the player.

Description of bowl of pork scratchings is "A pewter bowl containing a large mound of pork scratchings . There is a thick layer of fat on each one and as a special treat some of them have pig hairs protruding from the crackling."

A handful of pig lumps are an object.

A handful of pig lumps are nowhere.

Description of handful of pig lumps is "a large handful of pork scratchings. There is a thick layer of fat on each one and as a special treat some of them have pig hairs protruding from the crackling."

Instead of eating bowl of pork scratchings:

Say "You grab a handful of pork scratchings and munch them down. The salty, crunchy fatty lumps fill you with hedonistic joy followed by a large dose of self-loathing.";

Now player is pigged.

Instead of eating pig lumps:

Say "You munch down the handful of pork scratchings. The salty, crunchy fatty lumps fill you with hedonistic joy followed by a large dose of self-loathing.";

Now pig lumps are nowhere;

Now player is pigged.

A newspaper is an object.

The newspaper is nowhere.

A person can be beered.

A person can be seatedbefore

After entering the bar stool:

If dylan is not beered:

say "With a grateful grunt, you plonk yourself down on one of the bar stools and attract the landlady's attention.";

say "[line break]Dylan looks at you a moment, one ear cocked, and then scrambles up onto the other bar stool.[line break][line break]The landlady says 'Allroyt yaouw tew, what wull it be? Dylan sniffs at one of the beer taps, 'Ah a clever boy taint ee?!' the landlady says, 'That's Goodboy ar noo bevvy fer dogs, shall I pour him a poient?'[paragraph break] (Y/N)>>”;

Now player is seatedbefore;

if player consents:

Now dylan is beered;

Say "[line break]The landlady grabs a special wide necked pint glass, and with a few pumps on the handle of the beer tap fills it with brown chickeny smelling liquid with a frothy head. Dylan pants excitedly[line break][line break]She places it in front of Dylan and says 'here's a Goodboy fer a bostin boy!' Dylan begins lapping at the beer in earnest.[line break][line break] 'Noo [']oo abart a poient of Bank's bitter fer yourself?'[paragraph break] (Y/N)>>";

If player consents:

Now player is beered;

Say "The landlady grabs a dimpled glass beer tankard, and with a few pumps on the handle of a beer tap fills it with a dark caramel coloured liquid with a frothy head, it smells divine and you start to salivate.[paragraph break]She places it on the bar top in front of you and says 'These drinks am on the owse, I can see you've [']ad a tough toyme of it recently, an[']....' the landlady leans in close so only you can hear her '...I recognise who yoo am.' [paragraph break]She pats your hand and says 'Ee was a bostin geezer yaw fairther, this lan['] never knoo peace before ee took over, I fear fer the future noo he's gone.' [paragraph break]'Speaken of weege, yav yaouw sin the news?!' she passes you a copy of the local paper and goes to serve a customer at the other end of the bar.";

Move newspaper to player;

Move pint of beer to bar top;

Else:

Say "Oh OK,' says the Landlady, 'Well let me knoo if yaouw change yaw mind.'";

Else:

Say "'Well let me knoo if yaouw change yaw mind.', she moves to the other end of the bar to serve a customer. Dylan looks crestfallen.";

Else if dylan is beered and player is not beered:

Say "With a grateful grunt, you plonk yourself back down on one of the bar stools.";

Say "[line break]Dylan looks at you a moment, one ear cocked, and then scrambles up onto the other bar stool.";

Say "The landlady says 'So, ood yaouw loike that poient of Banks's noo?'[paragraph break] (Y/N)>>";

If player consents:

Now player is beered;

Say "The landlady grabs a dimpled glass beer tankard, and with a few pumps on the handle of a beer tap fills it with a dark caramel coloured liquid with a frothy head, it smells divine and you start to salivate.[paragraph break]She places it on the bar top in front of you and says 'These drinks am on the owse, I can see you've 'ad a tough toyme of it recently, an'...' (the landlady leans in close so only you can hear her) '...I recognise who yoo am..' [paragraph break]She pats your hand and says 'Ee was a bostin geezer yaw fairther, this lan' never knoo peace before ee took over, I fear fer the future noo he's gone..' [paragraph break]'Speaken of weege, yav yaouw sin the news?!' she passes you a copy of the local paper and goes to serve a customer at the other end of the bar.";

Move newspaper to player;

Move pint of beer to bar top;

Else:

Say "Oh OK,' says the Landlady, 'Well let me knoo if yaouw change yaw mind..'";

Else:

Say "With a grateful grunt, you plonk yourself down on one of the bar stools.";

Say "[line break]Dylan looks at you a moment, one ear cocked, and then scrambles up onto the other bar stool.";

A newspaper is an object.

The newspaper is nowhere.

The Landlady is a female person inside the bar.

Indefinite article of landlady is "The".

Understand "land" and "lady" as landlady.

Instead of talking to the landlady:

If player is seatedbefore:

Say "Allroyt agen love, what can I does fer yaouw?";

Otherwise:

Say "You try to attract the attention of the Landlady but she is busy with customers, perhaps taking a seat at the bar would be a good idea."

Ordering is an action applying to nothing.

Understand "order a beer", "order beer", "order a drink", "buy a drink", "buy a beer", "order a pint of goodboy","order a drink", "get a drink", "get a beer", "ask landlady for a drink" as ordering.

Instead of ordering when location is not the bar:

Say "There is no bar here!"

A pint of beer is an object.

A pint of beer is nowhere.

Description of pint of beer is "A dark caramel looking liquid with an off-white frothy head. The glass has a blue emblem printed on it depicting a rampant lion wielding an axe. The text reads ['][italic type]Banks's Best Bitter['][roman type]"

A person can be tipsy

Instead of drinking pint of beer:

Now the pint of beer is nowhere;

Say "You quaff down the beer in a few large slugs. It goes down a dream and you feel rejuvinated. The landlady clears away your empty glass and says 'yaouw can't beat a poient of Banks's can yaouw love!'";

Now player is tipsy.

Instead of tasting pint of beer:

Say "You take an experimental taste of the beer, it has a soft malty nutty taste, and smells of caramel."

Instead of smelling pint of beer:

Say "It's smells of caramel with malt and chocolate overtones."

Instead of ordering when location is the bar:

If the player is not on the bar stool:

try entering the bar stool;

Else if player is on the bar stool:

If dylan is not beered:

say "With a nod and a wave you attract the landlady's attention.";

say "[line break]The landlady says 'Allroyt yaouw tew, what wull it be? Dylan sniffs at one of the beer taps, 'Ah a clever boy taint ee?!' the landlady says, 'That's Goodboy ar noo bevvy fer dogs, shall I pour him a poient?[paragraph break] (Y/N)>>”;

Now player is seatedbefore;

if player consents:

Now dylan is beered;

Say "[line break]The landlady grabs a special wide necked pint glass, and with a few pumps on the handle of the beer tap fills it with brown chickeny smelling liquid with a frothy head. Dylan pants excitedly[line break][line break]She places it in front of Dylan and says 'There's a goodboy fer a bostin boy!' Dylan begins lapping at the beer in earnest.[line break][line break] 'Noo [']oo abart a poient of Banks's bitter fer yourself?'[paragraph break] (Y/N)>>";

If player consents:

Now player is beered;

Say "[line break]The landlady grabs a dimpled glass beer tankard, and with a few pumps on the handle of a beer tap fills it with a dark caramel coloured liquid with a frothy head, it smells divine and you start to salivate.[paragraph break]She places it on the bar top in front of you and says 'These drinks am on the owse, I can see you've [']ad a tough toyme of it recently, an....' the landlady leans in close so only you can hear her '...I recognise who yoo am..' [paragraph break]She pats your hand and says 'Ee was a bostin geezer yaw fairther, this lan['] never knoo peace before ee took over, I fear fer the future noo he's gone.. [paragraph break]'Speaken of weege, yav yaouw sin the news.?!' she passes you a copy of the local paper and goes to serve a customer at the other end of the bar.";

Move newspaper to player;

Move pint of beer to bar top;

Else:

Say "Oh OK,' says the Landlady, 'Well let me knoo if yaouw change yaw mind.'";

Else:

Say "'Oh, OK' says the landlady, 'let me knoo if yaouw change yaw mind.', she moves to the other end of the bar to serve a customer. Dylan looks crestfallen.";

Else if dylan is beered and player is not beered:

Say "With a nod and a wave you attract the attention of the landlady.";

Say "The landlady says 'So, ood yaouw loike that poient of Banks's bitter now?'[paragraph break] (Y/N)>>";

If player consents:

Now player is beered;

Say "[line break]The landlady grabs a dimpled glass beer tankard, and with a few pumps on the handle of a beer tap fills it with a dark caramel coloured liquid with a frothy head, it smells divine and you start to salivate.[paragraph break]She places it on the bar top in front of you and says 'These drinks am on the owse, I can see you've [']ad a tough toyme of it recently, an[']...' (the landlady leans in close so only you can hear her) '...I recognise who yoo am.' [paragraph break]She pats your hand and says [']Ee was a bostin geezer yaw fairther, this lan['] never knoo peace before ee took over, I fear fer the future noo he's gone..' [paragraph break]'Speaken of weege, yav yaouw sin the news?!' she passes you a copy of the local paper and goes to serve a customer at the other end of the bar.";

Move newspaper to player;

Move pint of beer to bar top;

Else:

Say "Oh OK,' says the Landlady, 'Well let me knoo if yaouw change yaw mind..'";

Else:

Say "With a nod and a wave you attract the landlady's attention.";

Say "[line break]'Sorry gents' says the landlady, 'I'm afraid I can't gid yaouw anny mower free drinks.'";

Description of newspaper is "Today's copy of [italic type]The Empty Herald, the local newspaper.[paragraph break] The front page headline reads ['] Lost Under Seige by Somewhere forces! - Prime Minister taken prisoner! - Fears of a full invasion!'['] [paragraph break][italic type](to read newspaper, type [']read newspaper[']."

Understand "news" and "paper" as newspaper.

Understand the command "read" as something new.

Understand "read [something]" or "consult [something]" or "read in/from [something]" as reading. Reading is an action applying to one thing, requiring light.

Instead of reading newspaper:

If newspaper is visible:

Say "[italic type][bold type] [line break]The capital city of Lost was laid siege last night as the military forces of Somewhere attempt to annex the nation of Nowhere. The Prime Minister is being held under house arrest at his residency in the city. Our sources suggest that The King of Somewhere and his council are using the old King's Castle as their headquarters. So far only the city of Lost is under siege, but there are rumours of Somewhere troops heading Northwards. [paragraph break]There has been increasing tension between the two kingdoms ever since the death of our beloved Bony King. As our readers will know the King of Somewhere contested the right to throne of Nowhere, being the Bony King's brother. His claim to the throne was denied when the Bony King's firstborn refused the crown and helped transition our Kingdom into a republic.[paragraph break]Such was the speed of the airship assault by the Somewhere troops, our soldiers were completely overwhelmed and are thought to have been taken hostage in the Lost city barracks. [paragraph break]The King of Somewhere has declared that any resistance armed or peaceful will be met with extreme force. Our printing presses have been surrounded and this may be the last free communication. May god help us all!";

Otherwise:

Say "There is no newspaper here."

Instead of going outside from the bar:

If player is carrying pint of beer:

Say "As you head to the door the landlady shouts out to you:[line break] 'Hey! Yaouw can't tek that glass outside! Yaouw av ter drink yaw bevvy in eya.'";

Else:

Move player to exteriorpub.

Section 40 - The Saloon (Inside the Mash Tun Tavern)

The saloon is a room.

East of the bar is the saloon.

The printed name of the saloon is "The Saloon (Inside the Mash Tun Tavern)"

Description of the saloon is "The saloon is dimly lit save for a bright gaslamp hanging over a pool table in the middle of the room, and some flashing coloured lights on an odd looking machine in the corner.[paragraph break]The walls are painted matt black and there is sawdust carpeting the floor."

A gaslamp is a scenery object inside the saloon.

Description of the gaslamp is "A large hanging gaslamp. It has white opague glass and brass fittings attaching it to the ceiling. It illuminates the pool table beneath in blue-white light."

The gaslamp is fixed in place.

Understand "gas" and "lamp" as gaslamp.

The odd looking machine is an object inside the saloon.

The pool table is a supporter inside the saloon.

The pool table is fixed in place.

poolshark is a person inside the saloon.

Printed name of poolshark is "a tall and muscular man."

Understand "tall and muscular man","tall man", "sean", "tall", "man","muscular man" and "man" as poolshark.

Description of poolshark is "[poolshark_description]"

To say poolshark_description:

If poolshark is inside the saloon:

Say "A tall man who is very well built. His huge muscular frame is straining to burst out of the cargo pants and t-shirt he is wearing. He is bald and with fiercesomely deep furrow lines on his forehead and he appears to have a perfectly circular ginger beard; like a coffee cup stain on a table. The logo on his t-shirt reads ['][italic type] Rack'em and Break'em['][roman type]. He is currently practicing shots on the pool table.";

Otherwise:

Say "A tall man who is very well built. His huge muscular frame is straining to burst out of the cargo pants and t-shirt he is wearing. He is bald and with fiercesomely deep furrow lines on his forehead and he appears to have a perfectly circular ginger beard; like a coffee cup stain on a table. The logo on his t-shirt reads ['][italic type] Rack'em and Break'em['][roman type]. He is currently drink a pint of beer and reading a book titled 'The Burnley Way.'"

burnbook is a scenery object

burnbook is nowhere

printed name of burnbook is "book".

description of book is "On the cover of the book is a picture of football ground. The title reads 'The Burnley Way: Lessons in football management."

understand "book" as burnbook.

Instead of taking burnbook:

say "It's not yours."

A person can be pooled.

Instead of talking to poolshark:

If poolshark is inside the saloon:

Say "'Do ya want to shoot some pool?' the man asks.’[paragraph break] (Y/N)>>”;

if player consents:

try playing pool;

otherwise:

Say "'Humph!' says the man looking annoyed.";

Otherwise:

Say "'Hey' says Sean, 'That was some nice shooting!'"

Instead of asking poolshark about "pool":

Say "'It's all about the balance between focus and relaxation.' says Sean."

Instead of asking poolshark about "burnley":

Say "'Ah, an amazing team, and I'm a big fan of their management techniques. I’d love to manage them myself one day.'"

Instead of asking poolshark about "book":

Say "'It's all about Burnley Football team and their unique strategy."

Instead of playing pool for first time:

If player is tipsy:

If player is pigged:

Say "You pick up a cue and walk over to the pool table. The tall and muscular man looks down at you with disdain and says, 'You fancy trying to be beat me do ya?!' As he towers over you, you wonder if this was such a good idea, The tall man notices your discomfort and breaks into a laugh. He says, 'Hey don't sweat the small stuff, I'm no thug.' He holds out his hand and you shake it, 'I'm Sean' he says, 'Let's shoot some pool!' [paragraph break]The beer and pork scratchings have put you in a perfect state of relaxation without being drunk. You play the game of your life, but even so it is a very close game and it all comes down to the black ball. You manage to hold your nerve and pot it to win.[paragraph break]";

Say "Sean looks dumbstruck, but then starts to laugh, 'Well it had to happen eventually!' he says, 'You know you were brave to challenge me, not knowing how I would react. I don't hustle for money, but you deserve something, here take this.' He reaches into the pocket of his cargo pants and pulls out a small vial containing green liquid and hands it to you, saying 'Keep this to yourself, if you ever need some super strength this will do the trick! Good luck to you. I'm off to the bar for a drink.";

Now player is pooled;

Move poolshark to the bar;

Move vial of strength potion to player;

Now printed name of poolshark is "Sean";

Else:

Say "You pick up a cue and walk over to the pool table. The tall and muscular man looks down at you with disdain and says, 'You fancy trying to be beat me do ya?!' As he towers over you, you wonder if this was such a good idea, The tall man notices your discomfort and breaks into a laugh. He says,[paragraph break] 'Hey don't sweat the small stuff, I'm no thug.' He holds out his hand and you shake it, 'I'm Sean' he says, 'let's shoot some pool!' [paragraph break]The beer has helped to reduce the nervous tension in your arm, and you play some good shots, but your stomach is rumbling with hunger and it distracts you so much that you constantly miscue and end up losing badly. 'Never mind' says Sean, 'maybe you'll have better luck next time.";

Now printed name of poolshark is "Sean";

Otherwise:

Say "You pick up a cue and walk over to the pool table. The tall and muscular man looks down at you with disdain and says, 'You fancy trying to be beat me do ya?!' As he towers over you, you wonder if this was such a good idea, The tall man notices your discomfort and breaks into a laugh. He says, 'Hey don't sweat the small stuff, I'm no thug.' He holds out his hand and you shake it, 'I'm Sean' he says, 'let's shoot some pool!' [paragraph break]You get off to a decent start but there is too much tension in your arm you constantly miscue and end up losing badly. 'Never mind' says Sean, 'maybe you'll have better luck next time.'";

Now printed name of poolshark is "Sean";

A vial of strength potion is an object.

vial of strength potion is nowhere.

A person can be vialed

Description of vial of strength potion is "A small glass vial containing a green liquid."

Instead of drinking vial of strength potion:

Say "You open the vial and glug down the contents, it tastes a bit like spinach. After a few seconds you feel a warm glow suffuse your muscles, and they feel pumped. You feel STRONG!";

Now player is vialed;

Now vial of strength is nowhere.

Instead of playing pool:

If player is not pooled:

If player is tipsy:

If player is pigged:

Say "You pick up a cue and walk over to the pool table. Sean looks down at you with and says, 'You fancy trying again do ya. Well OK, 'Let's shoot some pool!' [paragraph break]The beer and pork scratchings have put you in a perfect state of relaxation without being drunk. You play the game of your life, but even so it is a very close game and it all comes down to the black ball. You manage to hold your nerve and pot it to win.[paragraph break]";

Say "Sean looks dumbstruck, but then starts to laugh, 'Well it had to happen eventually!' he says, 'You know you were brave to challenge me, not knowing how I would react. I don't hustle for money, but you deserve something, here take this.' He reaches into the pocket of his cargo pants and pulls out a small vial containing green liquid and hands it to you saying 'Keep this to yourself, if you ever need some super strength this will do the trick! Good luck to you I'm off to the bar for a drink.'";

Now player is pooled;

Move poolshark to the bar;

Move vial of strength potion to player;

Move burnbook to the bar;

Else:

Say "You pick up a cue and walk over to the pool table. Sean looks down at you and says, 'You fancy trying again do ya! Well OK, let's shoot some pool!' [paragraph break]The beer has helped to reduce the nervous tension in your arm, and you play some good shots, but your stomach is rumbling with hunger and it distracts you so much that you constantly miscue and end up losing badly. 'Never mind' says Sean, 'maybe you'll have better luck next time.";

Otherwise:

Say "You pick up a cue and walk over to the pool table. Sean looks down at you with disdain and says, 'You fancy trying again do ya! Well OK, let's shoot some pool!' [paragraph break] 'let's shoot some pool!' [paragraph break] You get off to a decent start but there is too much tension in your arm you constantly miscue and end up losing badly. 'Never mind' says Sean, 'maybe you'll have better luck next time.";

Otherwise:

Say "There is nobody to play against, and you don't feel like playing on your own."

Description of pool table is "A traditional pub pool table, 7 x 4 foot. The green baize is in decent enough condition, and it only has a few drink stains. There are seven red balls, seven yellow balls and a white cue ball on the table, "

Seven red pool balls are part of the pool table.

Seven yellow balls are part of the pool table.

A black ball is part of the pool table.

A white cue ball is part of the pool table.

The odd looking machine is fixed in place.

Instead of examining odd looking machine:

Say "You walk over to take a closer look at the strange machine with flashing coloured lights. You've never seen anything quite like it before.[paragraph break] It looks a bit like an old pub game with a playing board where you drop in a ball, which bounces off pins, the aim being to score points if the ball falls into holes with different scores denoted around them, but this machine isn't passive, it seems to be alive![paragraph break]As well as the flashing lights that seem to be using similar technology to your torch, there are also weird bleeping and beeping noises coming from the machine.[paragraph break]The mess of wires bursting from the inside of the machine, and the crackling and buzzing reminds you of the Wizard's handiwork, a sign on the front of the machine confirms your suspicions[paragraph break] ['][italic type]Dynamic Pinball! A product of O.E.D (Oz Electrickery Design)['].";

Now printed name of odd looking machine is "Pinball Machine".

Instead of playing odd looking machine for the first time:

Say "You experimentally pull back on a metal rod on the front and it fires a ball into the playing area with a pleasing [][italic type]Kerthunk!['][roman type] noise accompanied by bleeping and beeping noises. You quickly work out that pressing buttons on either side of the cabinet operates levers that can be used to hit the ball and attempt to keep it in play.[paragraph break] You soon find the game utterly absorbing and addictive, not withstanding the odd alarming sparking and cracklings coming from the machine’s haphazard wiring. Even the odd excruciating painful electric shock doesn’t deter you. Eventually Dylan starts whimpering and nudging your leg and you reluctantly stop playing."

Instead of playing odd looking machine:

Say "You'd love to, but you need to be getting on."

Understand "pinball" and "pin" as odd looking machine.