# ArtCom.43

ART COM magazine Number 43 (Volume 10 Number 9,
November 1990); the first one of two issues on
Interactive Fiction

# ArtCom.44

ART COM magazine Number 44 (Volume 10 Number 10,
December 1990); the second one of two issues on
Interactive Fiction

# Craft.Of.Adventure.txt

The Craft of Adventure, Second Edition,
Five Articles on the Design of Adventure Games
by Graham Nelson, plain text version.
(for versions of this document in different
formats, look in info/)
[file is linked to info/Craft.Of.Adventure.txt]

# Graves.1

Second Generation Adventure Games, by David Graves,
reprinted from The Journal of Computer Game Design,
Volume 1, Number 2, August 1987

# Graves.2

Bringing Characters to Life, by David Graves,
reprinted from The Journal of Computer Game Design,
Volume 2, Number 2, December 1988

# Graves.3

Plot Automation, by David Graves,
reprinted from The Journal of Computer Game Design,
Volume 5, Number 1, October 1991

# IFGems.zip

A large collection of quotes from IF reviews,
assembled with the authors' permission by
David Fisher. HTML format.

# IFGems_pdf.zip

A large collection of quotes from IF reviews,
assembled with the authors' permission by
David Fisher. PDF format.

# IFGems_txt.zip

A large collection of quotes from IF reviews,
assembled with the authors' permission by
David Fisher. Plain text format.

# authoring-systems.FAQ

Information about development systems for
Interactive Fiction, by Nathan Torkington.
Last update: 23nov94
[file is linked to info/authoring-systems.FAQ]

# authorship-guide.base

Whizzard's Guide to Text Adventure Authorship
base document version 2.0 by Gerry Kevin Wilson
[file is linked to info/authorship-guide.base]

# authorship-guide.sup1

Whizzard's Guide to Text Adventure Authorship
supplement #1 (25may95) to version 2.0
by Gerry Kevin Wilson
[file is linked to info/authorship-guide.sup1]

# authorship-guide.sup2

Whizzard's Guide to Text Adventure Authorship
supplement #2 (25jun95) to version 2.0
by Gerry Kevin Wilson
[file is linked to info/authorship-guide.sup2]

# if-compling.ps.gz

Text Based Interactive Fiction and Computational
Linguistics, by Toni Arnold.
A paper presented at the University of Tartu,
Estonia, in September 1996 (PostScript)

# ifdesign.zip

How to Make a Good Design for an IF Game -and-
How to Write Good Textual Adventures (in C, with
code examples), by Vladimir Krstulja.
Revised version July 1997

# pickle-kit-ansi.tar.Z

PICKLE Development Kit, by Andrew C. Plotkin -
a suggestion how to encapsulate different types of
data into one game file. Contains the PICKLE
specifications version 1 (25dec95), source code of
samples and utilities, and documentation.

# pickle-kit-mac.hqx

Same as above plus Macintosh executables

# plotdag.zip

Project paper "The Application of Directed Acyclic
Graphs to First Generation Interactive Fiction"
(WordPerfect document and plain ASCII text) and a
TADS implementation of plot DAGs, by Paul Munn
[file is linked to
programming/tads2/examples/plotdag.zip]

# scoring

A thread from rec.arts.int-fiction discussing the
pros and cons of scoring in interactive fiction

# whichsys.zip

The "Which Authoring System Is Better" FAQ,
revision 0.1, 20feb96, initial publication,
a detailed discussion and comparison of 10 IF
authoring systems (TADS, Inform, ALAN, Hugo, AGT,
Archetype, GINAS, LADS, Gamescape, and Aventuro)
by Bob Newell.
This file contains the document in four formats:
PostScript, TeX, DVI, and plain ASCII text.
[file is linked to info/whichsys.zip]

# whichsys-alan-update.txt

An update to the ALAN information in whichsys.zip
[file is linked to info/whichsys-alan-update.txt]

# whichsys-tads-update.txt

An update to the TADS information in whichsys.zip,
by Neil K. Guy, 15oct98
[file is linked to info/whichsys-tads-update.txt]
NameLast modifiedSize

Parent Directory  -
ArtCom.431995-01-09 05:00 39K
ArtCom.441995-01-09 05:00 75K
authoring-systems.FAQ1994-12-02 05:00 20K
authorship-guide.base1995-06-06 04:00 153K
authorship-guide.sup11995-06-06 04:00 15K
authorship-guide.sup21995-06-27 04:00 19K
Craft.Of.Adventure.txt1995-01-19 05:00 97K
Graves.11995-01-09 05:00 23K
Graves.21995-01-09 05:00 14K
Graves.31995-01-09 05:00 14K
if-compling.ps.gz1997-01-08 05:00 34K
ifdesign.zip1997-07-02 04:00 13K
IFGems.zip2007-07-28 10:29 150K
IFGems_pdf.zip2007-07-28 12:43 687K
IFGems_txt.zip2007-07-28 10:32 137K
Index2024-01-31 00:33 3.7K
pickle-kit-ansi.tar.Z1996-01-03 05:00 34K
pickle-kit-mac.hqx1996-01-03 05:00 93K
plotdag.zip1994-10-19 04:00 83K
scoring1992-11-23 05:00 64K
whichsys-alan-update.txt1999-12-21 05:00 5.1K
whichsys-tads-update.txt1998-10-15 04:00 6.9K
whichsys.zip1996-03-11 05:00 312K

The IF Archive is a public service of the Interactive Fiction Technology Foundation.

Terms of Use - About Us