Note: The .dms games below must be run from a self-booting floppy disk as the directory structure has been modified to stop people reading the game text. The .dms files are raw diskette images created with DMS; you can find DMS in directory download-tools/amiga.
Note: Some of the archives in this directory contain ADF disk images, which are files in a format suitable for use with the Amiga emulator program UAE. To use these files on a real Amiga, it is necessary to unpack the archive with Unzip (in the download-tools/amiga directory) and then write the ADF disk image back to a real Amiga disk with Adf2Amiga (available from any of the Aminet mirror sites).
Amiga executable of the original 350 points version of Colossal Cave by Don Ekman, ported to the Amiga by David Kinder. (the original FORTRAN source code and a DOS executable is in games/source/adv350de.zip)
Amiga executable of the original 350 points version of Colossal Cave by Jim Gillogly, ported to the Amiga by David Kinder. (the original C source code is in games/source/adv350jg.zip)
Amiga executable of the 350 point version of Colossal Cave, DECUS release 4 (February 1994), ported to the Amiga by David Kinder. (the original FORTRAN-77 source code is in games/source/adv350r4_f77.tar.gz)
Amiga executable and C source code of Adventure 2.5, the 430 points version of Colossal Cave by Donald R. Woods (1995), ported to the Amiga by David Kinder. (the original generic C source code is in games/source/Adventure2.5.tar.gz, a DOS executable is in games/pc/advent25.zip)
Amiga executable and C source code of the 550 points version of Colossal Cave by Ken C. Wellsch, August 1985, ported to the Amiga by David Kinder.
Amiga executable of the 551 points version of Colossal Cave by Doug McDonald, ported to the Amiga by David Kinder. (the original Fortran source code is in games/source/advsrc.zip, a DOS executable is in games/pc/pcadvent.zip)
Amiga executable and C source code of 660 points version of Colossal Cave: Adventure4+ version 10.06 (26jul95), by Mike Arnautov, ported to the Amiga by David Kinder. This version merges Adventure II by Peter Luckett and Jack Pike with Adventure 3 (aka Adventure 550) by Dave Platt. Requires at least Kickstart 2.04.
A collection of the original Colossal Cave (aka Adventure) game, plus derivative works, ported by David Kinder. (The games included here are all available separately as the files games/amiga/adv*.lha)
Battlestar for the Amiga, release 1.1, a stellar-tropical adventure game from BSD Unix C source code and Amiga exutable, ported by David Ingebretsen.
Box, by James Lean. Written in AMOS.
Cannibal Adventure, a short graphics/text adventure by John Olsen. A demonstration of the capabilities of Aegis Visionary, an authoring system for text or text/graphics games for the Amiga.
Hard disk version of The Child Murderer, by Michael Zerbo
Description of file Child_Murderer.lha
Hard disk version of The Child Murderer for AGA machines, by Michael Zerbo
Description of file Child_Murderer_AGA.lha
The Child Murderer, a text/graphics adventure by Michael Zerbo. Diskette version, disk 1
The Child Murderer, a text/graphics adventure by Michael Zerbo. Diskette version, disk 2
The Child Murderer, a text/graphics adventure by Michael Zerbo. Diskette version, disk 3
Description of The Child Murderer, files CM1.lha, CM2.lha and CM3.lha
Dark Obsession, a text/graphics adventure by Michael Zerbo.
Description of Dark_Obsession.lha
Dinkum, the Australian Adventure Game version 2.14 by Gary A. Allen, Jr. Amiga release 1, ported by Bill Hoggett. (the original C source code is in games/source/dinkum-2.14.tar.gz)
Dungeon (the more or less public domain version of the original MIT Zork) version 2.7A from games/source/dungn27s.zip ported to the Amiga by David Kinder
Amiga port of Dungeon, the more or less public domain version of the original MIT Zork
Exorcism, by David Lacey and Adam Balcomb. Written with the CAG adventure generator. This archive provides a text-only adventure, use with Exorcism_gfx.lha for graphics.
The graphics files for Exorcism. Not compatible with the AGA chipset.
Frustration, by Jim MacBrayne. Serial no. 890713 (see games/tads/frust.zip for a machine-independent TADS version)
Genocide Earth, by Darryl Sloan. A sci-fi text adventure with digitized graphics and music.
Kelly's Rescue, Part2: The Getaway, a text/graphics adventure by Peter Clement and René van Hasselaar (text) and No One Incorporated (graphics). The game consists of two Amiga disks; this is disk 1. Uploaded and declared to be in the public domain by René.
Kelly's Rescue, Part2: The Getaway; this is disk 2. Uploaded and declared to be in the public domain by René.
The Golden Fleece, by Jim MacBrayne. Serial no. 891229 (see games/pc/fleece.zip for the 1989 DOS version and games/tads/gfleece.zip for a machine-independent TADS version)
Gory Story, by Philip Richmond
Hazardous Holiday, by Philip Richmond.
The Holy Grail, by Jim MacBrayne. Serial no. 920420 (see games/tads/hgrail.zip for a machine-independent TADS version)
Adventure in Humongous Cave - 1000 points version of Colossal Cave, based on the 550 points version written with AGT by David Malmberg
Description of Inner Demons, files Inner_Demons1-4.lha below
Inner Demons, a text/graphics adventure by Michael Zerbo, disk 1
Inner Demons, a text/graphics adventure by Michael Zerbo, disk 2
Inner Demons, a text/graphics adventure by Michael Zerbo, disk 3
Inner Demons, a text/graphics adventure by Michael Zerbo, disk 4
Hard drive version of Inner Demons, by Michael Zerbo.
Description of Inner Demons HD
An Amiga disk with two games: Treasure Hunt and Kelly's Rescue, Part 1, both by Peter Clement and René van Hasselaar. The games are simple noun/verb text adventures originally written on the Commodore64 and later ported to the Amiga. Treasure Hunt is a simple search for treasures in an abandoned city; Kelly's Rescue is a thriller/spy story. Uploaded and declared to be in the public domain by René.
Author's description of the files in Macabre.zip.
A set of three horror adventures: Severed Heads; Inner Demons and Dark Obsession, all written by Michael Zerbo. Recommended for mature players only. The games are stored as ADF Amiga emulator disk images.
Mipric Story System v3.00. Programs for playing text adventure games written with the author's MIPRIC system, plus Infocom v3+4 games. This archive contains the interpreter plus a hintbook system and an adventure game database. Requires Kickstart 2.04 and MUI. Written by Ruediger Hanke.
Description of Mipric_Basic.lha
The Ice Princess, an interactive novel by Ruediger Hanke, Release 4. Requires the interpreter from the archive Mipric_Basic.lha (an Inform port of this game by the author himself is in games/zcode/princess.zip)
Description of Mipric_IP_4.lha
A note by Ruediger Hanke containing his new address and information about the future of his software
The Timeless Empire I - Return of the True Gods. An interactive novel by Ruediger Hanke, Release 7. Requires the interpreter from the archive Mipric_Basic.lha
Description of Mipric_TEI_7.lha
The Mission, by Jim MacBrayne. Serial no. 901127 (see games/tads/mission.zip for a machine-independent TADS version)
Napoleon version 1.02, by Pete Chown. Amiga release 1, ported by Bill Hoggett. (the original C source code is in games/source/napoleon-1.02.tar.gz)
PsychoWard v1.5, a text adventure with graphics, by Robert Sedler
I Rescued Elvis From Communist Alien Jerks v1.0, a text adventure with graphics, by Robert Sedler.
Description of Severed Heads, see below.
Severed Heads, a futuristic text/graphics adventure for the Amiga with 1 MB RAM, by Michael Zerbo. Diskette version; disk 1 of 2.
Severed Heads, a futuristic text/graphics adventure for the Amiga with 1 MB RAM, by Michael Zerbo. Diskette version; disk 2 of 2.
Version 1.1 for hard drive.
Sumeria 19.2 for AmigaOS 3 / AmigaOS 4 / AROS, plus source code. Based on Mike Arnautov's conversion to ANSI C of "Sumeria (Primos)", from 14 Oct 1983, ported to the Amiga by Eugene Sobolev.
Thrallbound, a Norse adventure by Torgeir Dingsxyr, Tor-Martin Tveit and Cristian Fiatt.
World version 1.07, by J. Doug McDonald, ported to the Amiga by Patrick Kellum. (a DOS version is in games/pc/world107.zip; an Archimedes port is in games/archimedes/world.spk; a Macintosh port is in games/mac/World107.sit; source code of the DOS/Unix version is in games/source/worldsrc.zip)
Zut Alors, a parody of The Three Musketeers, by Brian Asbury.