Games playable on PCs. The target processor can range from 16-bit to 64-bit, and the target operating system from MS-DOS to Windows. # old Older versions of some of the games in this directory. # 2112.zip tuid: 0ctqbfa4pofrvtsf Very simple game based on the Rush song "2112". Author unknown. # 4ka.zip tuid: q47lwr776k3x3rg0 4K Adventure, a small text adventure written by John Metcalf # 4symbols.zip tuid: 4h7kqjhw43h4sy8c Playable demo of The Four Symbols, release 1.1 TADS adventure by The Grue! # 905.exe 9:05 by Adam Cadre Version 1.01 (10 February 2000) / Serial number 9502 (a machine-independent zcode game file is in games/zcode/905.z5) # ABloodyLife.zip A Bloody Life: A day in the life of an unfortunate physician caught up in a soap opera, written by Quentin D. Thompson. AGT game files, DOS interpreter, and pop-up hints. [file is linked to games/agt/ABloodyLife.zip] # A_Egypt.exe Adventure in Egypt, by A.C. Lockhorst. A mouse controlled text adventure for Windows. (a Dutch version is in games/pc/dutch/Egypte_A.exe) # A_Egypt.rtf Notes on Adventure in Egypt, by A.C. Lockhorst. # Aland_sw.zip The Search for Princess Alandria, version 1.0, by Jason Billard [file is linked to games/agt/Aland_sw.zip] # Awakening.exe Awakening, by Mel Sherry. Originally written in 6809 assembler in 1983, then converted to MS-DOS in 1986 and then to Windows in 2010. # Babel.exe ifwiki: Babel tuid: z5xgyw0jbt9r3ah1 Babel, release 3.1, by Ian Finley. Includes an MS-DOS executable, a hints file and a walkthrough. (a machine-independent TADS version is in games/tads/Babel31.gam, a Mac version is in games/mac/babel-31.hqx, and the original competition entry is in games/competition97/tads/babel/babel.gam) # Beyond.exe tuid: 80s6vtj6yjwmt7sn ifwiki: Beyond Beyond, an IF by Mondi Confinanti. Created by Roberto Grassi, Paolo Lucchesi and Alessandro Peretti. Windows executable installer version. Release 5 / Serial number 100115 (an Italian version is in games/pc/italian/Beyond.exe, and the original competition entry is in games/competition2005/glulx/beyond/) # BradfordMansion.zip tuid: 2b9h6vljr300p9yc Bradford Mansion, version 1.2.2, by Lenard Gunda. Windows (x64) executable. (the original competition entry is in games/competition2019/Bradford Mansion/) # CCave.zip tuid: fft6pu91j85y4acv A GUI version of Colossal Cave / Adventure, version 2006.1.2, written by C.Yong. Requires the .NET 1.1 Runtime. # CMines.zip tuid: 10lmbbwutsf2m3tt A randomly generated maze exploring game, by James L. Dean. Archive contains Linux (x86) and Windows (32-bit) executables, plus C source code. [file is linked from games/linux/CMines.zip] (a Java version is in games/java/JMines.zip, and a Javascript/PDF version is in games/pdf/Mines.pdf) # Castle.zip tuid: rdah1qklr7v4mqak Adventure Castle, by Dave Dunfield. Archive includes an executable and C source. # CastleAdv.zip tuid: mz7tsvrsrrqhddhw Castle Adventure, by Kevin Bales. ASCII graphics adventure with text input. # Castlequest.zip tuid: s749vewkgg4wectq Castlequest, originally written in 1980 by Michael S. Holtzman and Mark Kershenblatt, then transcribed and made compilable in 2021 by Arthur O'Dwyer. This is a Windows executable compiled by David Kinder, for source code see . # Ccake.zip ifwiki: Arthur_Yahtzee:_The_Curse_of_Hell's_Cheesecake tuid: 61mddgfhspk5xfhm Arthur Yahtzee: The Curse of Hell's Cheesecake, An Interactive Tale of Weirdness Within. Written with Inform by Ben 'Yahtzee' Croshaw. Release 1 / Serial number 000311 DOS Executable and a text file with progressive hints (a machine-independent zcode game file is in games/zcode/ccake.zip) # Chaos.zip tuid: ormdkpvdx3q7d5qk Chaos in Space!, written by Richard Kelly. An adventure set aboard a space station, aimed at less experienced adventurers. Version 1.2. # Dames.exe tuid: smrkyqnt3mf1vwfo Dames Are Trouble, Freeware version 2.1, by Michael Zerbo. A short game where the player is a private investigator. Windows installer executable. # DDIV.exe tuid: 82f6px0qqdtrghrx ifwiki: Dutch Dapper IV: The Final Voyage Dutch Dapper IV: The Final Voyage, a science fiction comedy, written by Harry Hol. Release 11 / Serial number 030207 (a machine-independent zcode game file is in games/zcode/DDIV.z5) # EldarianOdyssey.zip Eldarian Odyssey, version 1.01, by Rich Eizenhoefer. # Enemies.zip tuid: wazvwtxlf7us44qr Enemies, An Interactive Psychothriller, by Andy Phillips. Release 4 / Serial number 990115 (a machine-independent zcode game file is in games/zcode/Enemies.zip) # Enhanced.zip tuid: wrkyc6e7xdfi5mvp Enhanced release 3/941004, the first (and so far the only) part of the Cyberventure trilogy; a cyberpunk SF adventure by Hans Persson and Dominik Zemmler # EpicProse.zip tuid: lj6etixsdg6hi2p4 Epic Prose, version 16, by Matt Timmermans. # EpicProseSE.zip tuid: 3qcw1ojlngezz6im Epic Prose Special Edition, version 9, by Matt Timmermans. # EvenTheDevilMustDie.zip tuid: 8qgfdrls3njowk98 Even the Devil Must Die, by Mark Hancox. Archive includes CAT game file and Windows-based CAT interpreter program. # Ferret.zip tuid: sddal8roorb0wm9x Ferret, a game inspired by Zork, written in the 1980s in PL/I for a Data General mini-computer, and ported to IBM Visual Age PL/I for Windows. This is version 9.00, and is a Windows text mode executable. # FineTune.exe tuid: 39pi00x5dls5z2l2 Fine-Tuned, An Auto-mated Romance, by Dennis Jerz (writing as Dionysius Porcupine). Release 8 / Serial number 020520 (a machine-independent zcode game file is in games/zcode/FineTune.z8, and the original competition entry is in games/competition2001/inform/finetune/) # FredsBackyard.zip tuid: iu095gl1nezw979o Fred's Backyard, by NielSoft. # Gatefold.zip tuid: 5o65s5yu6zxqkuju Gatefold, version 1.0.1, by Axile Studio, Holly Boson, and Alex McGivern. (a Linux version is in games/linux/gatefold-linux64.zip) # HCWinPkg.zip Adventure in Humongous Cave, David Malmberg's AGT version of Adventure, ported to Inform by Al Golden. Release 1 / Serial number 000001 (a machine-independent Z-code game file is in games/zcode/HugeCave.z8 and a Mac package is in games/mac/HCMacPkg.sit) # Heist.zip tuid: dnqnvbtgkfhni3b8 Heist: The Crime of the Century, by Andy Phillips. Release 4 / Serial number 971125 (a machine-independent zcode game file is in games/zcode/heist.z8) # Hobbit_redux_dircut.zip tuid: pejw8j7qote04e6m Hobbit - The True Story - redux, Director's Cut. A small adventure written entirely in MS-DOS 5.0 batch procedures, by Fredrik Ramsberg and Johan Berntsson. [file is linked to games/source/Hobbit_redux_dircut.zip] # HollywoodMurders.exe The Hollywood Murders, An Interactive Mystery written in ALAN 3 by Michael Zerbo. (A machine independent ALAN 3 game file is in games/alan/HollywoodMurders.zip, and a BeOS version is in games/beos/HollywoodMurders.zip) # HouseOnHill.zip tuid: r9wmm8pz2obghsxu House On Haunted Hill, by James Wilkinson. # HugoI.zip tuid: p9nxoq8chz1k4y1c Hugo's House of Horrors, by David P. Grey. A graphic adventure with text input. # HugoII.zip tuid: nwyj675b1n6jqtdp Hugo II: Whodunit? by David P. Grey. A graphic adventure with text input. # HugoIII.zip tuid: kirgpxiso9g9g3tt Hugo III: Jungle of Doom, by David P. Grey. A graphic adventure with text input. # IRobot2.zip tuid: 55oxtjex7oe3y0le I, Robot 2, by StamblerRambler. # LASH.zip tuid: frfoh6e7hur2beiu Local Asynchronous Satellite Hookup, by Paul O'Brian. Release 11 / Serial number 000806 (a machine-independent zcode game file is in games/zcode/LASH.z8, and a Mac version is in games/mac/LASH-r11.hqx) # LSMansion.zip Lost Stone Mansion, by Paul Merkley/Lost Stone Games, Version 1, Demo 2 (1992). [file is linked to games/agt/LSMansion.zip] # LSMansion11.zip ifwiki: The_Lost_Stone_Mansion Lost Stone Mansion, by Paul Merkley/Lost Stone Games, Version 1.1, Full Version, supplied by the author. Archive also contains reviews of the game. [file is linked to games/agt/LSMansion11.zip] # LydiasHeart.zip Lydia's Heart, version 2.0.06, by Jim Aikin. An extensive reworking of the author's previous game, "Last Resort." About 18 new puzzles, an expanded map area, and more conversation with NPCs. The most recent update is available from the author's website at . (a machine-independent TADS game file is in games/tads/LydiasHeart.zip) # MeanStreets.zip Mean Streets, version 1.01, by Bad Dog Studios. (a machine-independent TADS game file is in games/tads/MeanStreets.gam) # Miser.zip tuid: j0rc3pj9kgfv1sd6 Miser, a conversion of a C64 BASIC text adventure to MS-DOS, by Rene van Hasselaar. Archive includes BASIC source code and an MS-DOS executable. [file is linked to games/source/basic/Miser.zip] # Monster_Age_I.exe tuid: zx3f8wfvbm1ghmyn Monster Age: Trials of Dustorn, by Moonheart Games. Demo version (a machine-independent Adrift game file is in games/adrift/Monster_Age_I.taf) # Monster_Fucker_One_Vampire.zip tuid: nikol2k1imqi98gl Monster Fucker One: Vampire, by Kristan X. WARNING: Contains adult content. Demo version. # MrsPepper.zip tuid: dcvk7bgbqeb0a71s Mrs. Pepper's Nasty Secret, version 1.03, by Jim Aikin and Eric Eve. (a machine-independent TADS game file is in games/tads/MrsPepper.t3, and source code is in games/source/tads/MrsPepperSrc.zip) # MurderCruise.zip tuid: jslhrv88l3fry5kb Murder Cruise!, v1.20, by Bruce Jaeger. # Murderer.zip tuid: czzicxygbkbi6off The Murderer, Version 2.2, by Michael Zerbo. A text and graphics adventure set in Victorian England. (Amiga versions of The Murderer are in games/amiga) # Overmind.zip tuid: swlgza81oq69jwny Empire of the Over-mind, by Gary Bedrosian. Originally published by the Avalon Hill Game Company. # Probing.zip tuid: nfbfwb2gp3sxsk3u Offensive Probing, an Epic Sci-Fi Adventure, by Ben Croshaw. Release 1 / Serial number 990919 Archive includes the z-code game file, an MS-DOS executable version and documentation. [file is linked to games/zcode/Probing.zip] # Quest.zip Quest, a text adventure written between 1980 and 1983 at ICL by Doug Urquhart, Keith Sheppard and Jerry McCarthy. Originally written to run on the ICL System 10 mainframe and later ported to System 25, DRS 20, CPM, MS-DOS and Windows. This is a Visual Basic 3 port that requires a version of Windows capable of running 16-bit Windows programs. # RascalAndTheBoxer.zip tuid: dw1jvysfbstju0c4 Zeitgeist 1980 episode 1: Rascal and the Boxer, by Michael Coorlim. # Realm_of_Obsidian.zip tuid: tdfnka41n495s99 ifwiki: Realm of Obsidian Realm of Obsidian (Preview Edition) v0.63, with sounds and music, by Amy Kerns. (a Linux version is in games/linux/Realm_of_Obsidian_LinuxWine.zip; the original Spring Thing 2009 entry is in games/springthing/2009/Realm_of_Obsidian_v062.zip) # Realm_of_Obsidian_NS.zip tuid: tdfnka41n495s99 ifwiki: Realm of Obsidian Realm of Obsidian (Preview Edition) v0.63, without sounds or music, by Amy Kerns. (a Linux version is in games/linux/Realm_of_Obsidian_NS_LinuxWine.zip; the original Spring Thing 2009 entry is in games/springthing/2009/Realm_of_Obsidian_v062_NS.zip) # RedDwarf.zip tuid: cbhbvizt1pcogi6c Red Dwarf - Infinity Welcomes Careful Drivers, by Joseph A. Stanko. Version 2.11. # RogueOfTheMultiverse.zip Rogue of the Multiverse, version 2, by C.E.J. Pacian. Archive contains TADS game file, Windows executable, PDF feelie, walkthrough and cover art. (the original competition entry is in games/competition2010/tads3/rogue/, and the file is linked from games/tads/RogueOfTheMultiverse.zip) # School.exe Ballymun Adventure, by Brendan Cribbin. (the original competition entry is in games/competition2006/tads2/school/School.gam, and a machine-independent TADS game file is in games/tads/School.gam) # SpaceQuestLost.zip tuid: oiuzd5to8efef4qk Space Quest: The Lost Chapter, by Vonster D. Monster. Text and graphics, an unofficial entry in Sierra's Space Quest series of games. # SpaceQuestZero.zip tuid: uw8ihwv01ipv9sxn Space Quest Zero: Replicated, by Jeff Stewart. Text and graphics, an unofficial entry in Sierra's Space Quest series of games. # Super_Bombs_Away.exe tuid: ecigfboen79mz4v1 Super Bombs Away, "Blast Edition". First created by David Sherman and modified by David Ahl, published 1978, Creative Computing, Morristown, New Jersey. Adapted By Sensei Pong 2017. # Tarab_sw.zip Escape from Tarabithia, by Jason Billard [file is linked to games/pc/Tarab_sw.zip] # Tatctae.zip tuid: eu3ed84ww7n1dryf Time: All things come to an end; by Andy Phillips. Release 7 / Serial number 970521 (a machine-independent zcode game file is in games/zcode/tatctae.z8) # TextQuest-demo.zip tuid: cpk7ewode1gzruo Text Quest, version 0.3.6a, by Chris Ingerson, Sleepy Owl Software. Demo of the first two levels. # TGM.exe tuid: d0u17szgcj34ex3r The Great Machine - a fragment, by Jonas Kyratzes. Version 1.0, MS-DOS executable. (a machine-independent zcode game file is in games/zcode/TGM.z5) # TGM_Setup.exe tuid: d0u17szgcj34ex3r The Great Machine - a fragment, by Jonas Kyratzes. Version 1.0, Windows installer. (a machine-independent zcode game file is in games/zcode/TGM.z5) # TheApprentice.exe tuid: hxb9w8nsowgom8qw The Apprentice, by Saevar Benjaminsson. (a machine-independent TADS .gam file is in games/tads/TheApprentice.gam) # The_Castle_Of_Diavolul.exe tuid: jw7x1hi0vh20hmpl The Castle Of Diavolul, version 1.5, by DBT. Windows executable. # The_Castle_Of_Diavolul-Manaslu_Rises.exe tuid: e4u2zwk1y5q7rqlm The Castle Of Diavolul - Manaslu Rises, by DBT. Windows executable. # The_Castle_Of_Diavolul-The_Book_Of_Zolon.exe tuid: b64vuclrttjphsgm The Castle Of Diavolul - The Book Of Zolon, by DBT. Windows executable. # The_Castle_Of_Diavolul-The_Count_Must_Die.exe tuid: lu4mxixtrz35jxzq The Castle Of Diavolul - The Count Must Die, by DBT. Windows executable. # TheDreamSelf_Win.zip The Dream Self, by Florencia Minuzzi. (a Mac version is in games/mac/TheDreamSelf_Mac.zip, and the original competition entry is in games/competition2017/The Dream Self/) # The_Locrian.zip tuid: 74tdf9ofc3piyc1s The Locrian, by Redlac. # Vacation.zip tuid: w7siqe43yn0rb2pd Vacation Gone Awry, by Johan Berntsson, Fredrik Ramsberg and Staffan Friberg. Release 3 / Serial number 060527 Archive includes Z-code game file and the Windows Frotz interpreter. (the machine-independent zcode game file is in games/zcode/Vacation.z5) # WandMaster.zip tuid: u7h2xvzc31o5tcln Wand Master, a freeware adventure by Robert Kraus. # WalkerSilhouette.zip Walker and Silhouette, a keyword only adventure. Version 9, written by C.E.J. Pacian. Archive contains TADS game file, Windows executable, HTML manual and cover art. (file is linked to games/tads/WalkerSilhouette.zip) # WernersQuest.zip tuid: t8buiu68gvxst8ng tuid: jiz6aljelhhpdj2n tuid: 89xz965u52d31xzv tuid: l44l6fbqnk5rvxqw Werner's Quest Parts 1-4, a series of parodies of Zork Enchanter. Originally written by Jan Aberg and converted to ZCode by Fredrik Ramsberg. Archive includes ZCode game files, the JZip interpreter and the C64 originals in a D64 disk image. (A version of this archive without the interpreter is in games/zcode/) # WindowsAdventure7.exe Installer for Windows Adventure 7, with a maximum of 560 points. Re-written in standard Fortran 2008 from Adventure 6 with corrections and the addition of sounds, colour, a basilisk, a mermaid and a ruby yacht, by Neal Van Eck. (source code is in games/source/WindowsAdventure7.zip) # aarbron.zip tuid: i1s8jdvwg8uhctti The Chronicles of Aarbron, version 1.02, a fantasy based text adventure in three parts. Written by Simon Osborne, Carl McPherson, and Duncan Strand. # abbey.zip tuid: jws3f7j27s1mbi5n The Abbey of Montglane, version 1.1, by Arthur LaFrana # adv-km31.zip tuid: i8dsmi4zf6qjxnc0 Kingsley's Mansion, version 3.1. # adv.arc tuid: fft6pu91j85y4acv A version of Colossal Cave by Jerry D. Pohl, giving separate values for treasures, survival, and score. DOS executable only; documentation refers to C source code, which is missing, but a port to Turbo C 2.0 is in games/source/advtc2.zip. # adv350de.zip tuid: fft6pu91j85y4acv FORTRAN source code, DOS executable, and a walkthrough of the 350 points version of Colossal Cave by Don Ekman (an Amiga port of this file is in games/amiga/adv350.lha) [file is linked to games/source/adv350de.zip] # adv350kb.zip tuid: fft6pu91j85y4acv DOS executable of the 350 points version of Colossal Cave by Bob Supnik, ported to DOS by Kevin Black (both of whom originally ported Adventure to the PDP-11 at DEC). (FORTRAN source code of this version is in games/source/adv350kb-src.zip) # adv350kp.zip tuid: fft6pu91j85y4acv PDP-11 FORTRAN source code (DECUS 11-340), modified source code for MS FORTRAN by Kenneth Plotkin, and a DOS executable of the original 350 points version of Colossal Cave [file is linked to games/source/adv350kp.zip] # adv350win.zip Windows console mode executable of the 350 points version of Colossal Cave. Version 1.0.04 of the port, converted to Microsoft Visual C 6.0 by Al Whinery. Also includes source code. [file is linked to games/source/adv350win.zip] # adv366hug.zip DOS executable of the 366 points version of Colossal Cave distributed by the Heath User's Group. # adv370.zip tuid: fft6pu91j85y4acv DOS executable of a 370 points version of Colossal Cave, version 16sep1986. Ported to DOS PDS FORTRAN by Paul Munoz-Colman. (source code is in games/source/adv370s.zip) # adv375.zip tuid: fft6pu91j85y4acv DOS executable of the 375 points version of Colossal Cave, by The Software Toolworks # adv440.zip tuid: fft6pu91j85y4acv DOS executable of the 440 point version of Colossal Cave. (source code is in games/source/adv440.tgz) # adv550.zip tuid: fft6pu91j85y4acv DOS executable of the 550 points version of Colossal Cave, version B00. # adv550_glk.zip tuid: fft6pu91j85y4acv Windows Glk executable of David Platt's 550 point version (David's PL-6 release of 9/18/84, which contains text and formatting missing from Ken Wellsch's more widely available C version), built by David Kinder using Mike Arnautov's A-code system. (source code is in games/source/advent_acode.tar.gz) # adv551.zip tuid: fft6pu91j85y4acv DOS executable of the 551 points version of Colossal Cave by Doug McDonald (version 6.6, August 1990), with support for multiple save files added by Magnus Olsson (September 1990) (source code for Doug McDonald's version is in games/source/advsrc.zip) # adv660.zip tuid: fft6pu91j85y4acv DOS executable of 660 points version of Colossal Cave: Adventure4+ version 10.06 (26jul95), by Mike Arnautov. This version merges Adventure II by Peter Luckett and Jack Pike with Adventure 3 (aka Adventure 550) by Dave Platt (source code is in games/source/adv660.tar.Z, an Amiga port with source code in games/amiga/adv660.lha) # adv660_glk.zip tuid: fft6pu91j85y4acv Windows Glk executable of Mike Arnatov's 660 point version of Colossal Cave: Adventure4+ version 10.07 (5/9/2001), built by David Kinder. This version merges Adventure II by Peter Luckett and Jack Pike with Adventure 3 (aka Adventure 550) by Dave Platt. (source code is in games/source/advent_acode.tar.gz) # adv770-2.07-dos.zip DOS executable of Mike Arnatov's 770 point version of Colossal Cave, version 2.07 (25mar2013). (source code is in games/source/adv770-2.07-C-src.tgz, a Windows executable is in games/pc/adv770-2.07-win.exe, and a Linux executable is in games/linux/adv770-2.07-linux.tgz) # adv770-2.07-win.exe Windows executable of Mike Arnatov's 770 point version of Colossal Cave, version 2.07 (25mar2013). (source code is in games/source/adv770-2.07-C-src.tgz, a DOS executable is in games/pc/adv770-2.07-dos.zip, and a Linux executable is in games/linux/adv770-2.07-linux.tgz) # adv_crowther_win.zip The original (pre Don Woods) version of Colossal Cave Adventure, written by Will Crowther. Long believed lost, this was found from a backup of Don Wood's student account thanks to the efforts of Dennis Jerz. Archive contains Windows console-mode executables, build from the source code that Matthew Russotto modified to be compatible with Fortran-77 compilers. (source code is in games/source/adv_crowther.zip) # advbds.zip tuid: fft6pu91j85y4acv C source code and DOS executable of the BDS C version of Adventure, ported to DOS by Bob Withers. [file is linked to games/source/advbds.zip] # advent25.zip tuid: fft6pu91j85y4acv DOS executable of Adventure 2.5, the 430 points version of Colossal Cave by Donald R. Woods (1995) (C source code is in games/source/Adventure2.5.tar.gz, an executable and source code for the Amiga is in games/amiga/adv430.lha = games/source/adv430.lha) # advent-orig-nelson-dos.zip tuid: fft6pu91j85y4acv This archive contains pre-compiled binaries for DOS for the source port of the original Colossal Cave Adventure (350 points) from PDP-10 FORTRAN to Unix Fortran 77 by Dan Nelson. Compiled by Hartmut Kuehne with gfortran 9.2.0 in DJGPP environment. (source code is in games/source/advent-orig-nelson.tar.gz) # advent-orig-nelson-win.zip tuid: fft6pu91j85y4acv This archive contains pre-compiled binaries for Windows (x86/x64) for the source port of the original Colossal Cave Adventure (350 points) from PDP-10 FORTRAN to Unix Fortran 77 by Dan Nelson. Compiled by Hartmut Kuehne with gfortran 9.2.0. (source code is in games/source/advent-orig-nelson.tar.gz) # advmuseum.zip tuid: qy71dav9yelvt3gy The Adventurers' Museum - Legacy of the Necromancer: Part I version 1.0 / #8910101CM, by Lee Chapel # advtc2.zip tuid: fft6pu91j85y4acv DOS executable and Turbo C 2.0 source code for a version of Colossal Cave by Jerry D. Pohl, which gives separate values for treasures, survival, and score. The "missing" header file (ADVTEXT.H, length 0) is created by running ADVENT0.EXE on the text files. [file is linked to games/source/advtc2.zip] (Jerry D. Pohl's original is in games/pc/adv.arc) # african.zip tuid: s4ymecwvma7sllme African Adventure or, In Search of Dr. Livingston, by R. & B. Fullerton and C. & K. Russell, 9/80, adapted and expanded by David Malmberg, and ported to MS-DOS by Tony Baechler. MS-DOS executable and PowerBasic source code (the original C64 version is in games/c64/african.sfx) # agent.zip tuid: q6l5bwv1o1x9bhyp Special Agent version 2.0, recreational text adventure by Conrad R. Button. Author's difficulty rating: Expert. # aiw.zip tuid: og56z5wxbsq1qfan Alice in Wonderland version 1.2, by Robin C. Johnson # alice.zip The Adventures of Alice Who Went Through the Looking-Glass and Came Back Though Not Much Changed, by Douglas A. Asherman. Compiled AGT version of the original GAGS game; source code is in games/source/gags/alice-s.zip. This game won the GAGS game writing contest 1986. [file is linked to games/agt/alice.zip] # amis.zip tuid: uaupemwij3zsoqlu A-MIS Adventure 1.5, by Helmar B. Herman. DOS executable and a hint system. # amnesia.zip Amnesia, a text adventure game for Windows by Toby White. # apprenti.zip Apprentice - The Testing of a Magical Novice, by Bert Lee. Honorable mention, 5th annual AGT game contest. (AGT source code is in games/source/agt/appr-src.zip) [file is linked to games/agt/apprenti.zip] # atomia.zoo tuid: zchyzjdu03bmaf8s Atomia Akorny, Magnus Olsson's first adventure game for the Acorn Atom; C source and DOS executable [file is linked to games/source/atomia.zoo] # avalot.zip tuid: jj1bnd85ajvt5g3u Lord Avalot d'Argent version 1.3 (December 1995), A Medieval Graphical Adventure Game by Thorsoft of Letchworth (Mike, Mark and Thomas Thurman). A graphical adventure game (EGA) with text input similar to the original King's Quest. # avvy.zip tuid: nwnthddg73sz9cyl Denarius Avaricius Sextus version 1.60 (July 1992), A Roman Graphical Adventure Game by Thorsoft of Letchworth (Mike, Mark and Thomas Thurman). A graphical adventure game (EGA) with text input similar to the original King's Quest. # awechasm.zip tuid: zoqnn9lg1yu7jsio The Awe-Chasm or The Chasm of Awe or Snatch and Crunch II version 2.0 by Tony Stiles # axru594s.zip tuid: px6bbgnzwew99nka Advanced Xoru revision 5.94, by Brian Sanders. Evaluation copy (first level only) of a text role-playing adventure. # batchadv.zip tuid: u746jsifpkn6pe0r tuid: w6t8f8hndo5vc0t1 tuid: jo2d3jn487a4rtlp Three short adventures by Arthur DiBianca, written as DOS batch procedures. Earlier versions of all three can be found with games released by Origin Systems: 'advent' was hidden with 'Privateer' (the file was renamed 'tabtne.vda'), 'adnext' with 'Privateer: Righteous Fire' (renamed 'tabtxe.nda'), and 'adthird' with 'Wings of Glory' (renamed 'tabdrih.tda'). # batlstar.zip tuid: o6pqn2vcani7pkx7 Battlestar 4.2, fall 1984, written the honorable Admiral D.W. Riggle and ported to MS-DOS by Brian Douglas Smith. DOS executable and C source [file is linked to games/source/batlstar.zip] # battune.zip tuid: 4cdisdqbxblitwu1 tuid: 54s17pgp0638gtyn tuid: citdn39xyv5pclib tuid: 7mlyo81bc9pk2txv A set of four short adventures, based around a common central character. Written by Merle K. Goodman. The games: - Battune the Sailor - Battune in Wonderland - Caverns City - Museum # bigdate.zip tuid: 961qdzo1i5abg17i Love's Fiery Imbroglio - The Torrid Tale of What Could Turn Out to Be THE Perfect Date, by Natasha Mirage. Not really a game but rather a branching story. # breath12.zip tuid: bl9e7uaffk1aybni Breath Pirates, version 1.2, written by Mike Snyder. An intro for the game "The Oxygen Wars" which the author is working on. (source code is in games/source/basic/bpsource.zip) # broken.zip tuid: yadkaswxreexpoty The Broken String, a Punk-Rock Adventure version 1.1 by Harel Malka and Ran Kramer. TADS .gam file, TADS runtime for DOS, and a walkthrough [file is linked to games/tads/broken.zip] # c-ralf.zip tuid: eep311yujt9zsnwj Castle Ralf release 4-2, by Doug Clutter and Steve Vance # cardigan.zip Space Aliens Laughed at My Cardigan, by Andre M. Boyle. Humorous game, a takeoff of Hitchhiker's Guide with some Star Trek thrown in. Honorable mention, 6th annual AGT game contest. (AGT source code is in games/source/agt/aliens.zip) [file is linked to games/agt/cardigan.zip] # castaway.zip tuid: s1r5mnwjbexdk746 Castaway, recreational text adventure by Conrad R. Button. Author's difficulty rating: Introductory. This game conflicts with some mouse drivers (e.g. Logitech 5.01), so boot without a driver if some lines are missing from your screen. # cavchao2.zip tuid: ig23908psvui4gxx Caverns of Chaos version 1.6 7/92, a simple and somewhat buggy "DND type text adventure" by Paul Martinez and Ali Castro, rated PG-13 by the authors. After every description you choose between two or three possible actions; if your guess was wrong, you restart from the beginning. # cave.zoo tuid: j82egac597oy0z29 Cave Adventure by Russell Wallace. C source code and DOS executable. [file is linked to games/source/cave.zoo] # ccr.zip Colossal Cave Revisited v1.0. Crowther and Woods' classic adventure with a full sentence parser. Comes with source. TADS version by Dave Baggett [file is linked to games/source/tads/ccr.zip and to games/adventions/pc/ccr.zip] # chico.exe tuid: 5ptl8w9r3b3d1zq8 Chico and I Ran: Remoteless television, remote possibilities. A CRT romp by J.D. Berry. Release 1 / Serial number 000413 (a machine-independent zcode game file is in games/zcode/chico.z5) # chimaera.zip tuid: 23c7hv0nwnmaup7t Chimaera, version C1.001, by Chris Newall. A re-implementation in C of an early FORTRAN adventure game, by the game's original author. Chimaera is inspired by Colossal Cave, but differs in that the game and text are generated algorithmically, so that no two games are the same. MS-DOS executable. (C source code is in games/source/chimaera.tar.gz) # chix.exe ifwiki: Chicks_Dig_Jerks tuid: mx72qeuuisvp76qg Chicks Dig Jerks, by Robb Sherwin. Release 2 / Serial number 991124 WARNING: This game contains adult language and situations and is not intended for children. (a machine-independent zcode game file is in games/zcode/chix.z5, a Mac version is in games/mac/chix.hqx, and the original competition entry is in games/competition99/inform/chix/chix.z5) # clause.zip Sanity Clause or, Why Santa Didn't Make It to YOUR House that Year, version 1.11, by Mike McCauley. Honorable mention, 5th annual AGT game contest. (AGT source code is in games/source/agt/cla-src.zip) [file is linked to games/agt/clause.zip] # cliff.zip tuid: 0ao3c7j1rtzsnce6 Cliff Diver: Investigator for Hire - Case 1: The Case of Crime to the Ninth Power. Version 1.5, an AGT adventure by Patrick Farley. Winner of the 4th annual AGT game contest. (pop-up hints are in solutions/pophints/cliffpop.zip) [file is linked to games/agt/cliff.zip] # cliff2.zip Cliff Diver: Investigator for Hire - Case 2: Purchased Sight Unseen. An AGT adventure by Patrick Farley. Winner of the 6th annual AGT game contest. [file is linked to games/agt/cliff2.zip] # closet_dos.zip tuid: 2x6lamp1700wzqmu Closet, release 3, a short one one-location adventure, written by Mikko Vuorinen. Included is the Alan 2.8 game file plus the Alan MS-DOS interpreter. # cosmos97.zip CosmoServe - An Adventure Game for the BBS-Enslaved by Judith Pintar. This is the final release of CosmoServe (January 1997). (a Glulx version is in games/glulx/CosmoServe.gblorb) [file is linked to games/agt/cosmos97.zip] # cosmosrv.zip CosmoServe - An Adventure Game for the BBS-Enslaved by Judith Pintar. This game won the 5th Annual AGT Game Writing Contest (together with The Multi-Dimensional Thief). [file is linked to games/agt/cosmosrv.zip] # cow120.zip tuid: xv4mcubm09vfgut1 The Liquid Cow Shop, by Erik Dillaman, a severely limited demo of a hypertext game about cows and temples. DOS executable. # crime.zip tuid: 9dqqdbom5uuv54x6 cRiMe version 1.0 by David W. Nilsen; rated PG-13 by author. This looks like a text adventure, but it gives you a few minutes to commit as many crimes as possible; then it ends and tells you your score. # crimeadv.zip tuid: 3h5w456zr227f17w Crime Adventure version 1.52, by Steven Neighorn # crusade.zip Crusade, by David Malmberg (AGT source code is in games/source/agt/crusade.zip) [file is linked to games/agt/crusade.zip] # crypt.zip tuid: jit18qoxczywz9kx Crypt version 2.0, Adventures into Unfathomed Depths of Horror, by Steve Herring. An atmosperic verb-noun adventure set in a gothic church and crypt in England. # crypt30.zip ifwiki: Rings_for_Bony_Fingers ifwiki: Dr._Death's_House_of_Horrors ifwiki: Ghost_Riders_of_El_Diablo tuid: t5cerzh97qwhoyxt tuid: c5qp3sk08m3y3yyk tuid: ren2pwo8ewfbh64q Nightmares from the Crypt 3.0; three text adventures, each a horrifying nightmare, by John Olsen: - Rings for Bony Fingers - Ghost Riders of El Diablo - Dr. Death's House of Horrors # dark_angel.exe Dark Angel, a detective story. Version 2.0, by Jerry Ford. (a machine-independent TADS .gam file is in games/tads/dark_angel.t3) # darkcon.zip tuid: 5pbekb695u335kdp Dark Continent, a recreational text adventure by Conrad R. Button. Author's difficulty rating: Intermediate. This game conflicts with some mouse drivers (e.g. Logitech 5.01), so boot without a driver if some lines are missing from your screen. # darknite.zip tuid: 5t3gcq3ud4tl7i29 Darknight; anonymous DOS executable # deadhotel.zip Dead Hotel, version 2, a CYOA survival horror game, by Comazombie. (the original competition entry is in games/competition2011/windows/deadhotel/) # delegated.exe tuid: kskrapzqwo29kl6 Delegated, version 54, by S. P. Hurlsmith. Windows executable. # dersenia.zip tuid: gbalpetj8vs320gp The Crisis of Dersenia, (c) Tech-12 Software, written by Doug Harrison. You must complete the quest set by your King to save the world of Dersenia. Shareware # detect13.zip Detective, A Text Adventure Game (version 1.3?) written with AGT by Matt Barringer [file is linked to games/agt/detect13.zip] # dinkm214.zip tuid: v4nj44nlwfzbpmcj Dinkum, the Australian Adventure Game version 2.14 by Gary A. Allen, Jr. (C source code is in games/source/dinkum-2.14.tar.gz) # djinni.exe ifwiki: The_Djinni_Chronicles tuid: zu3xhhd3l9y6r177 The Djinni Chronicles "Undercurrents of Manipulation", written by J.D. Berry. Release 2 / Serial number 001117 (a machine-independent zcode version is in games/zcode/djinni.z5, and the original competition entry is in games/competition2000/inform/djinni/djinni.z5) # doplgngr.zip tuid: xco13nm9ikkio038 Doppleganger release 1, a science fiction adventure by Payman Prastaran and Thomas Long # dp.zip tuid: c1cp3d0lnlfbnd3a Dream Prisoner by Procurion 9, an illustrated text adventure. Archive also includes hints and a solution. # dquest.zip tuid: 0u7vovs1ie1qalox tuid: 8qka84pet4in6a9c tuid: 80xcg0awok1do4jk Daemon Quest parts 1, 2 and 3, for MS-DOS. Written by Steve Blanding and repackaged by Ben Shadwick. # draquest.zip tuid: pgz2dbaixrrv01g0 Dragon Quest V3.5, a click-your-action text adventure for Windows (Visual Basic), by Timothy Stone # dred1.zip tuid: cfpja7ke5xy29y9 Spectre Towers 2.0, part 1 of the DRED Trilogy, by Wayne McWilliams. # dred2.zip tuid: 7urlukmlyak11je DRED Attack!, part 2 of the DRED Trilogy, by Wayne McWilliams. # dred3.zip tuid: qoldd652hbu34rbw City of Madness, part 3 of the DRED Trilogy, by Wayne McWilliams. # drive-in.zip tuid: gksf13iptntcx5m6 Drive-In, a true life adventure by Douglas C. Rogers. You're out on a date with Andrea and try to ... (rated PG by author, but browsing through the file shows that it's rather explicit) # dsenchnt.zip Disenchanted, a parody of Enchanter by Joseph S. Licari. Honorable mention, 5th annual AGT game contest. (AGT source code is in games/source/agt/dsen-src.zip) [file is linked to games/agt/dsenchnt.zip] # ducksoup.zip Ducksoup, version 3.0, a private investigator adventure by C. Evans. Written in AGT. [file is linked to games/agt/ducksoup.zip] # dudley.zip A Dudley Dilemma version 1.2, an AGT adventure by Lane Barrow. This game won the 2nd Annual AGT Game Writing Contest. (A Macintosh version is in games/mac/dudley.sit.hqx, source code is in games/source/agt/dudley_s.zip) [file is linked to games/agt/dudley.zip] # dudley3.zip A Dudley Dilemma version 3.0, an AGT adventure by Lane Barrow. This version includes sounds and pictures, mostly views of the Harvard campus. [file is linked to games/agt/dudley3.zip] # dungeon_dosglk.zip tuid: 4gxk83ja4twckm6j Dungeon, the more or less public domain version of the original MIT Zork, version 3.2B. Andrew Plotkin ported this version to C and added the Glk interface, and Steve Nickolas compiled this DOS version using Matt Kimball's DOS implementation of Glk. # dungeon_winglk.zip tuid: 4gxk83ja4twckm6j Dungeon, the more or less public domain version of the original MIT Zork, version 3.2B. Andrew Plotkin ported this version to C and added the Glk interface, and David Kinder compiled this Windows version using his Windows implementation of Glk. # dungn22a.zip tuid: 4gxk83ja4twckm6j Dungeon, the more or less public domain version of the original MIT Zork, version 2.2A, 18-Jan-79. MS-DOS executable; type 'history' for revision history. # dungn25a.zip tuid: 4gxk83ja4twckm6j Dungeon, the more or less public domain version of the original MIT Zork, version 2.5A, 18-Jul-80. MS-DOS executable; type 'history' for revision history. # dungn26b.zip tuid: 4gxk83ja4twckm6j Dungeon, the more or less public domain version of the original MIT Zork, version 2.6B, 07-Apr-88. This version is Robert M. Supnik's DECUS version 2.6A (18-Oct-80), ported to MS-DOS by Kevin Black. MS-DOS executable; type 'history' for revision history. (FORTRAN source code of this version is in games/source/dungn26b-src.zip) # dungn27a.zip tuid: 4gxk83ja4twckm6j Dungeon, the more or less public domain version of the original MIT Zork, version 2.7A, 11-Mar-91. MS-DOS executable; type 'history' for revision history. (C source code of this version is in games/source/dungn27s.zip, an Amiga port is in games/amiga/Dungeon.lzh, and a port to the Acorn Archimedes is in games/archimedes/dungeon.spk) # dungn32b.zip tuid: 4gxk83ja4twckm6j Dungeon, the more or less public domain version of the original MIT Zork, version 3.2B, 1-Oct-94. MS-DOS executable for 386+ only and FORTRAN source code, ported from DEC FORTRAN to GNU G77 FORTRAN by Volker Blasius and David Kinder. (the original source code is in games/source/dungeon-32A.tar.Z) [file is linked to games/source/dungn32b.zip] # dunjin45.zip tuid: rttyslxbpsicwjyc The Dungeons of Dunjin version 4.50 by Magnus Olsson. # dyanty.zip Caves of Dyanty: A Science Fiction Adventure version 1.3, by Nathan Fritz. An archeological dig on the planet Dyanty uncovers signs of an incredibly advanced race that vanished long ago. Compiled AGT game. Honorable mention, 6th annual AGT game contest. [file is linked to games/agt/dyanty.zip] # earth.zip Destination: Earth v1.4, by Karl Bengtsson. Trapped by an alien attack on a moon of Jupiter, you must get back to Earth. Compiled AGT game. [file is linked to games/agt/earth.zip] # ec3.zip tuid: vnp0h509iaxlyae6 Enchanted Castle release 3, by Michael R. Wilk "Intended for the adventure game connoisseur who enjoys the adept and witty use of language. If you're looking for highly-polished and imaginative interactive fiction, then this game is for you." # eland.zip tuid: nouxtig1snh20oge Revenge of the Eland, an adventure by Dave Dubin # electra.zip Electrabot, an AGT adventure by Woody Hunt [file is linked to games/agt/electra.zip] # elf20.zip The Elf's Christmas Adventure or God Bless Frosty the Snowman! (Version 2.0) by Bruce McKay and Marlene Abriel, a musical text adventure, converted to AGT by David Malmberg. (I think "Version 2.0" and "musical" applies only the AGT port by David Malmberg; it is written with the Master's Edition of AGT, which (among other features) supports sound, i.e. in this case: it plays Christmas songs through the PC speaker.) (The original game is in games/source/advsys/elves87.zip; version 1 of the AGT port is in games/source/agt/elf.zip) [file is linked to games/agt/elf20.zip] # elsinore.zip tuid: 6b8ekexh43u6gz99 Castle Elsinore version 1.0, by Temple Software # escape.zip Escape from Prison Island, by Christian Andersen. Written in AGT. [file is linked to games/agt/escape.zip] # exhibit.exe ifwiki: Exhibition tuid: ruaersctvvr7t6vh Exhibition, version 2.1, by Ian Finley. (a machine-independent TADS .gam file is in games/tads/exhibit21.gam; the original competition entry is in games/competition99/tads/exhibit/) # fable.zip A Fable, a small AGT adventure by Stan Heller (source code is in games/source/agt/fablesrc.zip) [file is linked to games/agt/fable.zip] # fallthru.zip tuid: 5gcdi03kzfr1gs9d Fallthru version 2.00, by Paul H. Deal. Text adventure with RPG elements for up to three players. # fifi2.zip tuid: gvhegkvwe3tyas7x Fifi's Whorehouse II - The Next Day! by James R. Davis. WARNING: Contains adult content. # finalv04.zip tuid: ccvrl5lw746tx554 Final Soul: the Text Adventure Game. # firmament.zip tuid: i4ulqn65g8d13juw Firmament, version 1.0.1, by Thomas Spader. # firstadv.zip Colossal Cave - The First Adventure, version 1.4. An AGT version of the original Woods/Crowther 350 points adventure; by David Gasior [file is linked to games/agt/firstadv.zip] # firwitch.zip ifwiki: John's_Fire_Witch tuid: zywbjqch3w9elp79 John's Fire Witch version 1.01 (02/04/95), by John T Baker II. DOS executable and machine-independent TADS .gam file [file is linked to games/tads/firwitch.zip] # fleece.zip tuid: zcgjkl8dpeza1yh6 The Golden Fleece, Release No. 890718/21.05, by Jim MacBrayne (see games/amiga/GoldenFleece.dms for an Amiga version and games/tads/gfleece.zip for a machine-independent TADS version) # flower.exe tuid: 9fvnskym5ls8hho Flowers of Mysteria, 1.9, by David Sweeney. (the original competition entry is in games/competition2018/Flowers of Mysteria) # fly.zip tuid: mwgdkj4l2neovob9 Flyaway version 2.70, by Gordon Dodrill, Coronado Enterprises. C++ source code and DOS executable # forbid.zip tuid: ir128x8u94c31gfg The Forbidden Lands, Book I: The City of Falchon, by Computel. a text RPG (Role Playing Game) for one player # fourin1.zip tuid: 1dg2yp15g6tm6izy Four in One, an Interactive Marx Brothers Comedy by J. Robinson Wheeler. Release Version 1.1.7 20000710. (the original competition entry is in games/competition98/tads/fourin1/, a machine-independent TADS .gam file is in games/tads/fourin1.gam, a Macintosh executable is in games/mac/fourin1.sit, and source code is in games/source/tads/4in1_src.zip) # frenfive.zip tuid: 4lyivfptn0eed4a1 The Frenetic Five vs. Sturm und Drang version 1.1, interactive fiction by Neil deMause. Windows executable. (The machine-independent TADS .gam file is available as games/tads/frenfive.gam, a Macintosh executable is in games/mac/frenfive.sit.hqx) (the original competition entry is in games/competition97/tads/frenfive/frenfive.gam) # frust.zip tuid: e024d2chlp6pxa6c Frustration version 1.02 (960115), by Jim MacBrayne. Machine-independent .gam file and TADS runtime for DOS. (see games/amiga/Frustration.dms for an Amiga version) [file is linked to games/tads/frust.zip] # geneva.zip tuid: 82fianwixp0yfoqy The Geneva Adventure, by Philip Bourne # gerbil.zip ifwiki: The_Gerbil_Riot_of_'67 tuid: 13yihrzjzw1j86uz Gerbil Riot of '67, TADS adventure by Simon Avery # gfeldt.zip tuid: 7nbm4n8x300iczc7 Getfeldt's Treasure, by Mike Salisbury. # gfge.zip tuid: 5ip7kxhiu8koktcn tuid: yqjmjijyoftmbfj7 tuid: 2h56epweeq6ajomi tuid: 1o7e9rjtcpx1rstg Golden Flutes and Great Escapes! Four games from the book "Golden Flutes and Great Escapes: How to Write Adventure Games for the Apple Computer" by Delton T. Horn, translated from Apple BASIC to C by Christopher E. Forman. The titles in this collection: - The Golden Flute - a fantasy adventure - The Great Escape - a maze game - Treasure Hunt - a search for buried pirate gold - Mars - a quest for treasured relics on Mars - Only the last title is a genuine text adventure; the others are multiple choice games. # gfleece.zip tuid: zcgjkl8dpeza1yh6 The Golden Fleece version 1.00 (960114), by Jim MacBrayne. Machine-independent .gam file and TADS runtime for DOS. (see games/amiga/GoldenFleece.dms for an Amiga version and games/pc/fleece.zip for the 1989 DOS version) [file is linked to games/tads/gfleece.zip] # ggollek.zip Ggollek I: The Dissolution, an illustrated text adventure by "The Missing", Pusrocket Software. Written using the Master's Edition of AGT. [file is linked to games/agt/ggollek.zip] # ghosbust.zip tuid: c5457lev4jhkxxv2 Ghostbusters: Basic Training, by David Zeiss. A simple graphic/text adventure written with Adventure Master, which seems to be a BASIC games engine. # ghosttwn.zip Ghost Town, a GAGS adventure by E. L. (Ev) Cheney (source code is in games/source/gags/ghos-src.zip) [file is linked to games/agt/ghosttwn.zip] # gigantic.zip Secrets of the Gigantic, a treasure hunt set aboard the salvaged wreck of a cruise liner. Written in AGT by Sean M. Doane. [file is linked to games/agt/escape.zip] # goblet.zip tuid: ydsss7pw7vk7fdqw The Goblet - The Adventures of John Davenshire by Michael S. Yurchuk # golf.exe ifwiki: Textfire_Golf tuid: ezit1n3a1idd6bn3 Textfire Golf by Adam Cadre (writing as J.T. Adams) Version 1.01 (a machine-independent zcode game file is in games/zcode/golf.z5) # gothic.zip New England Gothic, an AGT adventure by Simba. Honorable mention, 5th annual AGT game contest. [file is linked to games/agt/gothic.zip] # grail.zip The Misadventure of the Holy Grail v2.1, December 1989. A silly entertainment (not a difficult game, actually) from the Apple II Eamon FRP game by Evan Hodson. Very loosely translated to AGT and expanded by Michael Detlefsen. (AGT source code is in games/source/agt/grail-s.zip) [file is linked to games/agt/grail.zip] # guilty.exe tuid: g02gj35cieg77y62 Guilty Bastards, a humourous mystery adventure, version 2.09, by Kent Tessman. Contains illustrations and sounds. This self-extracting archive contains a machine-independent Hugo game file, graphic and sound data, plus the Windows Hugo Engine. (an archive for all systems containing all these files except the Hugo Engine is in games/hugo/guilty.zip) # gym.zip tuid: 5rdx9d8r01z2g6ni Gymnasium, by John Olson # hallowee.zip tuid: 7k62omoidpt1uspn Halloween, a spooky interactive text game by Third Coast Software # hardest.zip The World's Hardest Adventure, an AGT game by A. Fielding. [file is linked to games/agt/hardest.zip] # haunted.arc tuid: ry3ofgdo7qffugi3 The Haunted Mission Adventure version 1.52, by Steven Neighorn # helpwin1.zip tuid: o2we7uevn94xps5u The Adventures of Helpfulman, a Day in the Life of the Heroic Mark Dent. An Interactive Comic Adventure, version 1.0.0, by Philip Dearmore. (a machine-independent TADS .gam file is in games/tads/helpgam1.zip) # hgrail.zip tuid: 1ssyg56mcsnq5kqq The Holy Grail version 1.01 (960227), by Jim MacBrayne. Machine-independent .gam file and TADS runtime for DOS (see games/amiga/HolyGrail.dms for an Amiga version) [file is linked to games/tads/hgrail.zip] # highe.zip Highe, the Adventures of Elizabeth ("El") Highe, an AGT adventure by Bill Larkins. [file is linked to games/agt/highe.zip] # hippy.zip tuid: jtufvzp4u2h6bmhm Hippy's Quest, a CYOA-style text game by John Blake. # hobbs.zip Sir Ramic Hobbs and the High Level Gorilla, by Gil Williamson. Honorable mention, 3rd annual AGT game contest. (AGT source code is in games/source/agt/hobb-src.zip) [file is linked to games/agt/hobbs.zip] # holmes.zip The Casebook of Sherlock Holmes, by Michael W. Bayley, based on the board game "221B Baker Street", adapted for AGT by David Malmberg. There are 18 cases to be solved; you interact with the game by selecting commands and objects from a context-sensitive menu. (source code to this game is in programming/agt/agtmastr.zip) [file is linked to games/agt/holmes.zip] # hornad.zip tuid: 5kk978umt7rms5k0 The Castle of Hornadette, by Stephen J. Konig # horror30.zip ifwiki: Frankenstein's_Legacy ifwiki: The_Sea_Phantom tuid: r79vekh1dl96vu81 tuid: bnhi5znd2ex20goe tuid: 6npn5k82qqfxkufs Horror 3.0; three text adventures in a horror vein by John Olsen: - Night of the Walking Dead - Frankenstein's Legacy - The Sea Phantom # hotel.zip Hotel Notell, by R. Baribault [file is linked to games/agt/hotel.zip] # hotelcalif.zip tuid: a1ako4ajhv6horjo Hotel California, by Dan Harris-Warrick. A game based on the Eagles song, converted to DOS by Chris Duttweiler # hou2hou.zip House 2 House, version 2.0, by Jason and Keith Billard [file is linked to games/agt/hou2hou.zip] # house.zip tuid: 0omxhmydmawslt32 The House at the Edge of Time, version 1.0, by Pat Pflieger # hugecave.zip Adventure in Humongous Cave (Version 2.0) - 1000 points version of Colossal Cave by David Malmberg, based on the 550 points version (source code to this game is in programming/agt/agtmastr.zip and a later version with a complete transcript is in games/source/agt/hugecv-s.zip) [file is linked to games/agt/hugecave.zip] # humbug50.zip ifwiki: Humbug tuid: z37lzijvuz5gtsu2 Humbug version 5.0, by Graham Cluley. This previously shareware game has now been made freely distributable by the author. # hurry.zip Hurry! Hurry! Hurry!! Visit the Great Florian's Traveling Circus and Flourishing Florilegium of Flamboyant Wonders. An Illustrated, Musical Text Adventure by David Malmberg (The PC speaker "music" can be turned off (Esc) and the illustrations are displayed only on request (view ...).) (source code to this game is in programming/agt/agtmastr.zip) [file is linked to games/agt/hurry.zip] # ibmadv.zip tuid: 55i8evskznyr8ls0 Infiltration to IBM Headquarters, by Jonathan Stanley # intercep.zip tuid: kodxz7y1tezycb8f Intercept, by Michael D. Wile # island.zip tuid: edimouyp8n2syatx The Island of Mystery version 1.52, by Steven Neighorn # island26.zip tuid: x1oq30cv9ufq4y6y Island, version 2.6; a small textual adventure. C source code and DOS executable by CyberDaemon. (this has nothing to do with The Island of Mystery above) [file is linked to games/source/island26.zip] # jacjim50.zip ifwiki: Jacaranda_Jim ifwiki: Graham_Cluley tuid: t88ohgh4yo7131e5 Jacaranda Jim version 5.00, by Graham Cluley. You no longer need to register the game to obtain a name that is necessary to complete the game. Graham released this name to the public; you can find it in the walkthrough in solutions/jacjim.sol # jubilee.zip Jubilee Road, an AGT adventure by D. Ellis [file is linked to games/agt/jubilee.zip] # justin.zip Kill Justin, by Will Mistretta [file is linked to games/agt/justin.zip] # kaged_s.exe tuid: gdl05tnyqjja5vc6 Kaged, by Ian Finley. Winner of the 2000 IF Competition. Shareware, included are images but no music. (a machine-independent TADS .gam file is in games/tads/kaged_s.gam, and the original competition entry is in games/competition2000/tads/kaged/kaged.gam) # kerkerkruip.msi tuid: f7zdhxmiraht53d1 ifwiki: Kerkerkruip Kerkerkruip, an IF roguelike, by Victor Gijsbers. Release 9 / Serial number 140419 Windows installer. (a machine independent Glulx game file is in games/glulx/Kerkerkruip.zip, a Linux package is in games/linux/kerkerkruip.deb, and the original competition entry is in games/competition2011/glulx/kerkerkruip/original/) # kingdmgm.zip ifwiki: The_Keys_of_the_Kingdom tuid: uenzk52r17hxqpvg Keys to the Kingdom, a Christian adventure. # klaus.zip Klaustrophobia, a tortuous odyssey through life's more annoying moments in three parts, by Carol Hovick - Part I: Fear of Flying, Airplanes, Airports and Re-Booking - Part II: What This Country Really Needs Is A Good $250.00 Dalmation - Part III: It's that Ol' Deja Vu All Over Again - Winner of the 7th annual AGT game contest. [file is linked to games/agt/klaus.zip] # klinrpg.zip In the Year 2366, Klingon Role Playing Game v1.1, AGT adventure by Robert Ferguson. This looks like a minimal variation of the AGT sample game In the Year 2093 by Mark J. Welch, contained in the AGT distribution files in directory programming/agt. [file is linked to games/agt/klinrpg.zip] # kquest.zip tuid: xyd85tnj5wd1qlw9 KQuest, a treasure-hunt text adventure by K. Small # labyrint.zip The Deadly Labyrinth, by Frank West (inspired by the Death Gate Cycle by Margaret Weis and Tracy Hickman) Honorable mention, 5th annual AGT game contest. (AGT source code is in games/source/agt/lab-src.zip) [file is linked to games/agt/labyrint.zip] # legend386.zip The Legend Lives! v1.0 An Unnkulian Universe Unventure by David Baggett. 386SX or later CPU required. [file is linked to games/tads/legend386.zip and to games/adventions/pc/legend386.zip] # library.zip Library - An Adventure Game Based on the Library of Guilford College (or Something Like It) but with Added Puzzles and Danger, by Frederick D. King. Honorable mention, 5th annual AGT game contest. (AGT source code is in games/source/agt/lib-src.zip) [file is linked to games/agt/library.zip] # lost202.zip tuid: hoeipcc1cv04buu1 Lost, a science fiction text adventure, version 2.0.2. Shareware by Jeffrey Hersh; his rating: hard. (TADS source code is in games/source/tads/lost202s.zip, a compiled game file is in games/tads/lost202g.zip, a Mac executables is in games/mac/LostAdv2.0.2.sit.hqx) # lostinsp.zip Lost in Space: Dr. Smith Goes Home; an introductory mini-text game designed to play in a single sitting, by Graeme Cree. DOS executable (AGT runtime), map, and walkthrough. This is the original version of the game; another version, slightly modified for widespread circulation, is called Tossed into Space (see tossed.zip). Honorable mention, 7th annual AGT game contest. [file is linked to games/agt/lostinsp.zip] # lostny.egg Some Easter eggs from Lost New York (see below) and what you can win if you find them, by Neil deMause. [file is linked to games/mac/lostny.egg and to games/tads/lostny.egg] # lostny14.zip ifwiki: Lost_New_York tuid: ptd5vgjvr089dpzr Lost New York version 1.4, a time-travel TADS adventure by Neil deMause. The built-in hint system is disabled in this freeware version; type REGISTER to see how to get the full version. Machine-independent TADS .gam file, TADS runtime for DOS, and instructions. (The machine-independent TADS .gam file is available as games/tads/lostny14.gam, and a Macintosh executable is in games/mac/lostny14.sit) # lottery.zip Lottery, a GAGS adventure by E. L. (Ev) Cheney [file is linked to games/agt/lottery.zip] # lstdm15.zip Lost Gold v1.55, The Search For The Lost Dutchman Gold Mine. An AGT adventure by Ray Johnson. [file is linked to games/agt/lstdm15.zip] # luntic11.zip ifwiki: Lunatix:_The_Insanity_Circle tuid: xt96319ebnlsh0l2 Lunatix: The Insanity Circle, version 1.1, written by Mike Snyder. (the original competition entry is in games/competition99/msdos/lunatix/, and source code is in games/source/basic/ltic_src.zip) # macropolis.zip Macropolis, by Zenight. # maddog.zip tuid: atntouyh0ja5awdo The Adventures of Maddog Williams Vol 1, by Game Crafters. The developers request that, if you play it, you email them at gamecrftrs@aol.com with the subect "Leoria" to let them know. # magic.zip ifwiki: Merlin's_Magic_Forest ifwiki: Merlin's_Golden_Trove ifwiki: Son_of_Ali_Baba tuid: g1mhny4erjthdniq tuid: aee78mvjzcwejiwn tuid: v0czgjak7ne0nbi7 Tales of Magic 3.0; three text adventures with a mystic slant by John Olsen: - Merlin's Magic Forest - Merlin's Golden Trove - Son of Ali Baba # magiclnd.zip tuid: qi25g8b0qeoxb10w Adventure in the Magic Land, version 1.00 by Kevin L. Shelton # mangle.zip tuid: yub5keug4u7u2zx0 So I Mangled My Mom, by Aaron Oldenburg. DOS executable and QBasic source code. [file is linked to games/source/basic/mangle.zip] # manor.zip tuid: 8bjaqkg42c5s8xts Hampton Manor, version 1.03, by Arthur LaFrana # mansion-19.2.tar.gz tuid: mcxu2tvxxhpvtyxp Mystery Mansion, a murder mystery text adventure. Written originally by Bill Wolpert around 1980 (or even earlier) for the HP1000 and later the HP3000 in Fortran-IV, now rewritten in C by James Garnett. Version 19.2 Windows executable plus C and Fortran source code [file is linked to games/source/mansion-19.2.tar.gz] # mansion-fortran.zip Mystery Mansion, revision 16, by Bill Wolpert. Windows 16 and 32 bit executables, compiled by Ken Cortenet. Includes original FORTRAN source, along with C files translated via Bellcore's F2C program. [file is linked to games/source/mansion-fortran.tar.gz] # marching.zip tuid: pl8a0jns3lcvyuba Murder in the Marching Band, by Sam Xenubis. "A slightly buggy and extremely silly adventure game." # marooned.zip tuid: rf946i43e95ahrwa Marooned Again version 4.1, by Dennis Drew # mars.zip The Pyramids of Mars, an AGT adventure by Patrick John Wigfull. based on the Doctor Who Serial by Stephen Harris. [file is linked to games/agt/mars.zip] # mary.exe tuid: mr67fiyrvgai97ms Revenger, by Robb Sherwin. Release 2 / Serial number 000403 This game contains adult language and situations and is not intended for children. (a machine-independent Z-code file is in games/zcode/mary.z5) # mazes.exe Nothing but Mazes, by Greg Boettcher. Version 2.01: Full version. # mcmurphy.zip tuid: gkqdo58j2zvjtxnk McMurphy's Mansion version 1.6, by David Martin. Author's rating: difficulty: average; playing time: 80 hours # mdthief1.zip The Multi-Dimensional Thief, Release 1.5: Version 3.05 (text only) by Joel Finch. This game won the 5th Annual AGT Game Writing Contest (together with CosmoServe). With pop-up hints, a map and a minimal walkthrough by the author. (AGT source code is in games/source/agt/mdthf1-s.zip) [file is linked to games/agt/mdthief1.zip] # mdthief2.zip tuid: waov63ym41b481n9 The Multi-Dimensional Thief, Version 2.0 (illustrated) by Joel Finch and Stephen Atkinson # mecha.zip tuid: goe2qrfcqtzh5vua The Terror of Mecha Godzilla - The True Story! a small adventure written entirely in MS-DOS 5.0 batch procedures by Fredrik Ramsberg [file is linked to games/source/mecha.zip] # melita.zip tuid: auoifj8v2avtmwqx The Melita Adventure, Parts I and II, by Philip Bourne # mhpquest.zip tuid: fefl7lv3sdoawkhc Quest for the Magic Healing Plant, AGT Adventure by Adam Crutchlow (an Inform port is in games/zcode/mhpquest.z5) [file is linked to games/agt/mhpquest.zip] # mission.zip tuid: qk4811x45g1hfbd2 The Mission version 1.02 (960331), by Jim MacBrayne. Machine-independent .gam file and TADS runtime for DOS (see games/amiga/Mission.zip for an Amiga version) [file is linked to games/tads/mission.zip] # mmurder.zip Mop and Murder - a masterful mystery in one room - by Brad Friedman. Pop-up hints included. Honorable mention, 5th annual AGT game contest. (AGT source code is in games/source/agt/mm-src.zip) [file is linked to games/agt/mmurder.zip] # moments2.exe tuid: ynz37lk0cotv42c8 Moments out of Time 2: Adventure Type by L. Ross Raszewski. Release 1 / Serial number 061113 (the Glulx game file on its own is in games/glulx/moments2.gblorb) # monday.zip tuid: 9jolgzjiuoi2c823 The Monday Adventure, an illustrated text adventure by Mikel F. Rice and Greg Stratakes. # mordred.zip tuid: 0n0yf75eg6z8mbl9 Mordred Manor, a shareware adventure by Signature Software. # mountain.zip tuid: xr7eybnit9v6qm02 Moon Mountain Adventure, by Thomas Hanlin III # mrsk.zip tuid: pgy94vsib747kyir Magic Realms: The Sword of Kasza, by James Mallette. Machine-independent .gam file and TADS runtime for DOS [file is linked to games/tads/mrsk.zip] # mst1agt.zip Detective, An Interactive MiSTing (Mystery Science Theater 3000) of Matt Barringer's AGT game "Detective", by Christopher E. Forman. This AGT conversion was written by Graeme Cree. (The original Inform version is in games/zcode/mst3k1.z5) [file is linked to games/agt/mst1agt.zip] # mst3k2.zip Mystery Science Theater 3000, Adventure 102, Reel 1. A Fable: An Interactive MiSTing of Stan Heller's GAGS game "A Fable", by Graeme Cree. [file is linked to games/agt/mst3k2.zip] # mst2snds.zip Sound package for the above; needs mst3k2.zip to play [file is linked to games/agt/mst2snds.zip] # mule.zip Space Mule, an Unexpected Encounter with the Unknown, written by Bruce David Loving. Honorable mention, 7th annual AGT game contest (1993) (source code is in games/source/agt/mule_s.zip) [file is linked to games/agt/mule.zip] # murder.zip tuid: 05tvznv0kfuyj77a Murder on Violet Island, by Stephen Claypool # mutants.zip tuid: i6a535qu4xxri1s0 Mutant Invasion, by Michael D. Wile # myth.zip tuid: 9hyb9oe6g90gzv1y Myth, an adventure based on Greek and Roman mythology, by Barry Volain. Machine-independent .gam file and TADS runtime for DOS [file is linked to games/tads/myth.zip] # narco.zip tuid: b67iuep7o6b0kxpm Narcolepsy, by Adam Cadre. Version 1.07. Archive includes the machine-independent Glulx game file plus the Windows Glulxe interpreter. (the Glulx game file on its own is in games/glulx/narco.zip) # nebula.zip tuid: 8dvrd3wkzy6unojw Nebula, a recreational text adventure by Conrad R. Button. Author's difficulty rating: Novice. This game conflicts with some mouse drivers (e.g. Logitech 5.01), so boot without a driver if some lines are missing from your screen. # nectar.zip tuid: 15us24l2cxsl1wjc The Nectar of the Gods version 2.0, by Doug Rogers. Use CAPS LOCK to enter your commands! # newcastle.zip tuid: 4fi1v6xkypdequ7c The New Castle, version 9.0. Written by Dan Gahlinger, based on Castle, written by Barry Wilks on a VAX/VMS circa 1983. (a Linux version is in games/pc/newcastle.tgz, and a Mac OSX version is in games/mac/newcastle.tgz) # newyork.zip tuid: ihjzwpjhtn9hwlau Survival in New York, a game of interactive fiction. Author unknown # nirvana.zip tuid: klt79zhm55mdllsl Nirvana, an Adventure in the World of Wimsey. Version 3.1, by Wimsey Co. # nobeer.zip tuid: ylsrinum9bop5xhy Another Lifeless Planet and Me With No Beer. Version A.3, by Dennis Drew (sequel to Marooned Again) # nomon.zip tuid: w9reyqh1uvdujswr Nomon, by Renard Dellafave "Nomon is a simple adventure game written in ASL (Adventure System Language)" # nova.zip tuid: 4kzpaculjx4r2fxf Supernova version B, by Scott Miller and Terry Nagy # odieus.zip Odieus's Quest for the Magic Flingshot, author unknown converted from LADS to AGT and "embellished" by David Malmberg (AGT source code is in games/source/agt/odieusrc.zip; an Inform port (DOS executable) is in games/zcode/odieus.zip) [file is linked to games/agt/odieus.zip] # oklib.zip Oklib's Revenge, by Sue Medley. A quest to find the King's missing staff. Solution included. Honorable mention, 6th annual AGT game contest. [file is linked to games/agt/oklib.zip] (source code is in games/source/agt/oklib_src.zip) # onehand.zip ifwiki: The_Sound_of_One_Hand_Clapping tuid: ds5ik3pompttfa7n tuid: 9pmpq8dyzriqc10i The Sound of One Hand Clapping - A Riddle in Subtlety Release 1a, by Erica Sadun. This file contains the machine-independent AdvSys 1.2 data files, source code of the AdvSys interpreter for DOS, and a DOS executable of the AdvSys interpreter. [file is linked to games/advsys/onehand.zip] # oneweek.zip tuid: fcas37p9u01i2sij One Week, a Teenage Nightmare, by Papillon. Originally entered into the LOTECH Competition. HTML TADS Windows executable. # ooze.zip tuid: iw82dz0icsgn8ihy Ooze - Creepy Nites. DOS executable of an adventure by Guy Henkel and H.J. Brandle. # ozcollection.zip tuid: rwfjlv4h0qxip031 tuid: 1vl96hksvsc8jtog tuid: 2cq0kdl02oyss86e tuid: qjkj412z1ap0ivvy tuid: hy03825yt5z7rxdj tuid: j58b9urofhghu0e3 tuid: 2l14a8osac30wcmz Dorothy and Ozma Productions' Oz Game Collection: - My Adventure in Oz - Dot and Tot of Merryland - The Wonderful Wizard of Oz - My Adventure in Mo - The Magic Cloak of Noland - Return to Oz (a rewrite of U.S. Gold's C64 game) # pag.zip tuid: g198rwyxu7vfrxte Mission's End, A Personalized Adventure Sample by L.R. Nogg. a playable demo of what an adventure with your and your friends' names compiled in would look like # palace.zip tuid: pvgj34bqstv3xikt Palace Adventure, by John Olson # pan.zip tuid: 82grxdsnnngopk2t Panatubo I, The Search for the Lost Shrine, by Tom DeCillis. A text adventure without a text parser -- all input is done using buttons and icons. Windows 3.1 executable. # parade.txt tuid: wmk9ipzv1qmgspor Solution to Everybody Loves a Parade, a commentary on the genesis and development of the game, and some programming tips for TADS beginners, by Cody Sandifer. [file is linked to games/mac/Parade.comment.txt, to games/tads/Parade.comment.txt, and to solutions/Parade.comment.txt] # paradeDOS.zip tuid: wmk9ipzv1qmgspor Everybody Loves a Parade release 2.3, by Cody Sandifer. DOS executable. (a Windows executable is in games/pc/paradeWin95.zip, a Macintosh executable is in games/mac/Parade.sit.hqx, a machine-independent TADS game file is in games/tads/Parade.gam) # paradeWin95.zip tuid: wmk9ipzv1qmgspor Everybody Loves a Parade release 2.3, by Cody Sandifer. Windows executable. (a DOS executable is in games/pc/paradeDOS.zip, a Macintosh executable is in games/mac/Parade.sit.hqx, a machine-independent TADS game file is in games/tads/Parade.gam) # pcu10.zip tuid: m80jfuxzhsaanewf PC University: An Everyday Nightmare, version 1.0. TADS adventure by Neil deMause. Machine-independent .gam file and TADS runtime for DOS [file is linked to games/tads/pcu10.zip] (MacWesleyan, the Macintosh version, is in games/mac/MacWes10.sit.hqx) # pearl.zip Quest for the Black Pearl version 1.5, by Ralph W. Varble. Your old professor tells you where to find the fabled black pearl; find it before the volcano erupts. Honorable mention, 6th annual AGT game contest. [file is linked to games/agt/pearl.zip] # phantom.zip tuid: c0pejvxxardjstn4 The Phantom's Revenge, by Temple Software # philip.zip The Battle of Philip against the Forces of Creation. Honorable mention, 3nd annual AGT game contest. (AGT source code is in games/source/agt/phil-src.zip) [file is linked to games/agt/philip.zip] # photo201.zip Photopia, by Adam Cadre. Version 2.01 (23 March 2002) / Serial number 10274 Archive includes the machine-independent Glulx game file plus the Windows Glulxe interpreter. (a Z-Code game file is in games/zcode/photopia.z5, and the original competition entry is in games/competition98/inform/photopia/photopia.z5) [file is linked to games/glulx/photo201.zip] # photopia.exe tuid: ju778uv5xaswnlpl Photopia, by Adam Cadre. Version 1.22 (24dec98) / Serial number 9089 (a machine-independent game file is in games/zcode/photopia.z5, the original competition entry is in games/competition98/inform/photopia/photopia.z5) # pill.exe ifwiki: A_Sugared_Pill tuid: 92r2r4jp050uhzcm A Sugared Pill, version 1.2, by Colin Borland. (a machine-independent TADS version is in games/tads/pill.gam) # pilot.zip The Pilot or A Flight into Fantasy, another exercise in hyperactive hijinks from The Adventure Game Jockey. Playable demo (about 1/3 of the game). (AGT source code is in games/source/agt/pilotsrc.zip) [file is linked to games/agt/pilot.zip] # plsg.zip "Painless Little Stupid Games", a collection of five small Alan games ("Dinnertime", "To Get To The Other Side", "They're After You!", "Mazemapper" and "The Mean Story"), by Bob Reeves. Includes Alan data files and MS-DOS interpreter executable. [file is linked to games/alan/plsg.zip] # pp20.zip Pastoral Pitfalls 2.0, an AGT adventure in which the player takes on the role of a Lutheran minister. Written by Guy M. Marquardt. [file is linked to games/agt/pp20.zip] # pork.zip PORK I: The Great Underground Sewer System (version -4.26/1), a parody of Zork I by David Malmberg, written with AGT (source code to this game is in games/source/agt/pork-src.zip) [file is linked to games/agt/pork.zip] # pork2a.zip PORK II, The Gizzard of Showbiz, a parody of Zork II by Bill Larkins (AGT source code is in games/source/agt/pork2src.zip) [file is linked to games/agt/pork2a.zip] # portal.zip The Star Portal, a science fiction adventure game suggested by the Damon Knight short story "Ticket to Anywhere", version 1.03 by Michael Detlefsen. DOS executable and a walkthrough. (AGT source code of version 1.01 is in games/source/agt/portal_s.zip) [file is linked to games/agt/portal.zip] # pquest.zip tuid: nzvdpx9zu3yvfjkf Pervo Quest; loot, kill, and rape as much as you can; by StoereSOFT. Windows executable; needs VBRUN100.DLL, the Visual Basic version 1 runtime library. # pquest1.zip tuid: bifcfkkxxo5034ta Pizza Quest I: Cruisin for a Bruisin, by C.K. # psionics.zip tuid: r6bt4nsjzk7gxxi9 Psionics, a text and graphic sci-fi RPG adventure # pulsar7.zip tuid: tbrvwzmvgmmnavhl Escape from Pulsar 7, by Brian Howarth and Wherner Barnes # quatt.zip Trouble at the Quatt Wunkery, written by Richard Novak in Borland Turbo Basic. # quest2.zip tuid: 1ydhxyqqsc1k2e5t Quest 2, a text adventure / RPG by Tony Relyea. # race13.zip tuid: c1md8z9tnw1nc8yt The Great Archeological Race! version 1.3. TADS adventure by John LaBonney (a Mac executable is in games/mac/race13.sit) # raiders.zip tuid: aprs0ei20duqe5tq Raiders of the Star Temple, by Conrad Button. # recovery.zip The Game of Recovery; an Allegorical Adventure by Daniel J. Pallotta. Version 1.03; written with AGT. Honorable mention, 7th annual AGT game contest. [file is linked to games/agt/recovery.zip] # redplan.zip ifwiki: Red_Planet tuid: cx7vj9k4w8wjmm2z Red Planet version 2.0, recreational text adventure by Conrad R. Button. Author's difficulty rating: Advanced. This game conflicts with some mouse drivers (e.g. Logitech 5.01), so boot without a driver if you encounter "Illegal function call in line 29300 in module REDPLAN at ..." # reruns.zip Reruns Again version 1.3, by Neil Sorenson. You are trapped in a world made of television reruns. (Isn't that Gilligan, the Bradys, and the crew of the Enterprise?). Honorable mention, 6th annual AGT game contest. [file is linked to games/agt/reruns.zip] # returncc.zip tuid: 4debev9jfo0rvt9a tuid: 22cmst7rxuq5x7qa The Return to the Colossal Cave, a sequel to Colossal Cave by Thomas W. Penner. Originally released as shareware but now made freely available. Note: Runs under DOS and Windows 9x, but does not run under Windows NT/2000. # rimworld.zip tuid: 5d5ds7cc8av7kbck Rimworld version 2.11, interactive SF by Russel A. Duderstadt # ring.zip Der Ring des Nibelungen, a text adventure based on the operas of Richard Wagner, by Michael R. Harris. Honorable mention, 2nd annual AGT game contest. (AGT source code is in games/source/agt/ring-src.zip) [file is linked to games/agt/ring.zip] # rockstar.zip tuid: 31c6fiu6iq57tg1a Rock Star Simulator, a multiple choice adventure game, by Wizard Games. Note: Only the first half of this game is free. If you want to continue, you must register for US$20. # rspace.zip tuid: exrensummvpsg5hc R-Space I: Viktor's Escape 1.0, by Ed T. Toton III. # rubicon.zip tuid: ca2xbwuc7beimydk Avenger of Rubicon, by Conrad Button. # runcy.zip tuid: hd7cgio8vy5uo248 Runcibal Quest version 2.0, by Tim Ward # rylvania.zip The Horror of Rylvania, by D. A. Leary for ADVENTIONS. Playable DEMO v1.0. (for the full version see games/adventions/adventions.zip) [file is linked to games/adventions/pc/rylvania.zip] # sabotage.exe ifwiki: Sabotage_on_the_Century_Cauldron tuid: 5jp4nepsurm2aacf Sabotage on the Century Cauldron, release 1.1, by Thomas de Graaff. (the original competition entry is in games/competition2005/tads2/sabotage/sabotage.gam and a machine-independent TADS version is in games/tads/sabotage.gam) # saltern.zip Eight homebrew TRS-80 text adventures, converted to MS-DOS, by Layne K. Saltern. The games are Agent, Agent II: Silenced, Crypt of the Abbeys, Fall of Voyageur, The Fluorescent Jungle, Madness, The Snow Queen, and Starstruck. # sanctuar.zip tuid: aj49e4zmd70ohnep Sanctuary version 2.0, recreational text adventure by Conrad R. Button. Author's difficulty rating: Master. # saturns_child.zip Saturn's Child, release 1.0, by Jerry Ford. Machine independent .gam file and Windows executable. [file is linked to games/tads/saturns_child.zip] # savannah.zip tuid: pwyjp54iubdq70p0 Sunset Over Savannah, An Existential Vacation, by Ivan Cockrum. Version 1.0.4, 8/2/98. (a machine-independent TADS version is in games/tads/savannah.gam, a Mac version is in games/mac/Sunset_Over_Savannah.hqx, and the original competition entry is in games/competition97/tads/savannah/savannah.gam) # savepton191.zip tuid: x8ai96w31jkizy4n Save Princeton version 1.91 for DOS by Jacob Solomon Weinstein and Karine Schaefer # scavenger.zip tuid: ii7j0kliujc4k8wf Scavenger: Night's Edge interactive fiction, by Quintin Stone. Version 1.2, Windows executable. (the original competition entry is in games/competition2003/tads2/scavenger/scavenger.gam and a machine-independent TADS version is in games/tads/scavenger.zip) # scloud.zip tuid: t8zc0smsrsxv6avm The Silver Cloud, an interactive short story. Its author wishes to remain anonymous. # serenia.td0 tuid: ag3hyv123dhr0rkv Adventure in Serenia, an illustrated text adventure (CGA). Non-standard 160K PC boot diskette (sector size varies) in TELEDISK format: get TELEDISK (download-tools/pc/teled212.zip), write serenia.td0 back to a double density (360K) 5.25" diskette, and boot from this diskette. If your computer just stops then, press Enter and the game should start. # shelbypc.zip tuid: ehgrdmftq2kj7cci The Light: Shelby's Addendum. Quest Adventure #3, by Colm A. McCarthy. Version 2.1, release 19960901. (a Macintosh executable of this game is in games/mac/Shelby.sit.bin and in games/mac/Shelby.sit.hqx, a system-independent TADS .gam file in games/tads/shelby.zip) # sherwood.zip Adventures in Sherwood, An Interactive Adventure Simulation by Charles Williams. A D&D type adventure, complete with melee. You, Robin Hood, must rescue Marion from the Sheriff of Nottingham. Honorable mention, 5th annual AGT game contest. [file is linked to games/agt/sherwood.zip] # shifter.zip tuid: x6xzc6xb5o6corsy Shape Shifter Adventure! written by Eric Colomb. (An archive containing just the AGT game files is in games/agt/Shifter.zip) # shrapnel.exe ifwiki: Shrapnel tuid: 82mn545s8bt3csa4 Shrapnel, by Adam Cadre Version 1.01 (12 February 2000) / Serial number 9504 (a machine-independent zcode game file is in games/zcode/shrapnel.z5) # skiadven.zip tuid: z4nxmu7n21vtd2z6 Ski Adventure, written in TADS by John LaBonney. # skull.zip tuid: 36xhu02ea8bp2ww0 Skullduggery - Adventures in Horror version 3.1 (01oct89) by David Jewett. Uploader's comment: "A very nice adventure set around an old smuggler's mansion. Basic verb-adj-noun-prep-adj-noun parser, but with a unique on-screen mapping system. Worth a look." # skyland4.exe tuid: l2okii6lgtvmvxlq Skyland's Star version 4.0, by Daniel Leon Berke and Matthew Engle, original concept by Jeremy Cavaterra # slackerx.zip tuid: mu8py0ovp7u6wfup Slacker X, a scatological breakthrough in adventure gaming, by The Velvet Jester. DOS executable of an Inform game. Release 1 / Serial number 971009 (a machine-independent zcode game file is in games/zcode/Slackerx.z5) # sleuth.zip tuid: 7cazwrttbk5we195 Sleuth version 4.45, by Eric N. Miller. You move around the map of the house with the cursor keys, but you solve this murder mystery with conventional text commands. # sngtn153.zip tuid: y7wuc72wqpx5dh2n Songtan: The Next Morning, version 1.53. # softporn.zip tuid: iumkhjn240gq59ws Softporn Adventure version 2.5, rewritten by Gary Thompson after the Apple II original by Chuck Benton. Benton's original was the predecessor of Leisure Suit Larry I. (The original is in games/appleII/softporn.zip, and an Inform port is in games/zcode/softporn.zip) # softporp.zip tuid: iumkhjn240gq59ws Another version of Chuck Benton's Apple II SoftPorn Adventure (which later became Leisure Suit Larry I), rewritten by Paul Schlyter in Turbo Pascal 3.0 for CP/M and DOS. DOS executable and Pascal source code. (The original is in games/appleII/softporn.zip) [file is linked to games/source/softporp.zip] # soggy.zip Shades of Gray, An Adventure in Black and White; 7 authors. Winner of the 6th annual AGT game contest. (pop-up hints are in solutions/pophints/sogpop.zip) [file is linked to games/agt/soggy.zip] # soggy97.zip Shades of Gray, An Adventure in Black and White; 7 authors. Written with AGT. The archive includes pop-up hints. This is the final release of Shades of Gray (January 1997). [file is linked to games/agt/soggy97.zip] # sos.zip Son of Stagefright - A Pleasant Day at the Theater in Three Paranatural Acts, by Mike McCauley. This game won the 3rd Annual AGT Game Writing Contest. (A Macintosh executable is in games/mac/sos.sit, AGT source code is in games/source/agt/sos-src.zip) [file is linked to games/agt/sos.zip] # spatent.zip The Spatent Obstruction, version 2.55. An Interactive Novel by Christopher Canavan. [file is linked to games/agt/spatent.zip] # spy1_0.zip tuid: r7b0wqal55cwzyjv J.D. Spy, version 1.0, by Michael Jacobs. Part puzzle game, part text adventure about an international conspiracy. # squyn15.zip The Squynchia Adventure version 1.5, by M. & T. Frank, converted from LADS to AGT by David Malmberg. File contains compiled AGT game files, a DOS interpreter (version 1.5 beta), and a walkthrough. (source code of this game is in programming/agt/agtmastr.zip; a different version is in games/source/agt/squynch.zip) [file is linked to games/agt/squyn15.zip] # stag.zip tuid: 7moacghk8b6c08bb Stellar Agent, by Robert Kraus. Originally available by mail order, but now released as freeware by the author. # starship.zip Starship Columbus version 1.2, by Gary McGath. Machine-independent AdvSys data file and DOS executable of the interpreter AdvInt. This game is Shareware; at some point it requires you to send $10 to the author so you can continue playing the game. [file is linked to games/advsys/starship.zip] # station.zip tuid: rnzcccdbydg488ce The NASA Orbital Observatory Adventure, a mini-adventure by Tony Martin. # stiffy2.zip The Incredible Erotic Adventures of Stiffy Makane! version 2.0. AGT adventure by Mark Ryan [file is linked to games/agt/stiffy2.zip] # stone.exe Search for the Sacred Stone, version 0.33, by Mikel Rice. # storms.zip Storms I, An Interactive Mystery by Ryan Burrus. Release II / Version 5.50: Shareware Release. Honorable mention, 4th annual AGT game contest. (AGT source code is in games/source/agt/storms-s.zip) [file is linked to games/agt/storms.zip] # stranded.zip tuid: v3yjv68j45i3apr3 Stranded version 1.0, written by Jim Bayers. (a machine-independent TADS .gam file is in games/tads/stranded.gam) # strange.zip ifwiki: Strange_Days tuid: 6hifrlywljpduvk1 Strange Days, by Kunafits. Part of the collaborative Reality-On-The-Norm series. The zip file contains an interpreter executable and two data files; type 'play strange' to run the game. # strykr10.zip tuid: mhu2m97mifybgsgo Star Stryker, by Yang Liu. DOS executable and Pascal source code. # stupid.zip tuid: rq13ecitsohw0flm Quest to Verona... When Stupidity Strikes! Simple MS-DOS batch file adventure. # submarin.zip tuid: 6kiphne28zd1yshw The Nuclear Submarine Adventure version 1.53 by Steven Neighorn (a TRS-80 BASIC version is in games/trs80/nsub.ba) # susan.zip Susan (A Lustful Game), by Bill Larkins; R-rated by author. Honorable mention, 2nd annual AGT game contest. (AGT source code is in games/source/agt/susan_s.zip) [file is linked to games/agt/susan.zip] # t-zero.zip tuid: u8qqrwutdugkexpr t-zero version 1.04, including the missing hint file, by Dennis M. Cunningham. # tamoret.zip Tamoret, The Adventure to the Fourth Dimension, by Michael J. Lyons. Honorable mention, 2nd annual AGT game contest. (AGT source code is in games/source/agt/tamoret-s.zip) [file is linked to games/agt/tamoret.zip] # tanis.zip tuid: 3x43ima5e1ervpzm Tanis v1.1, by "Bosskey Productions", a text and graphics adventure. # tark.zip The Adventure of Tark Simmons, Priestess of the First Church, in her battle against The Demon of Dark Desire, by W.P. Kegelmeyer. Honorable mention, 2nd annual AGT game contest. (AGT source code is in games/source/agt/tark_s.zip) [file is linked to games/agt/tark.zip] # tempest.zip The Tempest, an Adventure Game by David R Grigg based on The Tempest by William Shakespeare, version 21jul92. Honorable mention, 6th annual AGT game contest. [file is linked to games/agt/tempest.zip] # terror.zip tuid: m9zuegbvpv6p3xi5 Terror in the Ice Caves version 1.52, by Steven Neighorn # tess.zip tuid: 0u4eqnk37mohejhu Beyond the Tesseract version 2.0p, by David Lo. (Source code is in games/source/tess.tar.gz) # the-game.zip "Whatever We Decide To Call This Game" by The Three Engineers: Joel Finch, Glen Henville and little bits by Matthew Newbery. Your first day at Tumbulgum University (must be in Australia). Honorable mention, 4th annual AGT game contest. (AGT source code is in games/source/agt/thegame-s.zip) [file is linked to games/agt/the-game.zip] # thenightbeforethebloodmoon.zip tuid: 2n0ytsce023hx75 The Night Before the Blood Moon, by raazberry. (a MacOS version is in games/mac/thenightbeforethebloodmoon.zip) # thief.zip tuid: n94uu9ol312js8rt Thief's Adventure, by J Soft Co # thuria.zip tuid: w38fa61b5nki3fma The Dungeons of Thuria, version 1.0, by Brian Lingard. Old style adventure using a simple parser. Archive includes a console mode Windows executable as well as Unix and Windows source code and cheat files. [file is linked to games/source/thuria.zip] # thypt-se.exe tuid: jn3lb8upzjrwbmmm THYPT - The Penultimate Adventure, a text adventure written in QBasic by THYPT. Self-extracting executable. # timetrav.zip tuid: o0dljdnk18c1ovqk Time Traveler version 2.0, recreational text adventure by Conrad R. Button. Author's difficulty rating: Expert. This game conflicts with some mouse drivers (e.g. Logitech 5.01), so boot without a driver if you encounter "Illegal function call in line 29300 in module TIMETRAV at ..." # titanic.zip tuid: bgoanlhn58iukzp5 Beyond the Titanic, by Scott Miller (Apogee) # tja.zip The Jeweled Arena version 1.0, AGT adventure by David S. Raley with pop-up hints. Winner of the 7th annual AGT game contest. [file is linked to games/agt/tja.zip] # toho.zip Toho Academy, an illustrated AGT adventure by Simon Barber. Honorable mention, 7th annual AGT game contest. [file is linked to games/agt/toho.zip] # tomb.zip tuid: r7gsw9b3icy1su4g The Tomb of the Ancient Pharaohs, version 3.1 by Anne T Brenner # tommanor.zip tuid: ybkppk73a3f7399u Tommy's Manor, a version of Stoneville Manor from Tommy's Toys # tossed.zip Tossed into Space: Dr. Schmidt Goes Home, by Graeme Cree, short SF adventure for beginners. DOS executable, AGT source code, and a complete walkthrough. This version was slightly modified for widespread circulation; the original was called Lost in Space (see lostinsp.zip). [file is linked to games/agt/tossed.zip and to games/source/agt/tossed.zip] # treasure.zip ifwiki: Eye_of_the_Inca ifwiki: Perils_of_Darkest_Africa ifwiki: Revenge_of_the_Moon_Goddess tuid: 61egg3w4kkde6p1z tuid: pvbbuln03n1aa0jl tuid: 3c961j3cbtoylaqf Tales of Treasure 3.0; three text adventures featuring a search for treasure, by John Olsen: - Perils of Darkest Africa - Revenge of the Moon Goddess - Eye of the Inca # trilogy.txt tuid: wqxuf9ayjmxaruel tuid: gtg3nz2j9si89dbo tuid: 5y4sudvwgblny675 Description of trilogy.zip # trilogy.zip ifwiki: Doppy_&_Pru's_Summer_Holiday ifwiki: Doppyworld ifwiki: Asylum_(Follow_the_Cheese_and_Pickle_Sandwich) tuid: wqxuf9ayjmxaruel tuid: gtg3nz2j9si89dbo tuid: 5y4sudvwgblny675 Three adventure games (Doppyworld, Asylum, Doppy and Pru's Summer Holiday), by A.J.Shepherd (The Doppelganger) # triune.zip tuid: 9pusb93mtxq2knrs Triune, by Papillon. HTML TADS Windows executable. (the original competition entry is in games/competition2001/tads/triune/triune.gam) # tsquared.zip TimeSquared, Chapter One: Centroplis, by Bert Lee. Honorable mention, 6th annual AGT game contest. (AGT source code is in games/source/agt/tsquar-s.zip) [file is linked to games/agt/tsquared.zip] # uadvent.zip Underground Adventure, version 3.72, by Mike Pontillo. # underhill.zip tuid: 10mjw6o54wzgodcr Underhill version 2.2 (April 1988) by Ian Morton. DOS executable. # underoos.zip tuid: 055wty792vfyamss The Underoos that ate New York! by Gerry Kevin Wilson (a machine-independent TADS .gam file is in games/tads/underoos.gam, a Macintosh executable is in games/mac/underoos.sit) # unnk1v30.zip Unnkulian Underworld: The Unknown Unventure version 3.0 by D. A. Leary. [file is linked to games/adventions/pc/unnk1v30.zip] # unnk2v30.zip Unnkulian Unventure II: The Secret of Acme version 3.0 by David M. Baggett. [file is linked to games/adventions/pc/unnk2v30.zip] # unnkhz10.zip Unnkulia One-Half: The Salesman Triumphant, plus a playable demo of Unnkulia Zero: The Search for Amanda. Both are version 1.0, by D. A. Leary. [file is linked to games/adventions/pc/unnkhz10.zip] # urban1.zip tuid: ddj73b8bnhevgy9e Urban Cleanup, a TADS Sci-Fi adventure by Philip Dearmore. Machine-independent .gam file and DOS executable. [file is linked to games/tads/urban1.zip] # uriquest.zip tuid: 661p9gombf81vc18 URI Quest, by Jeff Carroll. A text and graphics adventure. # v2.zip tuid: koryc2l79jexavf3 Virtua School, a Choose-Your-Own-Adventure (CYOA) type game by Dana LoDico and Josh Noe. You play a student on his first day at a new American high school. # valsharg.zip tuid: 8pvqyqu4rqmtckk4 The Valshar's Lair, by Luis David Arranz Perez, in both Spanish and English versions. Escape from the Valshar prison cell in which you're trapped, waiting to be sacrificed. [file is linked to games/pc/spanish/valsharg.zip] # vgame.exe tuid: ywwlr3tpxnktjasd Varicella, by Adam Cadre Version 1.14 (31 August 1999) / Serial number 9339 (an machine-independent zcode game file is in games/zcode/vgame.z8) # voodoo.zip tuid: 6tyxnsem5kwzjgyf Voodoo Girl: Queen of the Darned, by Andrew Baker. A text and graphics adventure. # wadewar3.zip tuid: eipoymlzqmu5ps9h The Wade Wars: Book III - nevertheless the first release in the Wade Wars series, by Jim Fisher. Rating: beginner to intermediate. Originally released as shareware but now made freely distributable by Jim. (a Z-code version rewritten in 2000 is in games/zcode/wadewar3.z5) # win-lock.zip tuid: j1qv39w1ucnlhnms Lock and Key, version 1.12, by Adam Cadre. The archive includes the game, a Windows interpreter for it, and a batch file to run the game. # winadv21.zip tuid: fft6pu91j85y4acv 550 points version of Colossal Cave by David Platt (1979). Ported to Unix C by Ken C. Wellsch (1984), and then ported to MS Windows by Wolfgang Strobl (1992). Combined DOS and Windows executable version 2.1. (source code by Ken C. Wellsch is in games/source/adv550s.zip) # wincow.zip tuid: 9tdt2v4xmdom7ku2 Cow V: The Great Egg Quest, by Bovine Software. Windows executable. # wizards-castle.zip tuid: 5ee3nxfcwzzb9w1d Wizard's Castle, published in the July/August 1980 issue of Recreational Computing Magazine. Originally written by Joseph R. Power, and updated for Microsoft BASIC by J.F. Stetson. (source code is in games/source/basic/wizard.zip) # wombat.zip tuid: fx7ctjihb3fi6zh3 The Golden Wombat of Destiny version 1.2, by Huw Collingbourne # world106.zip tuid: crih2j6niodqy5vj World version 1.06, by J. Doug McDonald. This version displays a status line and can save to different files, but cannot overwrite existing save files. # world107.zip tuid: crih2j6niodqy5vj World version 1.07, by J. Doug McDonald. This version has no status line and always saves to file WORLD.SAV, but it can overwrite it. (Source code to this version is in games/source/worldsrc.zip; an Archimedes port is in games/archimedes/world.spk; an Amiga port is in games/amiga/World_1.07.lha; a Macintosh port is in games/mac/World107.sit) # worlds.exe ifwiki: Worlds_Apart tuid: 1aliwzro4e48mdlt Worlds Apart, an Interactive Fugue, Version 3.0, written by Suzanne Britton. Windows self-extracting executable. (a machine-independent TADS game file is in games/tads/worlds.zip) # wormhole.zip tuid: e1n9yoa5smzjtvpt Wormhole: The Beginning release 1.0, a TADS (and WorldClass) introductory adventure by Philip Dearmore (introductory meaning promotional, I think). Machine-independent .gam file and DOS executable. [file is linked to games/tads/wormhole.zip] # wraith.zip Wraith Blaster version 1.0, by Ken Dibble. A text based space trader game: earn money, become master trader, and find a place to retire. Honorable mention, 6th annual AGT game contest. (AGT source code is in games/source/agt/wraithsrc.zip) [file is linked to games/agt/wraith.zip] # wuz.zip tuid: eaowoyvbjrfeh7nn WUZ, by Wayne McWilliams. WARNING: Contains adult content. # xanth.zip A Journey into Xanth version 1.2 by Neil Sorenson, based on the works and characters of Piers Anthony. Walkthrough and maps included. Honorable mention, 6th annual AGT game contest. [file is linked to games/agt/xanth.zip] # xfer.zip Xfer, by Serprex. # yastag.zip tuid: brq0sgfzooxw80la Yet Another Silly Text Adventure Game: Quest of Yogurt by Robert Kwong, Burton Lee, and Dennis Ng. Verily, verily! It's a text adventure insofar as it writes out text, but your interaction is limited to answering Y/N questions. # yoshi.zip tuid: 95hay3q9l40lyxyv Yoshi's Birthday, a text adventure written in QBASIC by Chris Kugler. Version 4.0, compiled executable. # zan.zip tuid: 6hraextnlpe3wwzu Treasury of Zan, by Richard Murchy. Originally available via mail order, now made freely distributable by the game's author. # zanfar.zip Zanfar, an AGT adventure by YAK (Your Adventure Kreator) [file is linked to games/agt/zanfar.zip] # zeroDOS.zip tuid: nzydrfu1rl2qkuop Zero Sum Game, an Exercise in Fantastic Futility, Release 2, by Cody Sandifer, for MS-DOS. (a machine-independent TADS .gam file is in games/tads/zero.gam, a Mac version is in games/mac/zero.sit.hqx, a Windows version is in games/pc/zeroWin95.zip, and the original competition entry is in games/competition97/tads/zero/zero.gam) # zeroWin95.zip tuid: nzydrfu1rl2qkuop Zero Sum Game, an Exercise in Fantastic Futility, Release 2, by Cody Sandifer, for Windows. (a machine-independent TADS .gam file is in games/tads/zero.gam, a Mac version is in games/mac/zero.sit.hqx, a DOS version is in games/pc/zeroDOS.zip, and the original competition entry is in games/competition97/tads/zero/zero.gam) # zork_81.zip tuid: 4gxk83ja4twckm6j Windows 64-bit executable of Jeff Claar's C++ port of the 1981 MDL version of Zork, compiled by Kroma. # monster.zip tuid: hbnpqp3s6xrfgfta Monster Rally, by Charles A. Crayne and Dian Crayne. Beta Version A. For DOS. # MarthasBigDate.exe tuid: j4tux07hmgd36cid Martha's Big Date, version 3.0 (February 2024 update), by Mary Potts, based on a fan-fiction series written for Lois and Clark: The New Adventures of Superman. (a machine-independent TADS game file is in games/tads/MarthasBigDate.t3) # gnome.zip tuid: 5hdwldttesn3qnn8 Gnome Ranger, by Level 9. # ingrid.zip tuid: wxvbi0yvgmcwkchd Ingrid's Back, by Level 9. # jewelsdark.zip tuid: 42b18ov4c4ao88za tuid: zjivkumr48f0zbqa tuid: 0odl661ptrlyo1ld Jewels of Darkness (compilation), by Level 9. - Colossal Adventure - Adventure Quest - Dungeon Adventure # knightorc.zip tuid: laiyfhqfopw0x9r6 Knight Orc, by Level 9. # lancelot.zip tuid: sv2ogva4urs43jwi ifwiki: Lancelot Lancelot, by Level 9. # scapeghost.zip tuid: zfis82bb2nl9t4rp Scapeghost, by Level 9. # silicondreams.zip tuid: 6lgu6t1f65qrdf7o ifwiki: Snowball tuid: zr48drl7ctjw0v9a ifwiki: Return to Eden tuid: ohwkcbpfdtjrzrz6 ifwiki: The Worm in Paradise Silicon Dreams (compilation), by Level 9. - Snowball - Return to Eden - The Worm in Paradise # timemagik.zip tuid: aa6m5ycux2y5iwuk ifwiki: Lords of Time tuid: yrdxe16idkn87bo8 ifwiki: Red Moon (by Level 9) tuid: 9xifpt8k3n3s4ky5 ifwiki: The Price of Magik Time and Magik (compilation), by Level 9. - Lords of Time - Red Moon - The Price of Magik # hobbit.zip tuid: 6dzy6mc93tf0nzfs ifwiki: The Hobbit The Hobbit, by Melbourne House. # fotr.zip tuid: tpagbmkmud7cl3uz Fellowship of the Ring, by Melbourne House. # mordor.zip tuid: fvvyotspkgrb223k Shadows of Mordor, by Melbourne House. # crack.zip tuid: 96iqbghvbdgpjqx4 Crack of Doom, by Melbourne House. # f451.zip tuid: nongg6knn0zr64 Fahrenheit 451, by Telarium. # BOARDWLK.EXE tuid: ww77ke5vaibvzq1g Boardwalk, by John H Doolittle. Used in his 'Scientific Thinking in Psychology' class at California State University, California. Written circa 1990, updated until 1996, source code released in 2023. Requires MS-DOS. (Turbo BASIC source code is in games/source/basic/BOARDWLK.BAS) # CAVE.EXE tuid: 479otv48jibgo9m0 Cave of the Troll, by John H Doolittle. Used in his 'Scientific Thinking in Psychology' class at California State University, California. Written circa 1990, updated until 1996, source code released in 2023. Requires MS-DOS. (Turbo BASIC source code is in games/source/basic/CAVE.BAS) # CURSED.EXE tuid: mfg8t7exzc1ys7mi Cursed Castle, by John H Doolittle. Used in his 'Scientific Thinking in Psychology' class at California State University, California. Written circa 1990, updated until 1996, source code released in 2023. Requires MS-DOS. (Turbo BASIC source code is in games/source/basic/CURSED.BAS) # FARMTOWN.EXE tuid: htqw14nw7vurp7zq Farmtown, by John H Doolittle. Used in his 'Scientific Thinking in Psychology' class at California State University, California. Written circa 1989, updated until 1996, source code released in 2023. Requires MS-DOS. (Turbo BASIC source code is in games/source/basic/FARMTOWN.BAS) # HANGTOWN.EXE tuid: 8aqv58728w6msoy0 Hangtown, by John H Doolittle. Used in his 'Scientific Thinking in Psychology' class at California State University, California. Written circa 1989, updated until 1996, source code released in 2023. Requires MS-DOS. (Turbo BASIC source code is in games/source/basic/HANGTOWN.BAS) # MIDNIGHT.EXE tuid: wd0zoqpbfquajzck Midnight Emergency, by John H Doolittle. Used in his 'Scientific Thinking in Psychology' class at California State University, California. Written circa 1990, updated until 1996, source code released in 2023. Requires MS-DOS. (Turbo BASIC source code is in games/source/basic/MIDNIGHT.BAS) # PIRATE.EXE tuid: url6d1j3aj61qmhp Pirate Island, by John H Doolittle. Used in his 'Scientific Thinking in Psychology' class at California State University, California. Written circa 1989, updated until 1996, source code released in 2023. Requires MS-DOS. (Turbo BASIC source code is in games/source/basic/PIRATE.BAS) # TOYLAND.EXE tuid: g98iuxste2vkbij Toyland, by John H Doolittle. Used in his 'Scientific Thinking in Psychology' class at California State University, California. Written circa 1990, updated until 1996, source code released in 2023. Requires MS-DOS. (Turbo BASIC source code is in games/source/basic/TOYLAND.BAS) # UPTOWN.EXE tuid: xte910606jhvydau Uptown, by John H Doolittle. Used in his 'Scientific Thinking in Psychology' class at California State University, California. Written circa 1990, updated until 1996, source code released in 2023. Requires MS-DOS. (Turbo BASIC source code is in games/source/basic/UPTOWN.BAS)