Index: if-archive/games/source/inform/old


13 Files

Absence_of_Law-r1.txt [22-Nov-2017]
IFDB entry

Absence of Law, release 1, by Brian Rushton. (a compiled version is in games/competition2017/Absence of Law/)

Advent-r5.inf [02-Jul-2023]

Adventure aka Colossal Cave, the original 350 points version ported to Inform by Graham Nelson, based on Dave Baggett's TADS reconstruction "Colossal Cave Revisited". Release 5 / Serial number 961209

Aug4Source-r3.zip [02-Jul-2013]
View contents
IFDB entry

Source code for Augmented Fourth, release 3, written by Brian Uri.

Color_the_Truth.txt [16-Nov-2016]
IFDB entry

Color the Truth, by Brian Rushton. Release 2.

GrooverlandSource-r4.txt [02-May-2022]
IFDB entry

Inform 7 source text for Grooverland, release number 4, by Brian Rushton.

kitten-r7.tar.gz [12-Apr-2013]
View contents
IFDB entry

Source code for robotfindskitten, a Zen Simulation. Originally written by Leonard Richardson, and converted to Inform by David Griffith. Release 7.

lecture-r1-2014.txt [18-Aug-2014]

Source code for Lecture Feature, by Paul Equinox Collins.

SherlockIndomitable-r1.txt [16-Mar-2023]
IFDB entry
IFWiki: Sherlock Indomitable

Inform 7 source code for Sherlock Indomitable, by Brian Rushton. Made available under the (CC BY 3.0 US) licence. (a compiled version is in games/springthing/2018/SherlockIndomitable.gblorb)

six_source-r4.zip [14-Jul-2014]
View contents
IFWiki: Six

Source code for Six, release 4, by Wade Clarke.

The_Origin_of_Madame_Time-r1.zip [27-May-2019]
View contents
IFDB entry

The Origin of Madame Time, by Brian Rushton. Release 1 / Serial number 181010. [a compiled version is in games/competition2018/The Origin of Madame Time/The_Origin_of_Madame_Time.gblorb]

why-pout-r2.zip [18-Oct-2024] [link to if-archive/games/zcode/old/why-pout-r2.zip]
View contents
IFDB entry

Why Pout?, by Andrew Schultz (as "Mick Stupp"). Release 2 / Serial number 241018. Contains story file, map, walkthrough, and Inform 7 source code. (the original competition entry is in games/competition2024/Games/why-pout.zip)

why-pout-r3.zip [23-Oct-2024] [link to if-archive/games/zcode/old/why-pout-r3.zip]
View contents
IFDB entry

Why Pout?, by Andrew Schultz (as "Mick Stupp"). Release 3 / Serial number 241022. Contains story file, map, walkthrough, and Inform 7 source code. (the original competition entry is in games/competition2024/Games/why-pout.zip)

ZorkI7Source-r3.txt [04-May-2008]

Zork: A Computerized Fantasy Simulation Game. This is the more or less public domain version of the original MIT Zork, ported to Inform 7 by Dean Menezes. Release 3 / Serial number 080504