# Advent-r5.inf Adventure aka Colossal Cave, the original 350 points version ported to Inform by Graham Nelson, based on Dave Baggett's TADS reconstruction "Colossal Cave Revisited". Release 5 / Serial number 961209 # Aug4Source-r3.zip tuid: cpwktis6qwh9ydn8 Source code for Augmented Fourth, release 3, written by Brian Uri. # kitten-r7.tar.gz tuid: kxvfs295b8adixqu Source code for robotfindskitten, a Zen Simulation. Originally written by Leonard Richardson, and converted to Inform by David Griffith. Release 7. # lecture-r1-2014.txt Source code for Lecture Feature, by Paul Equinox Collins. # six_source-r4.zip ifwiki: Six Source code for Six, release 4, by Wade Clarke. # ZorkI7Source-r3.txt Zork: A Computerized Fantasy Simulation Game. This is the more or less public domain version of the original MIT Zork, ported to Inform 7 by Dean Menezes. Release 3 / Serial number 080504 # SherlockIndomitable-r1.txt tuid: qqcypgszy8a48nsn ifwiki: Sherlock Indomitable Inform 7 source code for Sherlock Indomitable, by Brian Rushton. Made available under the (CC BY 3.0 US) licence. (a compiled version is in </if-archive/games/springthing/2018/#SherlockIndomitable.gblorb>) # GrooverlandSource-r4.txt tuid: hns325nqsfp9q8wk Inform 7 source text for Grooverland, release number 4, by Brian Rushton. # The_Origin_of_Madame_Time-r1.zip tuid: o1vxrdu6kmr3sce The Origin of Madame Time, by Brian Rushton. Release 1 / Serial number 181010. [a compiled version is in </if-archive/games/competition2018/The Origin of Madame Time/#The_Origin_of_Madame_Time.gblorb>] # Color_the_Truth.txt tuid: a746d3agtfizlx0x Color the Truth, by Brian Rushton. Release 2. # Absence_of_Law-r1.txt tuid: keqvw9c8p73wzizf Absence of Law, release 1, by Brian Rushton. (a compiled version is in </if-archive/games/competition2017/Absence of Law/>) # why-pout-r2.zip tuid: uj0wxntuanf3md4 Why Pout?, by Andrew Schultz (as "Mick Stupp"). Release 2 / Serial number 241018. Contains story file, map, walkthrough, and Inform 7 source code. (the original competition entry is in </if-archive/games/competition2024/#Games/why-pout.zip>) # why-pout-r3.zip tuid: uj0wxntuanf3md4 Why Pout?, by Andrew Schultz (as "Mick Stupp"). Release 3 / Serial number 241022. Contains story file, map, walkthrough, and Inform 7 source code. (the original competition entry is in </if-archive/games/competition2024/#Games/why-pout.zip>)
Name | Last modified | Size |
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Parent Directory | - | |
ZorkI7Source-r3.txt | 2008-05-04 21:58 | 282K |
why-pout-r3.zip | 2024-10-23 04:55 | 642K |
why-pout-r2.zip | 2024-10-18 21:19 | 638K |
The_Origin_of_Madame_Time-r1.zip | 2019-05-27 16:01 | 24K |
six_source-r4.zip | 2014-07-14 13:45 | 204K |
SherlockIndomitable-r1.txt | 2023-03-16 00:59 | 514K |
lecture-r1-2014.txt | 2014-08-18 16:05 | 160K |
kitten-r7.tar.gz | 2013-04-12 22:31 | 35K |
Index | 2024-11-12 21:33 | 2.4K |
GrooverlandSource-r4.txt | 2022-05-02 00:54 | 614K |
Color_the_Truth.txt | 2016-11-16 17:31 | 407K |
Aug4Source-r3.zip | 2013-07-02 21:39 | 184K |
Advent-r5.inf | 2023-07-02 00:23 | 140K |
Absence_of_Law-r1.txt | 2017-11-22 16:01 | 366K |
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