IAGE is a multi-user text adventure authoring system, written by Robin Rawson-Tetley. Current Version: 020709 for JDK 1.1 for Linux, Windows, MacOS 8+, BEOS, Solaris and just about anything else where a Java VM exists.
Alice Through the Looking Glass, Gareth Rees' example Inform game, converted to IAGE. Compiled IAGE game.
Alice Through the Looking Glass, Gareth Rees' example Inform game, converted to IAGE. IAGE source code.
Cloak of Darkness, Roger Firth's example adventure for comparing authoring systems. Compiled IAGE game.
Cloak of Darkness, Roger Firth's example adventure for comparing authoring systems. IAGE source code.
Death by Monkey, Robin's entry for the IntroComp. Compiled IAGE game. (the original competition entry is in games/mini-comps/introcomp/introcomp02.zip)
Death by Monkey, Robin's entry for the IntroComp. IAGE source code.
IAGE installer for Unix (Linux, Solaris, HP-UX and AIX) systems. To install, enter
sh ./IAGE_All_UNIX_Versions_install.bin
IAGE installer for Windows. Self-extracting archive.
IAGE installer for MacOS Classic 8.1 or higher.
IAGE installer for MacOS X.
Release notes for IAGE.
Java client for IAGE.
Java applet client for IAGE.
Java-based compiler for IAGE.
Documentation on how to write games with IAGE, PDF format.
Developer's Reference for IAGE, describing all IAGE classes, maths, code flow and syntax. PDF format.
Java-based compiler for compiling IAGE interactive code to IAGE source code, for the creation of "chatterbot" style NPCs with natural language parsing abilities.
IAGE compiler import libraries.
Console client allowing remote administration of IAGE servers.
Java server for IAGE.
Java applet server and client.
Java source code for the IAGE system.
Wordfile for editing IAGE source in UltraEdit.
Documentation for using the server and playing games with IAGE, PDF format.
An incomplete implementation of Infocom's "Mini Zork" version of Zork 1. Compiled IAGE game.
An incomplete implementation of Infocom's "Mini Zork" version of Zork 1. IAGE source code.
Sample IAGE game, a MSTing of "Pick up the Phone Booth and Die", originally by R. Noyes. Compiled IAGE game.
Sample IAGE game, a MSTing of "Pick up the Phone Booth and Die", originally by R. Noyes. IAGE source code.
Ruins, the sample game from the Inform Designer's Manual, converted to IAGE. Compiled IAGE game.
Ruins, the sample game from the Inform Designer's Manual, converted to IAGE. IAGE source code.
IAGE interaction code for generating a chatterbot NPC.