Sophie's Adventure, by David Whyld. Story file and walkthrough.
Curse of Manorland, by James King. Version 0.1. Story file and walkthrough.
The Adventures of the President of the United States, by Mikko Vuorinen. Story files and walkthrough.
Sardoria, by Anssi Räisänen. Version 1.0. (a newer version is in games/alan/sardoria.zip)
Hercules First Labor, by Robert Carl Brown. Version 0.02. Game and walkthrough.
Amnesia, by Dustin Rhodes (writing as crazydwarf). Story file and walkthrough.
Episode in the Life of an Artist, by Peter Eastman. Story file and walkthrough.
Bio, by David Linder. Release 1.0. Story file and walkthrough.
Delvyn, by William A. Tilli (writing as Santoonie Corporation). Version 1.0.
The Erudition Chamber, by Daniel Freas. Story file and hints.
The Recruit, by Mike Sousa, J. D. Berry, Jon Ingold, and Robb Sherwin. Release 1.0 / Serial number 030925.
Scavenger: Night's Edge interactive fiction, by Quintin Stone. Version 1.0. Story file and walkthrough. (a newer version is in games/tads/scavenger.zip)
Cerulean Stowaway, by Roger Descheneaux. Version 1.0. (a newer version is at games/tads/Stowaway.gam)
Temple of Kaos, by Peter Gambles. Version 3.3.1. Story file and hints.
shadows on the mirror, by Chrysoula Tzavelas. Version 1.0.
little girl in the big world, by Peter Wendrich. HTML/Javascript and Windows executable (Intel 32-bit) versions of the game, walkthrough, and source code.
Rape, Pillage, Galore!, by Kristian Kirsfeldt. MS-DOS executable and accompanying data file.
Sweet Dreams, by Papillon. Windows executable (Intel 32-bit) and supporting files.
Adoo's Stinky Story, an interactive chemistry experience, by B. Perry. Release 2 / Serial number 030731. Story file, guide, and walkthrough.
The Atomic Heart, by Stefan Blixt. Release 1 / Serial number 030921. Story file and walkthroughs.
Baluthar, by Chris Molloy Wischer. Release 1 / Serial number 030926. Story file and walkthrough.
CaffeiNation, an odyssey in search of chemical enthusiasm, by Michael Loegering. Release 0 / Serial number 030914. Story file and walkthrough.
Domicile, by John Evans. Release 0 / Serial number 030928.
Gourmet, an Interactive Comedy, by Aaron A. Reed and Chad Barb. Release 1 / Serial number 030927. Story file and walkthrough. (a newer version is at games/zcode/gourmet.zblorb)
Internal Documents, A Memo by Tom Lechner. Release 1 / Serial number 030926. Story file and walkthrough.
The Fat Lardo And The Rubber Ducky, an interactive display of idiocy, by Somebody. Release 00 / Cereal number 030830.
No Room, by Ben Heaton. Release 1 / Serial number 112358. (a newer version is at games/zcode/noroom.z5)
A Paper Moon, an origami adventure by Andrew Krywaniuk. Release 1 / Serial number 030927. Story file and walkthroughs.
Risorgimento Represso, an Interactive Invigoration, by Michael J. Coyne. Release 1 / Serial number 030925. (a newer version is at games/glulx/risorg.gblorb)
Slouching Towards Bedlam, by Star C. Foster and Daniel Ravipinto. Release 1 / Serial number 030925.
All of the entries in the 2003 competition which can be played under MacOS, plus walkthroughs and the front-end "Comp03.z5". This file is around 4.9MB in size.
The "front-end" game for the 2003 competition, providing information on all the games and systems used to run them, plus the ability to sort the games you can play into a random list. Written by Lucian Paul Smith. Release 1 / Serial number 030928.
All of the entries in the 2003 competition in one package, plus walkthroughs and the competition front-end "Comp03.z5". Unzip into a directory with the -d option to preserve the original subdirectory structure. This file is around 14MB in size.
All of the entries in the 2003 competition, plus walkthroughs and the competition front-end "Comp03.z5", in one Windows self extracting archive. This file is around 13MB in size.
All of the MacOS interpreters needed to play the competition games.
Stephen Granade's note about the 2003 competition. Read this to find out where to get more information.
The results of the competition, posted by Stephen Granade
All of the Windows interpreters needed to play the competition games.