Demo of the Adventure Game and Interactive Fiction Generator, version 2.0, by Roger Kenner. This is an authoring system for CALL (Computer-Aided Language Learning); the demo consists of source code of a small sample game and a DOS interpreter for that source code.
The Asian Challenge version 2.0, educational text adventure by Conrad R. Button This game conflicts with some mouse drivers (e.g. Logitech 5.01), so boot without a driver if you encounter "Illegal function call in line 29300 in module ASIA at ..."
BRAINSCAPE! An Adventure in Neuroanatomy, version 1.2 by W. Jeffrey Wilson and Lynne Ostergren. Pascal source code and DOS executable. (an AGT port of the source code is in programming/agt/agtmastr.zip)
Christian Text Adventure #1, by Bob Nance. Written with GAGS.
A simple text adventure game designed to teach Biblical truths by Pete Koziar.
Heather's Easter Egg Hunt version 0.91, AGT adventure for children (age 7 - 12) by Tom and Ginnie Reynolds. Honorable mention, 3rd Annual AGT game contest. (AGT source code is in games/source/agt/easter.zip)
Around the World in Eighty Days, version 1.1 AGT adventure by Lloyd Holliday
Escape from the ELI, An Interactive Adventure Game for Learners of English, by Lowell Riethmuller. A simple AGT adventure, based on a foreign student's first day at the English Language Institute of the University of Delaware; written to demonstrate utility of text adventures to teach English as a second language. Honorable mention, 4th annual AGT game contest. (AGT source code is in games/source/agt/eli-src.zip)
London version 1.1, an educational illustrated text adventure, written in Sweden by Nils Eng for people learning English. Requires EGA.
Orientation to Van Pelt Library of the University of Pennsylvania, by Richard Young
Paul's First Journey, an illustrated text adventure by Rodney McAuley, based on the first journey of the apostle Paul as described in the Book of Acts. Contains two DOS executables, one for monochrome and EGA, the other for VGA systems. The VGA version is somewhat buggy: it conflicts with QEMM and ends with a "Subscript out of range" message when you view "Info" or "Shareware".
South American Trek, educational text adventure by Conrad R. Button. This game conflicts with some mouse drivers (e.g. Logitech 5.01), so boot without a driver if some lines are missing from your screen.
Weekend Survival, An Interactive Adventure Game for Learners of English, by Lowell Riethmuller. Written to demonstrate utility of text adventures to teach English as a second language. Input is reduced to 1/2/3 choices. Honorable mention, 4th annual AGT game contest. (AGT source code is in games/source/agt/weeknd-s.zip)