This directory contains files relating to The Specification of the Z-Machine, Standard 0.2.
Notes and remarks on errors and omissions in the Z-Machine Specification 0.2 and the subsequent newsletter, particularly in relation to V6 games. Written by Stefan Jokisch
comments on The Specification of the Z-Machine, Standard 0.2, and related issues, by Graham Nelson
The Specification of the Z-Machine and Inform Assembly Language, Standard 0.2: 15th November 1995 TeX source by Graham Nelson
The Specification of the Z-Machine and Inform Assembly Language, Standard 0.2: 15th November 1995 converted to standard ASCII text by Stephen van Egmond
The Z-Machine, and How to Emulate It. Version 0.6e / 28nov96, by Marnix Klooster. Based on Graham Nelson's Standard 0.2 Specification of the Z-Machine, in Adobe Acrobat PDF format.
The Z-Machine, and How to Emulate It. Version 0.6e / 28nov96, by Marnix Klooster. Based on Graham Nelson's Standard 0.2 Specification of the Z-Machine, in PostScript format.
The Z-Machine, and How to Emulate It. Version 0.6e / 28nov96, by Marnix Klooster. Based on Graham Nelson's Standard 0.2 Specification of the Z-Machine, in ASCII text format.
Informal Zmachine Newsletter #1, 10dec95 circulated by Graham Nelson