Index: if-archive/programming/adl

The Adventure Definition Language by Ross Cunniff. ADL is a superset of the older DDL, the Dungeon Design Language written in 1981 by Michael Urban, Chris Kostanick, Michael Stein, Bruce Adler, and Warren Usui, all of the UCLA Computer Club.


7 Files

adl.lha [11-Oct-1993]

anonymous Amiga port of adl.tar.Z, including binaries

adl.tar.Z [22-Mar-1993]
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source code for ADL and two sample games: "Aardvark's Museum" and "mpu"; all by Ross Cunniff

adl.zip [09-May-1996]
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Adventure Definition Language for DOS, compiled by Markku Yli-Pentila.

calyx2.adl [24-Jan-1996]

a new standard library for ADL, based on standard.adl, but enhanced and debugged. Version 1.41 (14feb95), written by Miron Schmidt. Unfortunately not fully compatible with standard.adl

calyx2.doc [24-Jan-1996]

description of the above, based on ADL's manual page

DarkArmy.tar.Z [06-Apr-1996]
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Dark Army, an R-rated, unfinished game for ADL, meant as a programming example, by Miron Schmidt. Source code only; needs calyx2.adl to compile.

README [22-Mar-1993]

a note about ADL, the Adventure Definition Language by Ross Cunniff