Solutions, walkthroughs, hints, and maps for various works of interactive fiction. # 2044.sol tuid: 9et9r5f6lp9wjot0 Solution to 2044: Space Troopers, by Ambat Sasi Nair # 2112.sol Solution to 2112, by Ambat Sasi Nair # 3.step ifwiki: Increment_by_Three tuid: 1z2lxiqua980sedk Solution to += 3: A Logical Adventure # 3monkeys_solution.txt tuid: 3589qkyytmiwczxh Soulution for Three Monkeys, One Cage, by the game's author, Robert Goodwin. # Acorn_Adventure.zip Solution and map (in GUEmap format) for the BBC micro game "Acorn Adventure", by David Lodge. # AdamsHintReader.zip a hint reader that lets you look up individual hints from the Scott Adams hint sheets in AdamsHints.tar.Z without having to decode them manually, a compiler to create those hint files, and the Scott Adams hints C source code and Archimedes executables by David Lodge # AdamsHints.tar.Z tuid: ay2jy3sc3e6s9j4k tuid: 11tnb08k1jov4hyl tuid: aqy6km542aq20jh4 tuid: wkaibkem4nxzo53y tuid: rlxb5i0vjrnfr6x9 tuid: hew4c6rciycb6vog tuid: 025dj4on6jr2c867 tuid: cj05ocxhay4dbrfs tuid: 89qmjvv4cb0z93t5 tuid: ngi8ox3s9gfcand2 tuid: rp9eibu02f9vp2sv tuid: 4blbm63qfki4kf2p tuid: 89kxtet3vb9lzj87 tuid: zya3mo3njj58hewi tuid: 4u7rgt3m62rzs707 tuid: 4yo4je8dh53ug9qs tuid: dy4ok8sdlut6ddj7 complete hint sheets (not walkthroughs) to all the Scott Adams adventures published by Adventure International, including the code key from the end of Savage Island II by David Librik, with additions by Paul David Doherty The hints are coded so you don't accidentally read more than you want to. # AdamsHints.zip tuid: ay2jy3sc3e6s9j4k tuid: 11tnb08k1jov4hyl tuid: aqy6km542aq20jh4 tuid: wkaibkem4nxzo53y tuid: rlxb5i0vjrnfr6x9 tuid: hew4c6rciycb6vog tuid: 025dj4on6jr2c867 tuid: cj05ocxhay4dbrfs tuid: 89qmjvv4cb0z93t5 tuid: ngi8ox3s9gfcand2 tuid: rp9eibu02f9vp2sv tuid: 4blbm63qfki4kf2p tuid: 89kxtet3vb9lzj87 tuid: zya3mo3njj58hewi tuid: 4u7rgt3m62rzs707 tuid: 4yo4je8dh53ug9qs tuid: dy4ok8sdlut6ddj7 same as above, but with DOS CRLFs as line separators # Adv_walk.zip tuid: fft6pu91j85y4acv A walkthrough and maps (in GUEmap format) for the 350 point version of Adventure, by Julian Fleetwood. # Aisle.wlk ifwiki: Aisle tuid: j49crlvd62mhwuzu walkthrough for Aisle, by the game's author, Sam Barlow # Alabaster_walkthroughs.pdf tuid: b2g8je1xxtqzei4u Walkthroughs for the various endings to Alabaster. # Alien_Research_Centre_3_Walkthrough.txt tuid: cf9x7zhfnohedim Walkthrough for the game "Alien Research Centre 3", written by Kenneth Pedersen. # A_Matter_of_Heist_Urgency_Walkthrough.txt tuid: nw91nn7td5wp3f8p Walkthrough for release 5 of "A Matter of Heist Urgency", written by FLACRabbit. (the game itself is in </if-archive/games/glulx/#A_Matter_of_Heist_Urgency.gblorb>) # Amazon.sol anonymous solution to Amazon (Trillium/Tellarium) # AnchorSolve.txt tuid: op0uw1gn1tjqmjt7 Walkthrough for Anchorhead, by Aeron Pax. # Anchorhead_Guided_Tour.zip tuid: op0uw1gn1tjqmjt7 A Guided Tour of Anchorhead, including 11 maps, a playthrough and a glossary, created by Michael Hayes. # Attack_of_the_Yeti_Robot_Zombies.txt tuid: bt9tjt1fg2ucbxgc Solution to Attack of the Yeti Robot Zombies, written by James Mullish. # Aug4Solution.zip ifwiki: Augmented_Fourth tuid: cpwktis6qwh9ydn8 Solution to Augmented Fourth, release 4, written by the game's author, Brian Uri. # BabelMap.pdf tuid: z5xgyw0jbt9r3ah1 Map of Babel, by Eric O'Dell. Adobe Acrobat PDF format. # Balances.solve ifwiki: Balances tuid: x6ne0bbd2oqm6h3a walkthrough for Balances, by Gareth Rees # Barsoom1.sol tuid: 7q0px7tb8nqdvave Solution for Barsoom Adventure #1: The Lost City, by Fredrik Ekman. # BastowA.sol tuid: zw8qc2a1uvnqh1jb 99% walkthrough for The Secret of Bastow Manor, by Andrew Williams # BastowD.sol tuid: zw8qc2a1uvnqh1jb full walkthrough for The Secret of Bastow Manor, by Dorothy Millard # BiCon_Walkthrough.txt tuid: 7m0wxpvzzwp2f0tb Walkthrough for BiCon by the game's author, "rach". # BlackscarMount.sol anonymous solution to Blackscar Mount (Titan) # Breakers.sol anonymous solution to Breakers (Synapse/Broderbund) # Bullhockey_solution.txt tuid: d6onbnfgwk48o83j tuid: d6onbnfgwk48o83j Walkthrough for "Bullhockey!" by the game's author, Bill Lindsay. For Release 1 / Serial Number 190106. (the original competition walkthrough is in </if-archive/games/competition2018/Bullhockey/Walkthrough/#solution.txt>) # Bullhockey2_solution.txt tuid: j8ixxid3k65ijwj3 Walkthrough for "Bullhockey 2" by the game's author, Bill Lindsay. # Bungle_Brothers.zip tuid: boga2inj4rd1srdg Solution and map (in GUEmap format) for the BBC micro game "Bungle Brothers", by David Lodge. # Burglar_SpeedRun.pdf tuid: btbvrvpttrzts917 Map and solution for Doug Roberts' game "Burglar!", made by Martin Doege. # Busted-Support.zip Hints, maps and a walkthrough for the Z-code game Busted. # Cacophony.zip ifwiki: Cacophony tuid: nihjg19j2hcroqb Walkthroughs for Cacophony by the game's author, Owen Parish. # ColdAsDeath.txt tuid: 3xazj7cj8jbbl02z Walkthrough for Cold As Death, a realtime IF game that can be found at <http://www.lai.as/games/ColdAsDeath/>. Walkthrough written by Emily Short. # CoS_walkthrough.txt Walkthrough for City of Secrets by Emily Short, by Kenneth Pedersen. # Cragne_Manor_Room_by_Room_Guide.pdf tuid: 4x7nltu8p851tn4x A spoiler-ful, room by room guide to Cragne Manor. # CrimsonCrown.sol tuid: 4s2f1f8kl0gbeioa anonymous solution to Crimson Crown (PolarWare) # Curses.sol tuid: plvzam05bmz3enh8 554 points walkthrough for Graham Nelson's Curses (release 12, 11nov94; revised for release 16, 22aug96), by Russ Bryan # Curses.step tuid: plvzam05bmz3enh8 minimal step-by-step solution to release 12 of Curses, by Gareth Rees # CursesR16.sol tuid: plvzam05bmz3enh8 Solution to Curses release 16, by Marc Leduc. Straightforward walkthrough, explanations and clue locations, history of the Meldrews, dictionary of mythology, lagachable objects, amusing things to do, different ways to open the medicine bottle - it's all there! # DashSlapneyPatrolSol.txt Solution for Dash Slapney, Patrol Leader by the game's author, Andrew Schultz. # DejaVu1.sol anonymous solution to Deja Vu (ICOM/Mindscape) # DejaVu2.sol anonymous solution to Deja Vu 2 (ICOM/Mindscape) # Desert.sol Commented solution to Sam Trenholm's Desert Adventure (which is in </if-archive/scott-adams/games/scottfree/#desert-scott.zip>) # Dreamhold.zip Hints, maps and a walkthrough for the Z-code game The Dreamhold. # Dungeon32b-Solution-Hints-Trivia.txt A walkthrough, hints and trivia about Dungeon, the more or less public domain version of the original MIT Zork, version 3.2B. # Dynamite_Powers_walkthrough.txt tuid: z0ll5j2z6vlpqx4g Walkthrough for Dynamite Powers vs. the Ray of Night! (The Director's Cut) by the game's author, Mike Carletta. # EndMeansEscape.sol tuid: trosreee39kta199 Walkthrough for The End Means Escape, by Queen Kara. # Enemies.sol tuid: wazvwtxlf7us44qr Solution to Enemies, by Paul J. Godfrey # Essex.sol anonymous solution to Essex (Synapse/Broderbund) # EvenTheDevilMustDie.sol tuid: 8qgfdrls3njowk98 Walkthrough for Even The Devil Must Die, by Dave Johnson. # EverybodyDies.sol tuid: lyblvftb8xtlo0a1 Walkthrough for Everybody Dies, by Jim Munroe. # EverybodyDiesInvisiclues.html Invisiclues in HTML format for Everybody Dies, by Jim Munroe. # Fairest_Walkthrough.html tuid: uf0f8oj3u298s9ep Complete walkthrough for Fairest, by the author. (the game is at </if-archive/games/glulx/#Fairest.gblorb>) # Fahrenheit451.sol anonymous solution to Fahrenheit 451 (Telarium) # FarmersDaughter.odt tuid: e2y0j4op7hkzamgt Solution to Farmers Daughter, Z-code version, written by Virto Nacine Cifetti. OpenDocument format. # FineTune.sol tuid: 39pi00x5dls5z2l2 Solution to Fine-Tuned, by the author, Dennis Jerz. # FishMess_wlkthr.txt tuid: c95zi71i86rm6etd Solution to the ALAN game A Very Hairy Fish-Mess, written by the game's author, Byron Alexander Campbell. # Flattened_London_Walkthrough.txt tuid: mfqhj02butg1y0wf ifwiki: Flattened London Walkthrough for Flattened London by the game's author, Carter Gwertzman. (the game itself is at </if-archive/games/glulx/#Flattened_London.gblorb>) # Funhouse.txt Step-by-Step solution to Mystery Funhouse, by Hayden Presley. # Gc-gam.sol tuid: oapi61oln37cs95o solution to GC: A Thrashing Bit Parity of the Mind, by Richard Cuddy. # GenesisQuest.zip Maps and a walkthrough for Genesis Quest, by the game's author, Mike Gerwat. # GerbilRiot.sol ifwiki: The_Gerbil_Riot_of_'67 tuid: 13yihrzjzw1j86uz Solution to Gerbil Riot, by Duncan Cross. # Getfeldt_walkthrough.txt Walkthrough for Getfeldt's Treasure, by Richard Bos. # Grandma_Bethlindas_Remarkable_Egg_hints.txt tuid: ekpq2pa4pl1icwfe Hints for Grandma Bethlinda's Remarkable Egg by the game's author, Arthur DiBianca. (the game itself is at </if-archive/games/competition2021/#Games/Grandma Bethlindas Remarkable Egg>) # GrooveBillygoat_solution.txt Solution to Groove Billygoat. # GuiltyBastards.txt tuid: g02gj35cieg77y62 Walkthrough for Guilty Bastards, by Terri Sheehan. # HLAA-walk.txt tuid: ba6xlbvc9gq3fks9 Walkthrough for HLA Adventure. # Haunted_House.txt Solution to Haunted House (Radio Shack), by Stefano Lorenzin # HHGTTG64.txt tuid: 2mh2g9qiz5lknm9s Solution to Hitch Hiker 64 (later renamed Cosmic Capers), by Andrew Williams NOTE: This is not related to the Infocom's Hitchhikers Guide to the Galaxy game # Heroine.sol ifwiki: Heroine's_Mantle tuid: 0lw7xjk3cplb0we7 Solution to Heroine's Mantle, by Paul Godfrey. # I-0.sol tuid: a3ym4ipix7sjsfrf a plot tree for I-0: Jailbait on Interstate Zero, by Bruce Hollebone # Intruder-Support.zip Hints, maps and a walkthrough for the Z-code game Intruder. # Invasion.sol anonymous solution to Invasion, an adventure by Robert Henderson # Jigsaw.sol tuid: 28uhmejlntcbccqm Solution to Jigsaw, by Bonni Mierzejewska, revision 3 # Jigsaw.step tuid: 28uhmejlntcbccqm Amply commented step-by-step solution to Jigsaw, by Gareth Rees. # KGB.sol walkthrough for KGB (Cryo/Virgin Games) by Stan Kobylanski # KOASol.txt Walkthrough for Kingdom of Amphibia, by Al. # Losing_Your_Grip_Solution.zip tuid: folz7olvvczasp88 Step-by-step solution to Losing your Grip. Solution by Paul J. Godfrey with suggested improvements by D.J. Picton, converted to HTML by Magnum. # Lost_Dutchman_Gold.txt Solution to Lost Dutchman's Gold, by Stefano Lorenzin # Mars.sol tuid: e5sbhgyn43h5fum4 Solution to The Pyramids of Mars, by Richard Cuddy # Mindshadow.step tuid: m2wl06w0irs8vgdc stepwise solution to Mindshadow, by Stefan Jokisch # Mindwheel.sol anonymous solution to Mindwheel (Synapse/Broderbund) # Moon-Shaped.txt tuid: d93xs619qx1au1ua Walkthrough for release 2 of the game Moon-Shaped, by the game's author, Jason Ermer. # MortlakeManorGameTranscript.txt tuid: 5acwwdfbclwq9bj4 Game transcript for Mortlake Manor by the game's author, Ben Chenoweth. # MortlakeManorInvisiHints.html tuid: 5acwwdfbclwq9bj4 Invisi-clue style hints for Mortlake Manor, as a HTML file. Written by the game's author, Ben Chenoweth. # Muse.Solve ifwiki: Muse:_An_Autumn_Romance tuid: j2e98wy467jfih8q detailed solution plus observations on Muse, by Quentin D. Thompson # Mystery_Mansion.txt Walkthrough for Bill Wolpert's 1978 game Mystery Mansion. # Necrotic_Drift_Walkthrough.txt Walkthrough for Robb Sherwin's Necrotic Drift. # OO-Topos.sol tuid: 5irzneiwxk4aqce5 anonymous walkthrough for OO-Topos (Michael Berlyn/ Polarware) # One_Girl.txt tuid: ed9w1m9dyz0y15z7 Solution to One Girl, by DJ Incendration. # PaperChase.sol tuid: yq8eqjou1mk3sw2q Solution for Paper Chase, by Candyce Young-Fields. # Parade.comment.txt ifwiki: Everybody Loves a Parade tuid: wmk9ipzv1qmgspor Solution to Everybody Loves a Parade, a commentary on the genesis and development of the game, and some programming tips for TADS beginners, by Cody Sandifer # PythosMask_walkthrough.txt tuid: spsnevz1br6f2z3v Walkthrough for Pytho's Mask by the game's author, Emily Short. # Questmaster.txt Solution to Questmaster: The Prism of Heheutotol (Miles Computing), by Stefano Lorenzin # Quest_for_the_Serpents_Eye_solution.pdf tuid: j1veyojrfnufx1u8 Solution for Quest for the Serpent's Eye by the game's author, Steven Hanulik. # RANS_walkthrough.rtf tuid: n2f4o8ce30xthyvs A walkthrough for RANS: An Interworld Progress, in rich text format, written by the game's author, Bob Reeves. # Relief.walkthrough.txt tuid: z8wgwnz83s66y3ku Walkthrough for Hunt for Relief by the game's author, Christian Gaertner. # Room206_wlkthr.txt tuid: bo1damdgdg4oy554 Solution to the ALAN game Room 206, written by the game's author, Byron Alexander Campbell. # RttC_walkthrough.txt tuid: 5bo8vhrguyr1d11s Walkthrough for the game "Return to the Castle", written by Kenneth Pedersen. # SAhints.zip tuid: ay2jy3sc3e6s9j4k tuid: 11tnb08k1jov4hyl tuid: aqy6km542aq20jh4 tuid: wkaibkem4nxzo53y tuid: rlxb5i0vjrnfr6x9 tuid: hew4c6rciycb6vog tuid: 025dj4on6jr2c867 tuid: cj05ocxhay4dbrfs tuid: 89qmjvv4cb0z93t5 tuid: rp9eibu02f9vp2sv tuid: 89kxtet3vb9lzj87 tuid: zya3mo3njj58hewi tuid: dy4ok8sdlut6ddj7 tuid: 4yo4je8dh53ug9qs The offical hints, taken from the original AI hint sheets (in rich text format) and maps (in GUEmap format) for all the Scott Adams' games, compiled by Julian Fleetwood. # SavePrinceton.sol tuid: x8ai96w31jkizy4n walkthrough for Save Princeton, by Koen van der Drift # SavoirFaireInvisiHints.html ifwiki: Savoir-Faire tuid: p0cizeb3kiwzlm2p Invisi-clue style hints for Savoir-Faire, as a HTML file. Written by the game's author, Emily Short. # Severed_Heads.txt tuid: ubtikyixkpl5yqte Solution to Severed Heads (Sir-Rah), by Stefano Lorenzin # Sex_Artist_Walkthrough.htm The solution for The Sex Artist v. 1.1 by A. Ninny (a pornographic TADS game), solution written by the original author. # ShapesSol.zip tuid: svslp7lp8l61pxpu Walkthrough and map for Shapes, by Al. # ShardsOfTime.sol anonymous solution to The Shards of Time (Titan) # Shrinking_Man.txt Solution to The Incredible Shrinking Man Adventure, by Stefano Lorenzin # SlapThatFish.txt Strategy guide, progressive hints, and walkthrough for Slap That Fish, written by Michael Martin. # SoFar.sol tuid: rcrihauxixy48svr solution overview and step-by-step walkthrough for So Far, by Paul J. Godfrey # SoFar.step tuid: rcrihauxixy48svr solution and step-by-step walkthrough for SoFar, by Stefan Dube # SoftPornSolve.zip tuid: iumkhjn240gq59ws walkthrough and maps for Softporn Adventure in HTML format, by Catz # Sols1.zip ifwiki: Zork_I tuid: rxchvdelv5ebduze tuid: fft6pu91j85y4acv tuid: p976o7x5ies9ltdh tuid: 0odl661ptrlyo1ld tuid: 42b18ov4c4ao88za tuid: a3ege93gjofe5q0m tuid: m2wl06w0irs8vgdc tuid: 0dbnusxunq7fw5ro tuid: vrsot1zgy1wfcdru tuid: yzzm4puxyjakk8c4 mostly anonymous solutions to the following games: - A Mind Forever Voyaging (Infocom) - Adventure Quest (Level 9) - Ballyhoo (Infocom) - The Bard's Tale I (by John R. Barnsley) - Beyond Zork (Infocom) - Border Zone (Infocom) - Borrowed Time (Activision) - Brimstone (Synapse/Broderbund) - Bureaucracy (Infocom) - Colossal Adventure (Level 9) (later released as Jewels of Darkness, Part One) - Cutthroats (Infocom) - Deadline (Infocom) - Demon's Tomb (Melbourne House/Virgin-Mastertronic) - Dream Zone (Baudville Software) - Dungeon Adventure (Level 9) (later released as Jewels of Darkness, Part Three) - Dungeonmaster - Enchanter (Infocom) - Fish! (Magnetic Scrolls/Rainbird) - Gateway (Pryority) - The Guild of Thieves (Magnetic Scrolls/Rainbird) - Hitchhiker's Guide to the Galaxy (Infocom) - Hollywood Hijinx (Infocom) - Infidel (Infocom) - Jinxter (Magnetic Scrolls/Rainbird) - King's Quest I (Sierra On-Line) - King's Quest II (Sierra On-Line) - King's Quest III (Sierra On-Line) - King's Quest IV (Sierra On-Line) - Leather Goddesses of Phobos (Infocom) - Legend of the Sword (Rainbird) - The Lurking Horror (Infocom) - Maniac Mansion (Lucasfilm Games) - Mindshadow (Activision) - Moonmist (Infocom) - The Pawn (Magnetic Scrolls) - Personal Nightmare (Horrorsoft) - Phantasie (Logical Design Works) - incomplete - Planetfall (Infocom) - Plundered Hearts (Infocom) - Seastalker (Infocom) - Shadowgate - Sherlock: The Riddle of the Crown Jewels (Infocom) - Sorcerer (Infocom) - Spellbreaker (Infocom) - Starcross (Infocom) - Stationfall (Infocom) - Suspect (Infocom) - Suspended (Infocom) - Tass Times in Tone Town (Activision) - Transylvania (Penguin Software) - Trinity (Infocom) - The Uninvited (Mirrorsoft) - Wishbringer (Infocom) - Witness (Infocom) - Zork I (Infocom) - Zork II (Infocom) - Zork III (Infocom) # Sols2.zip ifwiki: Zork_I tuid: ag3hyv123dhr0rkv tuid: j600tz4vee328efb tuid: ay2jy3sc3e6s9j4k tuid: 11tnb08k1jov4hyl tuid: hew4c6rciycb6vog tuid: j0rc3pj9kgfv1sd6 tuid: lkt6sm3mgarb02bo tuid: v148gq1vx7leo8al tuid: g7h92i8ucy0sfll2 tuid: z7ettlqezn4mcnng tuid: bdnprzz9zomlge4b tuid: tbrvwzmvgmmnavhl tuid: fy9klru0b5swgnsz tuid: g25uklrs45gj7e02 tuid: gti5j0nqvvqqvnzo tuid: u1kmutsdwp8uys1h tuid: up2ak731a6h2quna tuid: ngi8ox3s9gfcand2 tuid: 4blbm63qfki4kf2p tuid: 89kxtet3vb9lzj87 tuid: zya3mo3njj58hewi tuid: c8656ugbdfxth98f tuid: dy4ok8sdlut6ddj7 tuid: 2mh2g9qiz5lknm9s tuid: 66m5m7t0gmcssqk0 tuid: yh55ddwrvg32ceig tuid: 01fpne84vu6y11oq tuid: 6dzy6mc93tf0nzfs tuid: 5k1k500xig1q0ryb tuid: rjubh9qg6yoc56ex tuid: m2wl06w0irs8vgdc tuid: n61uyfnxvl32owd1 tuid: xpu2ut59zeayt91w tuid: 1nknb6yrwsng1od1 tuid: 0dbnusxunq7fw5ro tuid: 5aizbla9gf9ivzre tuid: 4lv4wa8wkvhhazf6 tuid: 16dfu06zzfijcsdn tuid: oiazjb4r7n49thmu anonymous stepwise walkthroughs for the following games: - Ten Little Indians - Adventureland - Amazon - Arrow of Death - Aztec Tomb - CIA Adventure - Castlemaze Adventure - Cavern of Riches - Circus - Sorcerer of Claymorgue Castle - Computer Adventure - Cracks of Fire - Dallas Quest - Darth Vader - Dutchman's Gold - Enchanter - Escape from Pulsar 7 - Prehistoric Man - Feasibility Experiment - Fools Gold - The Golden Baton - Grave Robbers - Groot Avontuur (Dutch) - Gruds in Space - The Hitchhiker's Guide to the Galaxy (not Infocom) - The Hobbit - House of Seven Gables - Hulk - In den Beginne (Dutch) - Journey to the Center of the Earth - King Tut's Tomb - Mask of the Sun - Mindshadow - Miser - Mission Asteroid - Mission Impossible - Moon Base Alpha - Nijmegen Avontuur (Dutch) - Perseus and Andromeda - Pirate Adventure - Pyramid of Doom - Quest of Merravid - Ring of Power - Saturn 3 (Dutch) - Secret of Kublaih - Serpents Star - Spider Mountain - Spiderman - Starcross - Steen der Wijzen (Dutch) - Stoneville Manor - The Beyond (Dutch) - The Time Machine - Tunnel Adventure - Twin Kingdom Valley - Ulysses and the Golden Fleece - Underground Adventure - Urban Upstart - Voodoo Castle - Waxworks - Wega Station - Will o'the Wisp - Wizard and Princess - Wizard of Akyrz - Zork I - Zork II - Zork III # Sols3.zip ifwiki: Zork_I tuid: ag3hyv123dhr0rkv tuid: cvjb4v0zmzjpannk tuid: 2os211n1do5qmg72 tuid: rc8pb1ic1g2c0gh8 tuid: rxchvdelv5ebduze tuid: x7cvej7bm7ixiz0a tuid: ay2jy3sc3e6s9j4k tuid: 11tnb08k1jov4hyl tuid: rlxb5i0vjrnfr6x9 tuid: hew4c6rciycb6vog tuid: cj05ocxhay4dbrfs tuid: 4blbm63qfki4kf2p tuid: 89kxtet3vb9lzj87 tuid: zya3mo3njj58hewi tuid: dy4ok8sdlut6ddj7 tuid: p976o7x5ies9ltdh tuid: 4s2f1f8kl0gbeioa tuid: qqcpbuboq7jzvd15 tuid: unwxltvetgma99fp tuid: 4yo4je8dh53ug9qs tuid: m2wl06w0irs8vgdc tuid: rmh7fc9qmdl3w947 tuid: n61uyfnxvl32owd1 tuid: 1nknb6yrwsng1od1 tuid: 4f5m8trlobzrqi0a tuid: 0dbnusxunq7fw5ro tuid: 5aizbla9gf9ivzre tuid: 4lv4wa8wkvhhazf6 tuid: iumkhjn240gq59ws anonymous stepwise walkthroughs for the following games, converted from Apple II solution disks: - 221b Baker Street - Abyssal Zone - Adventureland - Alpine Encounter - Amazon - Ark of the Covenant - Birth of the Phoenix - Black Cauldron - Blade of Blackpoole - Captain Cuckoo - Chambers of Xenobia - Coveted Mirror - Cranston Manor - Creature Venture - Crimson Crown - Critical Mass - Crypt of Medea - Curse of Crowley Manor - Cutthroats - Dallas Quest - Dark Crystal - Deadline - Death in the Caribbean - Demons Forge - Destiny - Dragon World - ET Comes Back - Earthquake - Enchanter - Escape From Rungistan - Escape From Traam - Fraktured Faebles - Gelfling Adventure - Ghost Town - Golden Voyage - Gruds in Space - Hitchhikers Guide to the Galaxy - Incredible Shrinking Man - Infidel - Kabul Spy - Kings Quest II - Kukulcan - Leather Goddesses of Phobos - Lucifers Realm - Man-Eng - Mask of the Sun - Masquerade - Mindshadow - Mission Impossible - Mummys Curse - Mystery Fun House - Neverending Story - Palace in Thunderland - Phantasie - Pirate Adventure - Planetfall - Pyramid of Doom - Questron - Race for Midnight - Sands of Egypt - Seastalker - Secret Agent - Serpents Star - Sherwood Forest - Softporn Adventure - Sorcerer - Sorcerer of Claymorgue Castle - Space Ace - Starcross - Suspect - Suspended - The Hulk - The Institute - The Quest - The Witness - Time Zone - Tracer Sanction - Transylvania - UltimaIII - Ulysses - Viking Quest - Voodoo Castle - Wishbringer - Wizard and the Princess - Wizardry II - Wizardry III (partial) - Zork I - Zork II - Zork III - Zorro # SpeculativeFiction_walkthrough.txt tuid: hq39kkky5ydqie Annotated walkthrough for Speculative Fiction, written by the game's authors. # Spirit-Transcript.doc tuid: tqpowvmdoemtooqf Complete transcript to Spiritwrak Release 3, following the step-by-step solution by Paul J. Godfrey and Shawn Doherty (from the file spirit.step), generated by Marco Cavagna. # Sting_walkthrough.txt tuid: lk0vc4hy38wgohxx Walkthrough for Sting by the game's author, Mike Russo. (the game itself is at </if-archive/games/glulx/#Sting.gblorb>) # Stolen_Lamp.zip tuid: ijj0lf7qomiy5f8p Solution and map (in GUEmap format) for the BBC micro game "Stolen Lamp", by David Lodge. # STRATA_AoA_Strategy_Guide_sample.pdf tuid: 8p07jillqdxzpukd Hints and walkthrough for The Baker of Shireton by Hanon Ondricek. # Supernova.txt tuid: 4kzpaculjx4r2fxf Walkthough for Supernova, by Ramon Bartschat. # Swalks.zip tuid: ag3hyv123dhr0rkv tuid: clc9a8hnvx79pabw tuid: iumkhjn240gq59ws Walkthroughs (in RTF) and maps (in GUEmap format) for the following games, by Julian Fleetwood: - Softporn Adventure - Mission Asteroid - Wizard and the Princess - Mystery House # TassTimes.step stepwise solution to Tass Times in Tonetown, by Stefan Jokisch # Teacher_Feature.txt Solution to Teacher Feature by the game's author, Paul Equinox Collins. # The_Lookout_solution.txt tuid: runfwm6icn6cavm0 Solution to The Lookout by the game's author, Paul Michael Winters. # The_Song_of_the_Mockingbird_walkthrough.txt tuid: 1m758pr356x313hw Walkthrough for The Song of the Mockingbird by the game's author, Mike Carletta. (the game itself is at </if-archive/games/glulx/#The_Song_of_the_Mockingbird.gblorb>) # TheApprentice.sol Solution to The Apprentice, by Ambat Sasi Nair. # TreasureIsland.sol anonymous solution to Treasure Island # Undertow.sol tuid: g0b7u3xlo585dt5y ifwiki: Undertow Anonymous solution to Undertow. (the game itself is in </if-archive/games/tads/#tow11.gam>) # Unease-walkthu.sol Explanation of how to access the walkthrough built into Unease, from the game's author, Brendan O'Brien. # UnscientificFiction.txt tuid: visgp8mtw1wjlrx5 Walkthrough for Unscientific Fiction by the game's author, Tom Tervoort. # Waterbird.wlk tuid: s2sf6bgb1u5yojib Anonymous solution to Waterbird. # Weather.zip ifwiki: A_Change_in_the_Weather tuid: 00wlim27k5d1hmf2 Walkthrough (in RTF) and a map (in GUEmap format) for A Change in the Weather, by Julian Fleetwood # WHHOGG_Walkthrough.html tuid: nob419tqvifcsqwd Walkthrough for What Heart Heard Of, Ghost Guessed, by the game's author, Amanda Walker. (the game itself is at </if-archive/games/glulx/#What_Heart_Heard_of_Ghost_Guessed.gblorb>) # WinchesterTraverse.html A successful traversal of Winchester's Nightmare, created by Nicholas Gowan. # WomanHints.txt tuid: jicj96i5dtdra2j8 Invisiclues style hints for Inside Woman (release 5) by the game's author, Andy Phillips. # YouAreStandingInACaveWalkthrough.docx tuid: qkrts6897hdqp1rv The forum thread that inspired the game You are standing in a cave..., by Caroline Berg. # aayela_walk.txt tuid: p5aumfiwlv23qgfg ifwiki: Aayela Walkthrough for Aayela by the game's author, Magnus Olsson. (the game is in </if-archive/games/tads/#aayela.gam>) # abbey.sol tuid: jws3f7j27s1mbi5n general hints (objectives) and full stepwise walkthrough for The Abbey of Montglane v1.1, by Audrey De Lisle # above.sol tuid: c7rwyz7ma51wi1oa Solution to Above and Beyond, version 1.1, written by Paul J. Godfrey, with additions by the game's author, Mike Sousa. # acid.sol tuid: 86d7aest1ywd0eem walkthrough for Acid Whiplash, by Rybread Celsius and Cody Sandifer # acorncourt.sol Walkthrough for Acorn Court # adamssol.zip tuid: cvjb4v0zmzjpannk tuid: ay2jy3sc3e6s9j4k tuid: 11tnb08k1jov4hyl tuid: rlxb5i0vjrnfr6x9 tuid: hew4c6rciycb6vog tuid: 025dj4on6jr2c867 tuid: cj05ocxhay4dbrfs tuid: 89qmjvv4cb0z93t5 tuid: 89kxtet3vb9lzj87 tuid: zya3mo3njj58hewi tuid: 4yo4je8dh53ug9qs tuid: dy4ok8sdlut6ddj7 walkthroughs for 12 Scott Adams adventures # admuseum.sol tuid: qy71dav9yelvt3gy Solution to The Adventurers' Museum - Legacy of the Necromancer: Part I, by Ambat Sasi # adv660-hints.txt tuid: fft6pu91j85y4acv Question and answer hint file for the 660 point version of Colossal Cave (Adventure 4+ version 10.06). Version 1.1, originally written by Arthur DiBianca and amended by Mike Arnautov. # adven550.sol tuid: fft6pu91j85y4acv Solution to a 550 points version of Colossal Cave, by Barbara Baser (the game described here is slightly different from the one in </if-archive/games/source/#adv550s.zip>) # adventure-walkthrough.txt tuid: fft6pu91j85y4acv annotated step-by-step solution to the 350 points version of Colossal Cave. Revised by Jessica Allan, based on a solution by Sean L. Palmer. # adventure.step tuid: fft6pu91j85y4acv commented stepwise solution to the 350 points version of Colossal Cave # aftrmath.txt tuid: coehmf85g72ttpnf Walkthrough for Aftermath, by the game's author. # agent.sol tuid: q6l5bwv1o1x9bhyp Solution to Special Agent, by Ambat Sasi # aliens.sol tuid: wnr4i2zcylqh5xrh Solution to Space Aliens Laughed at my Cardigan, by Nils Barth. # anchor.sol tuid: op0uw1gn1tjqmjt7 Solution to Anchorhead, by Mike Wallis # anchorhead-2017-solution.html tuid: op0uw1gn1tjqmjt7 Solution for Anchorhead (2017), by Daniele Raffo. # anchorhead-invisiclues.zip tuid: op0uw1gn1tjqmjt7 Rot13 Invisiclues for Anchorhead, both the 1998 and 2018 versions, by Dan Fabulich. (Version 2) # asylum.sol Solution to the Z-code game Asylum. # atomia.sol tuid: zchyzjdu03bmaf8s Solution to Atomia Akorny, by Ambat Sasi # atwork.sol ifwiki: Danger!_Adventurer_at_Work! tuid: p0sm7uf4nvwovubo Walkthrough for "Danger! Adventurer at work!", originally a Quill game by Simon Avery and then ported to Inform by Duncan Cross. # aztec.sol tuid: 01fpne84vu6y11oq Solution to Aztec Tomb (Part 1), by Ambat Sasi # bad_machine_walkthrough.txt tuid: 3a9rb059miw9fc9h Walkthrough for Bad Machine, covering all three major endings, written by Benjamin Lee. # baltimore-24_solution.txt tuid: 1ymyzuvvjhr61rik Solution to Baltimore 24, written by James Mullish. # baton.step tuid: v148gq1vx7leo8al stepwise solution to Brian Howarth's The Golden Baton, by R. Rainbird # bear.sol tuid: c9ll6cr8zr1txtfe ifwiki: A Bear's Night Out Solution to A Bear's Night Out, by Ambat Sasi Nair. (the game itself is in </if-archive/games/zcode/#bear.z5>) # bedlam.sol tuid: 3oj97yagdl2990cs Solution to Bedlam, by Ambat Sasi # blues_walkthru.txt tuid: 4bmqk187943zmwze Walkthrough for Tinseltown Blues, by Eytan Zweig. # bmiss.sol Solution to the TADS game Bmissfille, by Ambat Sasi Nair # boggit.txt tuid: u0g7gbzeuy73okfc some hints for The Boggit (Delta 4), by Mario Moeller # boggit.step tuid: u0g7gbzeuy73okfc commented stepwise solution to The Boggit (Delta 4), by Jacob Gunness # borrowedtime.sol stepwise solution to Borrowed Time # breath12.sol tuid: bl9e7uaffk1aybni Solution to Breath Pirates 1.2, by Ambat Sasi Nair # bse.sol ifwiki: BSE tuid: 290phmec0t6qcy85 commented stepwise solution to BSE (releases 2 and 3) by Paul J. Godfrey # busted.hnt ifwiki: Walter_Sandsquish tuid: v5xsbaedcb9p29bq Hints for Busted! by Dan Shiovitz, Walter Sandsquish and Robert A. deLisle. # busted.sol tuid: v5xsbaedcb9p29bq stepwise solution to Busted, by Paul J. Godfrey # castaway.sol tuid: s1r5mnwjbexdk746 Solution to Castaway, by Ambat Sasi # castle_ralf_hints.zip tuid: eep311yujt9zsnwj Hints for Castle Ralf by the game's authors, in Microsoft Word format. # cave.sol tuid: j82egac597oy0z29 Solution to Cave Adventure, by Ambat Sasi # cbsswalk.zip Walkthrough for Sierra's "The Colonel's Bequest - A Laura Bow Mystery", by Julian Fleetwood. # centipede.sol ifwiki: Centipede tuid: joahn3xg3fcr2w5p Walkthrough for J. Robinson Wheeler's game Centipede, including multiple winning endings, by Michael Martin. # christminster.sol ifwiki: Christminster tuid: fq26p07f48ckfror solution, point list, and list of objects for Christminster, by Audrey De Lisle # circus.hints tuid: bdnprzz9zomlge4b hints for Mysterious Adventure No. 6: Circus, typed in by Petter Sjoelund # cliff.sol tuid: 0ao3c7j1rtzsnce6 Solution to Cliff Diver: Investigator for Hire - The Case of Crime to the Ninth Power, by Ambat Sasi # cosmos.sol ifwiki: Cosmoserve tuid: 9bgglbug7g1fxlxe walkthrough for Cosmoserve (1991 version), by Al G. # cplay-hints.html ifwiki: Child's_Play Hints for Child's Play by the game's author, Stephen Granade. # cragne-manor-spoiler-free-walkthrough.txt tuid: 4x7nltu8p851tn4x A spoiler-free walkthrough of Cragne Manor (2018). This is a list of rooms in a solvable order, with no explicit hints on how to solve the puzzles when you arrive. Made available in the public domain by Dan Fabulich. # crimeadv.sol tuid: 3h5w456zr227f17w Solution to Crime Adventure version 1.52, by Ambat Sasi # criticalbreach.txt tuid: d4d28pkufwxfhen Solution to Critical Breach, by the game's author. # crypt.sol tuid: jit18qoxczywz9kx Solution to Crypt, by Ambat Sasi # cryp3sol.zip tuid: t5cerzh97qwhoyxt tuid: c5qp3sk08m3y3yyk tuid: ren2pwo8ewfbh64q solutions for the 3 games in crypt30.zip, by Ambat Sasi: Rings for Bony Fingers, Ghost Riders of El Diablo, Dr. Death's House of Horrors # cycles_hints.htm tuid: abbys81jz2sigdeu Hints for Vicious Cycles, by the game's author, Mark Simon. HTML format. # dampcamp.sol Solution to the TADS game The Damp Camp, by Ambat Sasi Nair # darkcon.sol tuid: 5pbekb695u335kdp Solution to Dark Continent, by Ambat Sasi # darknite.sol tuid: 5t3gcq3ud4tl7i29 Solution to Darknight, by Ambat Sasi # deep_breathing_walkthru.txt Walthrough for Deep Breathing, by Viktor Sobol. # deephome.sol tuid: x85otcikhwp8bwup Solution to Deephome, by Ambat Sasi # deepspace.step tuid: k82q3libhff6ks8l stepwise solution to Deep Space Drifter, by Paul J. Godfrey # delusion.sol tuid: m85rnpq6x77jyzc3 stepwise solution to Delusions, by Paul J. Godfrey # demonstomb.hnt hint book for Demon's Tomb - The Awakening by Christopher E. Forman # detective_solution.txt tuid: 1po9rgq2xssupefw ifwiki: Detective Solution to Detective, written by James Mullish. (the game itself is in </if-archive/games/agt/#detect13.zip>) # diabolical_walkthru.txt Walkthrough for Diabolical by the game's author, Cleo Kraft. # diemasse.html tuid: vldd8mzuj3kgvu3f Walkthrough for Die Vollkommene Masse by the game's author, Alice Merridew. # ditchday.sol tuid: 2ungxx2lyy5sob4g Solution to Ditch Day Drifter, by Ambat Sasi # ditchday.step tuid: 2ungxx2lyy5sob4g stepwise solution to Ditch Day Drifter, by Paul J. Godfrey # doll.sol tuid: vdzom99fus581ak8 ifwiki: The Zuni Doll Solution to The Zuni Doll, by Ambat Sasi # dracula_prince_of_darkness.txt tuid: hy4inhlsv3udyu9g Walkthrough for Paul Johnson's "Dracula, Prince of Darkness". # droganya.sol tuid: l0x3ovh4n31y9o1n Solution to Castle Droganya, by Ambat Sasi # ducksoup.sol tuid: jzo1x3sl5711ymnt Solution to Ducksoup, by Audrey De Lisle # dudley.sol tuid: zr1khxl255lrku78 Solution to A Dudley Dilemma, taken from the source code in </if-archive/games/source/agt/#dudley_s.zip> # dumontmaps.pdf tuid: s261gocee0qwv4rs ifwiki: Dr. Dumont's Wild P.A.R.T.I. Maps of Dr. Dumont's Wild P.A.R.T.I., by Al Golden # dung-map.zip tuid: 4gxk83ja4twckm6j 2-page PostScript map of Dungeon, by David Newkirk # dungeon.ps tuid: 4gxk83ja4twckm6j PostScript map of Dungeon (5 pages), built with admap by Darin Johnson # dungeon.sol tuid: 4gxk83ja4twckm6j Solution to Dungeon version 3.1, by David Horowitz # dunjin.hints tuid: rttyslxbpsicwjyc hints for The Dungeons of Dunjin, by W. Mintardjo # dunjin43.sol tuid: rttyslxbpsicwjyc stepwise solution to Dunjin 4.30, by Paul J. Godfrey # dyanty.sol tuid: t44v6axdfbgit7qd Solution to Caves of Dyanty, by Ambat Sasi # eas.wlk tuid: xtlhfet0vixthar5 Walkthrough for Earth and Sky, by Paul O'Brian. # elf.sol tuid: ctrwd117p4tvkpdh Solution to The Elf's Christmas Adventure, by Ambat Sasi # elsinore.sol tuid: 6b8ekexh43u6gz99 Solution to Castle Elsinore version 1.0, by W. Mintardjo # enchantedcastle.txt tuid: vnp0h509iaxlyae6 Solution to Enchanted Castle, by W. Mintardjo # enhanced.sol tuid: wrkyc6e7xdfi5mvp solution, point list, and map for Enhanced (versions 1 and 2), by Audrey De Lisle # enterprise_hints.html Hints for "The Enterprise Incidents: a Middle School Fantasy" by the game's author, Brendan Desilets. # eric.sol Solution to Eric the Unready, by Beowulf # eric_dm.sol Solution to the Z-code game Eric the Power-Mad Dungeon Master. # fallacy_of_dawn.txt tuid: n8ngm7hx5z5e9csz Walkthrough for Fallacy of Dawn, by Natalie Charlesworth. # farmers-daughter.txt tuid: e2y0j4op7hkzamgt solution to Farmers Daughter # finding_martin.txt tuid: tmf83w8qcbeiibeq Walkthrough for Finding Martin, by the game's author. # firebird.sol ifwiki: Firebird tuid: d9h1r3d920ap8ajf Solution to Firebird, by Brendan Desilets # firwitch.sol tuid: zywbjqch3w9elp79 Solution to John's Fire Witch, by Ambat Sasi # firwitch.step tuid: zywbjqch3w9elp79 stepwise solution to John's Fire Witch, by Paul J. Godfrey # flingsho.sol tuid: mtglkpecro1rq2mp Solution to Odieus's Quest for the Magic Flingshot by Ambat Sasi # fourin1.sol tuid: 1dg2yp15g6tm6izy Solution to Fourin1, by Paul J. Godfrey # frenfive.sol tuid: 4lyivfptn0eed4a1 Solution to The Frenetic Five vs. Sturm und Drang, by Ambat Sasi. # fren5-2.sol tuid: lax9p102k6irr1x8 Solution to The Frenetic Five vs. Mr Redundancy Man, by Ambat Sasi. # fren5-3.sol tuid: jvgcipf8g5v88nis Solution to The Frenetic Five vs. The Seven Deadly Dwarves, by Ambat Sasi. # frobozz.sol tuid: jk6dlgkrh7zn5r9d step-by-step solution to Frobozz Magic Support, release 2, by Paul J. Godfrey # frozen.sol tuid: npl74q0vd4g5lyf6 Solution to Frozen: A Night at the Lab, by Ambat Sasi # frust.sol tuid: e024d2chlp6pxa6c step-by-step solution to Frustration, v1.01 release 960114, by Paul J. Godfrey # ftf.sol tuid: p4dlfwy4yg6pzdba step-by-step solution to First Things First, v1.01 release 20010723, by Paul J. Godfrey # gateway.hnt very explicit hint book for Frederik Pohl's Gateway # geishaCheatSheet.html ifwiki: When_Help_Collides tuid: 71so2t5p2cg90nm1 Descriptions and tables of the internal workings of the Bleach of Etiquette (Geisha Sim) portion of When Help Collides, by the game's author, J.D. Berry. # geishaWinningSession.html ifwiki: When_Help_Collides tuid: 71so2t5p2cg90nm1 Transcript of a winning game, with a commentary, for the Bleach of Etiquette (Geisha Sim) portion of When Help Collides, by the game's author, J.D. Berry. # gfleece.sol tuid: zcgjkl8dpeza1yh6 step-by-step solution to Jim MacBrayne's The Golden Fleece, by Richard A. Cuddy # ghost_train.txt ifwiki: Ghost_Train tuid: puy56alubcq0c4e9 Solution for Ghost Train, by Daphne Brinkerhoff. # gpeace.walkthru Walkthrough for Galactic Peace by the game's author, Jeffrey Rosenthal. # grip.sol tuid: folz7olvvczasp88 step-by-step solution to Losing Your Grip, by Paul J. Godfrey # gumshoe.sol tuid: 1ho4lvchvukpgfld step-by-step solution to Gumshoe, by Paul J. Godfrey # gym.sol tuid: 5rdx9d8r01z2g6ni Solution to Gymnasium, by Ambat Sasi # haunted.sol tuid: ry3ofgdo7qffugi3 Solution to The Haunted Mission Adventure version 1.52 by Ambat Sasi # haunted_horror.sol Solution to the Quest game Haunted Horror. # hcavesol.zip tuid: fft6pu91j85y4acv solution and walk-through of Adventure in Humongous Cave, the 1000 point version of Colossal Cave, by the game's author, David Malmberg. # hcave.txt A solution of Adventure in Humongous Cave (Z-code version), finishing the game in the fewest turns. # headache_walkthrough.txt tuid: 14qjb3ersoyn4efx Walkthrough for A Killer Headache, Release 3 by Mike Ciul # heated.sol Walkthrough for Heated, by Mehmet Sadik Yildirim. # heist.sol tuid: dnqnvbtgkfhni3b8 step by step solution to Heist (release 2) by Dale Johannesen # hints.many ifwiki: Zork_I tuid: p976o7x5ies9ltdh tuid: 0dbnusxunq7fw5ro tuid: 1nknb6yrwsng1od1 tuid: ouv80gvsl32xlion tuid: vrsot1zgy1wfcdru tuid: yzzm4puxyjakk8c4 tuid: 5aizbla9gf9ivzre tuid: rmh7fc9qmdl3w947 anonymous hints for the following games: - Dark Crystal - Deadline - Death in the Caribbean - Enchanter - Hitchhiker's Guide to the Galaxy - Infidel - Mask of the Sun - Planetfall - Seastalker - Serpent's Star - Sorcerer - Starcross - Suspended - Witness - Zork I - III # hgrail.sol tuid: 1ssyg56mcsnq5kqq step-by-step solution to Jim MacBrayne's The Holy Grail, by Richard A. Cuddy # hobbit.step tuid: 6dzy6mc93tf0nzfs commented stepwise solution to The Hobbit (Melbourne House), by Jacob Gunness # hor30sol.zip ifwiki: The_Sea_Phantom tuid: r79vekh1dl96vu81 tuid: bnhi5znd2ex20goe tuid: 6npn5k82qqfxkufs solutions to the 3 games in horror30.zip, by Ambat Sasi: - Night of the Walking Dead - Frankenstein's Legacy - The Sea Phantom # hotel.sol tuid: a6yp4tnt4l3iohxu Solution to Hotel Notell, by W. Mintardjo # hotel.step tuid: a6yp4tnt4l3iohxu stepwise solution to Hotel Notell, by Paul J. Godfrey # house.sol Solution to the TADS game The House, by Ambat Sasi Nair # hugosol.zip Solutions to Hugo's House of Horrors, Hugo II: Whodunit? and Hugo III: Jungle of Doom. # humbug.sol tuid: z37lzijvuz5gtsu2 stepwise solution to Humbug (the public domain version 5.0, May 1997), by Paul J. Godfrey. This solution augments the game's built-in hint system, and shows how to earn all 2000 points. # huntdark.sol ifwiki: Hunter,_in_Darkness tuid: mh1a6hizgwjdbeg7 Anonymous solution to Hunter, In Darkness. # iceprin.sol tuid: un2z1dwz5qham5ec step-by-step solution to The Ice Princess, by Paul J. Godfrey. This solution is for game Release 8 / Serial number 960901. # inherit.sol tuid: 2w5fy271l7jngbjo Solution to Inheritance, by Eric Toth. # institute.step stepwise solution to The Institute, by Sascha Wildner # intercep.sol tuid: kodxz7y1tezycb8f Solution to Intercept, by Ambat Sasi # invisible_walkthrough.txt ifwiki: The_Believable_Adventures_of_an_Invisible_Man tuid: 6goxl3lwhy5n75i5 Walkthrough for The Believable Adventures of an Invisible Man by the game's author, Hannes Schueller. # island.sol tuid: edimouyp8n2syatx Solution to The Island of Mystery version 1.52, by Ambat Sasi. This version does not tell you how to get some bonus points. # island.step tuid: edimouyp8n2syatx complete stepwise solution to The Island of Mystery, by Paul J. Godfrey # jacjim.sol tuid: t88ohgh4yo7131e5 Solution to Jacaranda Jim, by Neil Shipman. This solution now contains the name that formerly constituted the game's registration incentive; supplied by the author, Graham Cluley. # jewel.sol ifwiki: The_Jewel_of_Knowledge tuid: hu60gp1bgkhlo5yx Solution to The Jewel of Knowledge, by Paul J. Godfrey # jewel.wlk ifwiki: The_Jewel_of_Knowledge tuid: hu60gp1bgkhlo5yx anonymous walk through solution to The Jewel of Knowledge # jgreadme.txt comment by Jacob Gunness on his game solutions # jgunness.zip ifwiki: Zork_I tuid: ay2jy3sc3e6s9j4k tuid: 11tnb08k1jov4hyl tuid: lkt6sm3mgarb02bo tuid: v148gq1vx7leo8al tuid: g7h92i8ucy0sfll2 tuid: z7ettlqezn4mcnng tuid: bdnprzz9zomlge4b tuid: tbrvwzmvgmmnavhl tuid: fy9klru0b5swgnsz tuid: g25uklrs45gj7e02 tuid: gti5j0nqvvqqvnzo tuid: u1kmutsdwp8uys1h tuid: up2ak731a6h2quna tuid: ngi8ox3s9gfcand2 tuid: 4blbm63qfki4kf2p tuid: zya3mo3njj58hewi tuid: bsh50uc1zusebn84 tuid: plzdi06otgxs6u2t tuid: ut2nykh590l4q21i tuid: p91i4iwdhycwdr43 tuid: g6f29calzg7vkudy tuid: dy4ok8sdlut6ddj7 tuid: i8y69h65pol4qrhl tuid: j0f8wnp4k8gussv7 tuid: wbde35foz6m26xct tuid: 3huae58koyytyklu tuid: ryt1pnm1qn1ofxt1 tuid: xtcamsi5oj2eg4qb tuid: 31l8q957yhpti0a5 tuid: isy6gfkp5g6vgaqb tuid: 0odl661ptrlyo1ld tuid: casqcgm19sr8xean tuid: 6dzy6mc93tf0nzfs tuid: a3ege93gjofe5q0m tuid: m2wl06w0irs8vgdc tuid: 3n4bmityqsdjd2n9 tuid: q6kx2h2dm6cr1sbt tuid: n0msafezuc5pyvu8 tuid: p4wmau932ok8ydnj tuid: licdh19ppulnmwbr tuid: gss2e7619ri01v2d tuid: br0ulk5iz6kymihy tuid: 4f5m8trlobzrqi0a tuid: 0dbnusxunq7fw5ro tuid: aa6m5ycux2y5iwuk tuid: 42b18ov4c4ao88za tuid: u0g7gbzeuy73okfc tuid: fft6pu91j85y4acv commented stepwise solutions by Jacob Gunness to the following games: - Adventure Quest - Jewels of Darkness Part 2 (Level 9) - Adventureland (Scott Adams) - Amazon (Telarium) - The Legend of the Apache Gold (Incentive) - Arrow of Death Parts 1 and 2 (Channel 8) - Atalan (Atlas) - Black Knight Adventure (Atlas) - The Boggit (Delta 4) - Borrowed Time (Interplay) - Bugsy (BRL) - Castle of Mydor (Mountain Valley Software) - Circus (Channel 8) - Colossal Adventure - Jewels of Darkness Part 1 (Level 9) - Conquest of Camelot (Sierra) - The Dallas Quest (Datasoft) - Dracula (CRL) - Dragonworld (Telarium) - Dungeon Adventure - Jewels of Darkness Part 3 (Level 9) - Emerald Isle (Level 9) - Empire of Karn (Interceptor S.) - Enchanter (Infocom) - Escape from Pulsar 7 (Channel 8) - Eureka! (DoMark) - Feasibility Experiment (Channel 8) - Fish! (Magnetic Scrolls) - Frankenstein (CRL) - The Golden Baton (Channel 8) - Gremlins (Adventure International) - Hollywood Hijinx (Infocom) - Hampstead (Melbourne House) - The Hobbit (Melbourne House) - Hunchback, The Adventure (Ocean) - The Incredible Hulk (Scott Adams) - Indiana Jones and the Fate of Atlantis (LucasArts) - Infidel (Infocom) - Ingrid's Back! - Gnome Ranger II (Level 9) - Jinxter (Magentic Scrolls) - Kayleth (Adventure International) - Kentilla (Mastertronic) - Kobayashi Naru (Mastertronic) - Leather Goddesses of Phobos (Infocom) - Leisure Suit Larry V - Passionate Patti Does a Little - Undercover Work (Sierra On-Line) - Lifeboat (Jack Lockerby) - Lords of Time (Level 9) - The Lurking Horror (Infocom) - Masters of the Universe (Adventure International) - Merry Christmas (Melbourne House) - Mindshadow (Interplay) - Neverending Story (Ocean) - The Pawn (Magnetic Scrolls) - Perseus and Andromeda (Channel 8) - The Pilgrim (CRL) - Pirate Adventure (Adventure International) - Planetfall (Infocom) - Plundered Hearts (Infocom) - Ring of Power (Quicksilva) - Robin of Sherwood (Adventure International) - The Saga of Erik the Viking (Level 9) - Scapeghost Part 1 (Level 9) - Scroll of Akbar Khan (Mountain Valley Software) - Seabase Delta (Firebird) - Sex Vixens from Space - Sherlock - The Riddle of the Crown Jewels (Infocom) - S.M.A.S.H.E.D. (C.A.Sharp) - Smuggler's Inn (Mountain Valley Software) - Sorcerer (Infocom) - The Sorcerer of Claymorgue Castle (Adventure Int'l) - Spiderman (Adventure International) - Spy Trek - Starcross (Infocom) - Stranded (English Software) - Tass Times in Tonetown (Interplay) - Ten Little Indians (Channel 8) - Terrormolinos (Melbourne House) - Time Machine (Channel 8) - The Tracer Sanction (Activision) - Valkyrie 17 (Ram Jam Corp.) - Voodoo Castle (Adventure International) - Waxworks (Channel 8) - Wishbringer (Infocom) - Witness (Infocom) - Wizard of Akyrz (Channel 8) - Wolfman (CRL) - Zork I - III (Infocom) # jgunness2.zip tuid: hew4c6rciycb6vog tuid: 89qmjvv4cb0z93t5 tuid: 40dpo9exq5lkufd4 tuid: vjbg8ybfuopb8xi0 tuid: k4q8wjbxxp788jcf tuid: rtwvfsbnb85k32c0 tuid: igtxe0v4efdmu2kj tuid: ftx12p5pchk6d6km tuid: daojnyuat3i5s7rm tuid: rt5tjecjnwsqula9 tuid: 7tm93iswqa897gqd tuid: 5w1qzhuu3ol5axcg tuid: 1ugbskfqfh2f4cm9 tuid: yfawxvgmgz206wg5 commented stepwise solutions by Jacob Gunness to the following games: - Asylum (Screenplay) - The Count (Scott Adams) - Eye of Bain (Artic) - Frankie Crashed on Jupiter (Kingsoft) - Heroes of Karn (Interceptor) - Jack the Ripper (CRL) - Jewels of Babylon (Interceptor) - The Knight's Quest (Phipps Associates) - Magic Mountain (Phipps Associates) - Mission Asteroid (Sierra) - Mystery of Munroe Mannor (Softgold) - Myth (Magnetic Scrolls) - Pyramid of Doom (Scott Adams) - Quest for the Holy Grail (Dream Software/Mastertronic) - Souls of Darkon (Taskset) - Subsunk (Firebird) - Super Gran (Adventure International) - Through the Woods - Warlord (Interceptor) - Witch's Cauldron (MicroGen) - Zim Sala Bim (Melbourne House) # jubilee.sol tuid: 705ry2wk972im4n1 Solution to Jubilee Road, by Audrey De Lisle # karn.sol tuid: bx8118ggp6j7nslo step-by-step solution to Return to Karn, release 2, by Paul J. Godfrey. Updated by Patrick Wigfull for release 2/961207 # keytime.sol tuid: mt1zi26l1zejnsxy Solution to The Key to Time (in </if-archive/games/advsys/#key.dat>) by Ambat Sasi # kissing.sol tuid: n72opv7350erqo4c ifwiki: Kissing the Buddha's Feet Solution to Kissing the Buddha's Feet by the game's author, Leon Lin. (the game is at </if-archive/games/tads/#kissing.zip>) # kooku.sol tuid: m55h7hzmi44ny39x Solution to Kook U, by Ambat Sasi # kquest.sol tuid: xyd85tnj5wd1qlw9 Solution to KQuest (in </if-archive/games/pc/#kquest.zip>), by Ambat Sasi # klaussol.zip tuid: xclicgz9z79nzblt Solution to Klaustrophobia, by Audrey De Lisle. Included are text files giving the solution to all three parts, five saved games (starting positions for parts 2 and 3, one saved game to bypass a bug and two saved games for particularly difficult section of the game) and a general hint file for AGT games. # labyrinth.sol tuid: bzr8gdc2jhzm1yiz Solution to The Deadly Labyrinth, by W. Mintardjo # lastcity.sol tuid: 3pxg7bis3bxsz1iv Solution to The Last City, by Ambat Sasi # lecture_feature.txt ifwiki: Lecture_Feature Walkthrough for Paul Collins' game Lecture Feature # legend.sol tuid: bi8rb6cieq8p05wl Solution to The Legend Lives!, by Audrey De Lisle # legendsword.txt Solution to Legend of the Sword # lethe.step ifwiki: Lethe_Flow_Phoenix tuid: nwyd2hk2ntmhodlg step-by-step solution to release 2 of Lethe Flow Phoenix: A Flight of Fantasy, by Paul J. Godfrey # library.step tuid: 400zakqderzjnu1i ifwiki: All Quiet on the Library Front step-by-step solution to release 2 of All Quiet on the Library Front, by Paul J. Godfrey (the game file is in </if-archive/games/zcode/#library.z5>) # lock.hnt tuid: j1qv39w1ucnlhnms Hints for Lock and Key, by Billy Harris. # longwalk_walkthrough.txt tuid: 7dhe4sgntcsbo0ta Complete walkthrough for LongWalk, by ProtossProbe. # lost.sol tuid: hoeipcc1cv04buu1 step-by-step solution to Lost, by Paul J. Godfrey # lostny.sol ifwiki: Lost_New_York tuid: ptd5vgjvr089dpzr Solution to Lost New York, by Russ Bryan # lunatix.sol ifwiki: Lunatix:_The_Insanity_Circle tuid: xt96319ebnlsh0l2 Solution and map for Lunatix: The Insanity Circle, version 1.1, by the game's author, Mike Snyder. # magicsol.zip tuid: g1mhny4erjthdniq tuid: aee78mvjzcwejiwn tuid: v0czgjak7ne0nbi7 solutions for the 3 games in magic.zip, by Ambat Sasi: - Merlin's Magic Forest - Merlin's Golden Trov - Son of Ali Baba # magictoy.sol ifwiki: The Magic Toyshop tuid: 52x2zxt8ers4rxc0 step-by-step solution to The Magic Toyshop, release 1, by Paul J. Godfrey. (the game file is at </if-archive/games/zcode/#magic-toyshop.z5>) # magik.hints tuid: 9xifpt8k3n3s4ky5 hints for The Price of Magik, typed in by Petter Sjoelund # maintenance_man.txt tuid: oqkml8wxkynxenyz Hints, a walkthrough, and a mini-review of The Maintenance Man, by Ryan Cuthbertson. # manor.sol tuid: 8bjaqkg42c5s8xts Solution to Hampton Manor, by Ambat Sasi Nair # mansion.sol ifwiki: Mansion_(by_Barley) tuid: bpk1o1ver1er00k Solution to the Z-code game Mansion by the game's author, Derek Barley. # mansion_walk.txt tuid: bpk1o1ver1er00k Walkthrough and footnotes for the Z-code game Mansion by the game's author, Derek Barley. # masksun.txt tuid: rmh7fc9qmdl3w947 tuid: 5aizbla9gf9ivzre walkthrough for Mask of the Sun, by Mario Moeller # mcmurphy.sol tuid: gkqdo58j2zvjtxnk Solution to McMurphy's Mansion, by Ambat Sasi Nair # meine.html tuid: 04lyu2hginrbiscp Walkthrough for Meine Dalix by the game's author, Alice Merridew. # mindshadow.txt tuid: m2wl06w0irs8vgdc Solution to Mindshadow # mission.sol tuid: qk4811x45g1hfbd2 Solution to The Mission, by Ambat Sasi # mist.sol anonymous solution to Mindscape's Mist # moist.sol tuid: ooffjk684gtrsq6v Solution to Moist, by Ross Presser # moot2walk.txt Walkthrough for L. Ross Raszewski's Moments out of Time 2: Adventure Type. Version 1.1 of the walkthrough, written by Greg Boettcher. # mother_loose_walkthru.txt tuid: 4wd3lyaxi4thp8qi Walkthrough for Irene Callaci's Mother Loose, scoring all 50 points, by Viktor Sobol. # mountain.sol tuid: xr7eybnit9v6qm02 Solution to Moon Mountain Adventure, by Ambat Sasi # mrsk.sol tuid: pgy94vsib747kyir Solution to Magic Realms: The Sword of Kasza, by James Mallette # mulldoon2.sol tuid: k6yq5koj2zjzstpt Solution to Mulldoon release 2, by Paul J. Godfrey # mulldoonmaze.sol tuid: k6yq5koj2zjzstpt Correction to the Marble Maze walkthrough in "mulldoon2.sol", by D.J. Picton. # mutants.sol tuid: i6a535qu4xxri1s0 Solution to Mutant Invasion, by Ambat Sasi # mystery-house.txt tuid: clc9a8hnvx79pabw walkthrough for Mystery House, by Graeme Cree # myth.sol tuid: 9hyb9oe6g90gzv1y solution (260 points out of 300) and map of Myth, by Ambat Sasi # nebula.sol tuid: 8dvrd3wkzy6unojw Solution to Nebula, by Ambat Sasi # night.sol tuid: ydhwa11st460g9u3 Solution to Night at the Computer Center, by Ambat Sasi # ninepts.sol tuid: sk8yxsxkonozfvqi ifwiki: Nine Points Solution to Nine Points release 11, by Tony Baechler (the initial name of this game was just 'cdsample') # njag_walkthru.txt tuid: fg73hgne2htwpbak Walkthrough for Not Just A Game, by the game's author, John Menichelli. # nova.sol tuid: 4kzpaculjx4r2fxf Solution to Supernova, by Audrey De Lisle # nucsub.tips tuid: 6kiphne28zd1yshw tips for The Nuclear Submarine Adventure, by Bill Templeton and Rick Hanson # oad.walkthrough.txt ifwiki: Only_After_Dark tuid: lsnpv1bkylr6vsva Walkthrough for Only After Dark, by Christian Gaertner. # oaf.html tuid: vlsvsfinckq930o5 Walkthrough for Once and Future, HTML format, by Aaron Kashtan. # ofd.sol tuid: b9h5ka57q4oevoee Solution to One Foot Down, by Amnon Shiloh # onehalf.sol Step by step solution for Unnkulia One-Half, by Valentine Kopteltsev. # onehand.html ifwiki: The_Sound_of_One_Hand_Clapping tuid: ds5ik3pompttfa7n Hints for The Sound of One Hand Clapping, by Quim Holland. # palace.sol tuid: pvgj34bqstv3xikt Solution to Palace Adventure, by Ambat Sasi # pcu-macw.sol tuid: m80jfuxzhsaanewf step by step solution to PC University (aka MacWesleyan for DOS), by Paul J. Godfrey # pentari.sol tuid: llchvog0ukwrphih Solution to Pentari, by Howard Sherman # perdflam.sol tuid: 9pirdetlvv55uaob step by step solution to Perdition's Flames, by Paul J. Godfrey # photopia.sol tuid: ju778uv5xaswnlpl Solution to Photopia, by Graham Pearce. # pill.sol Solution to A Sugared Pill, by Ambat Sasi Nair. # pirate.sol tuid: ic3chsxtj3ff2er3 Solution to Pirate Island, by Ambat Sasi # pk_hints.htm tuid: x42jnd21blyaqioj Hints for The PK Girl, by Robert Goodwin. # plant.hnt ifwiki: Walter_Sandsquish ifwiki: The_Plant tuid: 77rsl9mezn5iogto Hints for The Plant, by Walter Sandsquish. # punkpoints.sol Solution to the Z-code game Punk Points. # putpbaa.sol ifwiki: Pick_Up_the_Phone_Booth_and_Aisle tuid: 6vej1yd9quwfm9qn list of around 210 endings from Pick Up the Phone Booth and Aisle, by Spinster/Zarathustra. # quarter.sol Solution to Infocom's Querterstaff # quest.sol tuid: 336c5k10944xuqt1 Solution to Secret Quest 2010, by Ambat Sasi # race10.sol tuid: c1md8z9tnw1nc8yt Solution to The Great Archeological Race version 1.0 by Ambat Sasi # raiders.txt Solution to Conrad Button's Raiders of the Star Temple. # rakish.txt Solution to Rakish, by Todd Moore # redplan.sol tuid: cx7vj9k4w8wjmm2z Solution to Red Planet version 2.0, by Ambat Sasi # rematch.txt tuid: 22oqimzgf8snv002 Solution to Rematch, by Chuck Cochems. # reverb.sol tuid: dop7nbjl90r5zmf9 ifwiki: Reverberations Solution to Reverberations, by Ambat Sasi Nair. (the game is at </if-archive/games/zcode/#reverb.z5>) # rimworld.sol tuid: 5d5ds7cc8av7kbck step-by-step solution to Rimworld, by Paul J. Godfrey # risorg.rec Replay walkthrough for Risorgimento Represso, by Michael J. Coyne. # robots.hints tuid: hvnocxjj0z1q2pi0 how to play Robots, by Torbjorn Andersson # robotsofdawn-solution.html tuid: 133ug4il1bun61e6 Solution for Robots of Dawn, by Daniele Raffo. # rylvania.sol tuid: pgklownuffqn25nh solution, point list, and map for The Horror of Rylvania by Audrey De Lisle # s101.lostsoles Spellcasting 101: The population of the Isle of Lost Soles by Volker Blasius # s101.sol express walkthrough for Spellcasting 101, by Pete Calvert # s201.step stepwise walkthrough for Spellcasting 201, by FAThead # s301.txt detailed walkthrough for Spellcasting 301 (anonymous) # sanc.sol tuid: aj49e4zmd70ohnep Solution to Sanctuary, by Ambat Sasi # savage1.sol tuid: wkaibkem4nxzo53y walkthrough for Savage Island Part 1, by Terry Stewart # savage2.sol tuid: aqy6km542aq20jh4 walkthrough for Savage Island Part 2, by Terry Stewart # savoir.html ifwiki: Savoir-Faire tuid: p0cizeb3kiwzlm2p Walkthrough for Savoir-Faire, by David Welbourn. # school.sol Solution to Ballymun Adventure, by Ambat Sasi. # sd-walkthrough.txt tuid: oc4jf24yotpal4ve Walkthrough for Schooldays by the game's author, Andrew MacKinnon. # shelby.step tuid: ehgrdmftq2kj7cci step-by-step solution release 2 to The Light: Shelby's Addendum version 1.1, by Paul J. Godfrey # skiadven.sol tuid: z4nxmu7n21vtd2z6 Solution to Ski Adventure, by Ambat Sasi # skies_above_guide.txt Strategy guide for Skies Above by the game's author, Arthur DiBianca. # skull.sol tuid: 36xhu02ea8bp2ww0 solution overview and step-by-step walkthrough for Skullduggery - Adventures in Horror version 3.1, by Paul J. Godfrey # slackerx.sol tuid: mu8py0ovp7u6wfup Solution to Slacker X, by Ambat Sasi Nair # slouch.sol tuid: 032krqe6bjn5au78 Solution to Slouching Towards Bedlam, including all the possible endings, by Michael Martin. # smallwld.sol tuid: z6r8cv8lkaw5mp9w ifwiki: Small World Commented walkthrough for Small World, by Andrew D. Pontious. (the game itself is in </if-archive/games/tads/#SmallW3.gam> and in </if-archive/games/mac/#SmallW3.sit>) # soggy.hnt ifwiki: Shades_of_Gray tuid: rc3elq851ahfs0da Hints for Shades of Gray, by Judith Pintar, Mike Laskey, Elizabeth Ellison, Steve Bauman and Mark Baker. # son1.sol tuid: 8uxkgjfo3vzzt8d9 Solution to Sea of Night, by Ambat Sasi Nair # spacest2.sol tuid: p3vgmr8ji1vckus7 Solution to Space Station, by Ambat Sasi Nair # speedIF_-1.html tuid: 4hmgcwho6v19weyw tuid: 271fmvmfdomv79ei tuid: 59xa3rxg0lu5bo6e tuid: 99hicyvv3hnaa1gs tuid: twwcuwa12h89djec tuid: kqj9zdnubfmfu1cp Solutions for all the games from SpeedIF -1, by David Welbourn. # speedIF_1.html tuid: du3nrz53qjw2cx0j Solution to Coffins, the lone game from SpeedIF 1, by David Welbourn. # speedIF_10.html tuid: f9sydfatib2kady1 tuid: 48h5xf5bnu6cn20g tuid: lhhf1b0brec3wbg4 Solutions for all the games from SpeedIF 10, by David Welbourn. # speedIF_11.html tuid: pbb43k2b4z2mbz5x tuid: 4b05hyk9ycbx2tc0 tuid: mv72u7es48wzw04s tuid: 1zsxds2vm1vqg20a tuid: qfy5yg9hsvjqsv86 tuid: an8l1mskve07ispa Solutions for all the games from SpeedIF 11, by David Welbourn. # speedIF_12.html tuid: 8b4m9vkft3qmuazd tuid: mlngu7kjq3uvm1yy tuid: 13k4dtxnuksufg8h tuid: d47ggt0sp9qotqwd Solutions for all the games from SpeedIF 12, by David Welbourn. # speedIF_13.html tuid: k33sud8fhm0crwds tuid: xwmvgjxla20hrkze tuid: ovpw2r459umw15qc tuid: 5wmixcr4p6m9w90o tuid: hhd85eqt2bs0p7up Solutions for all the games from SpeedIF 13, by David Welbourn. # speedIF_14.html tuid: 2mbhpd08j9hjtkfh tuid: 8gax2mzliangyo35 tuid: on4dniu7o3jdaj3j tuid: 9n2ep3rbby520xjr tuid: ztuq8vgplpgcmox6 Solutions for all the games from SpeedIF 14, by David Welbourn. # speedIF_15.html tuid: 2gtmtipbp4ubygtr tuid: 755aehgukt6v8t80 tuid: oaskp9o0zwn56hql tuid: v14iv84rqbwwiayc tuid: ceu605apdq2utrq4 tuid: tcqyq1jxi1zl9exh tuid: c0gb9dob40jnuz4t tuid: c732j851vvxopz3s tuid: x8e5w2bahwy5j22x Solutions for all the games from SpeedIF 15, by David Welbourn. # speedIF_16.html tuid: ptgdgv61nhygqio1 tuid: ha328h0t4322r2kz tuid: drcgmnc2ayb3bgtd Solutions for all the games from SpeedIF 16, by David Welbourn. # speedIF_17.html tuid: qp0i457yr5v4t74k tuid: cax9oo2leu5yw8bt tuid: bn6ouxsb2dcpzw99 tuid: shpvofikzubh8o3b tuid: wve169z977ih7o9f tuid: e9vf72qxjk48rlat Solutions for all the games from SpeedIF 17, by David Welbourn. # speedIF_18.html tuid: 7l9a2sljit7vdo7f tuid: wqknebimxd7u447p tuid: e0fk84f68z5pw9rl tuid: 4pte94z2fzfjv5ah tuid: 3dffyc96swn7hjgo Solutions for all the games from SpeedIF 18, by David Welbourn. # speedIF_2.html tuid: ba1b5asqbjgvy54w tuid: z83vnbuya68liwbt tuid: 1bw4vfchmpztmb7t tuid: o4aewhygsdax7fwe Solutions for all the games from SpeedIF 2, by David Welbourn. # speedIF_2000.html tuid: 7vced6ujtrekmoib tuid: 7sr1v9vb9r4ansq5 tuid: krlb7jc547nsz40y Solutions for all the games from SpeedIF 2000, by David Welbourn. # speedIF_2001.html Solutions for all the games from SpeedIF 2001, by David Welbourn. # speedIF_3.html tuid: zh9iakbsnk9tab0j tuid: 861zb69c0eofo3ye tuid: ucsem758qia1dwjt tuid: z9eepw8uxafh1nvg tuid: meqlzyiilf18spix Solutions for all the games from SpeedIF 3, by David Welbourn. # speedIF_3a.html tuid: r1ydpbnko04kilj9 tuid: a62pc618qtrx9kpp tuid: k0t3wq9f0o3awns9 tuid: ztxh0dxd609vg95h Solutions for all the games from SpeedIF Third Anniversary, by David Welbourn. # speedIF_4.html tuid: tlyk69fz5pmbwhbp tuid: 1ugd7bxtrg2457y1 tuid: 4poj7n7j7wtphju8 tuid: 2j4y45dbfdqvfru7 tuid: 39aonvkrzc0kmie2 tuid: et60g5yvv1cob3sp tuid: jrlj3y9zgmxulzci tuid: 2l8rc0c5ncu3ddeg tuid: cic260su6jmkpjt3 tuid: qgz3f290qxbp1k85 Solutions for all the games from SpeedIF 4, by David Welbourn. # speedIF_5.html tuid: 600lvxkowqxuybdc tuid: j2b4zq833rpnc1yy tuid: ovun34wzmcgbua1c tuid: uedis82y8lmbgglb tuid: 96wguzzgxlz4iqsp tuid: dp5ve3wb20xhmmbh tuid: fsawry3lnp2yn04e Solutions for all the games from SpeedIF 5, by David Welbourn. # speedIF_5_5.html tuid: a9b443qraib5mz7b tuid: tq10z4gcz6u5rtn0 tuid: rxwyc4ropu89bfud tuid: 87ai0ip72zhd0lm2 tuid: 12juh3zezv0j0tih tuid: bs0dmmo9585615vt tuid: rjpiclh0l4dssvl8 tuid: rfjcrb01hckrgffr Solutions for all the games from SpeedIF 5.5, by David Welbourn. # speedIF_6.html tuid: 98i732gbb6igseoc tuid: i6qwjami3es2sx09 tuid: 7qh1pq8a39hlxoa3 tuid: b1al99nvikllzy2y tuid: r93wnqjc44juw85g tuid: via9hvv89gfcucnf Solutions for all the games from SpeedIF 6, by David Welbourn. # speedIF_7.html tuid: sbtxacglhpr3dxnb tuid: 14bs7ru8t0r4d60j tuid: jwwys4s6tap8ijtg tuid: s3ufsiaj5rpmquts tuid: c3kat8jmjgckx09v Solutions for all the games from SpeedIF 7, by David Welbourn. # speedIF_8.html tuid: f2oyetp93zdpg4k4 tuid: 7h96z0tk66m5b0cy tuid: h4uwyctp4rtlmo64 tuid: pw5icj8mnlqszk68 tuid: i0pm45fnkxt8totr Solutions for all the games from SpeedIF 8, by David Welbourn. # speedIF_9.html tuid: i5zsretaa91gqsw7 tuid: a3oyllfupt2l8lvi Solutions for all the games from SpeedIF 9, by David Welbourn. # speedIF_DNA.html tuid: 381xbl4vr2tlyukg tuid: gctnbl7y7rjbkvyu tuid: zg8p9khmmhtqwavu tuid: npdcwwefdp105cfr tuid: sz8q7j4f02mm7qz4 tuid: gqgurglncygeh4jw tuid: 1fl6ni6b8yucamm0 tuid: n7qavgsmxn8pmnlx Solutions for all the games from the Douglas Adams tribute SpeedIF, by David Welbourn. # speedIF_O.html tuid: xkbs28fxks78fjcu tuid: y82h0tvixm54283d tuid: 4qt2oryeon42t7z1 Solutions for all the games from SpeedIF O, by David Welbourn. # speedIF_WON.html tuid: u2uyjoccrl3awz2v tuid: 7yiyxcnrlwejoffd tuid: drsi3d1e0yz0nls0 tuid: 5c0aqpcpbe37c5yx tuid: 9qbja52m0h9dnfsk Solutions for all the games from SpeedIF Without Number, by David Welbourn. # speedIF_Y.html ifwiki: Bears,_Bears,_Bears ifwiki: Barton tuid: akz0ydrzpp4pp1ag tuid: 71k08wjqtltl03gn tuid: v3fbrr6q0jb4o12l tuid: ip5icl7u62xc7tjr tuid: qpd3rf8p0memzoil tuid: bup6t8xr4inqhb67 Solutions for all the games from SpeedIF Y, by David Welbourn. # speedIF_apoc.html tuid: k5v98kzct1vzy1w0 Solutions for all the games from SpeedApocalypse, by David Welbourn. # speedIF_crin.html tuid: lt0mr9kswy38kty8 tuid: bw0obfyooi5s8e9f tuid: smguzq2slc2oa1wa tuid: h96reria59cunaa3 Solutions for all the games from SpeedIF Crinkle-Cut, by David Welbourn. # speedIF_extr.html tuid: kzlwkkir4kp3it6d tuid: d3g4ygvj01y24f23 tuid: pwq3ko5bv4mj2fj2 tuid: b1s1g450d4qmq6y8 tuid: bkc9ldw3ub4w9ofc Solutions for all the games from SpeedIF EXTREME, by David Welbourn. # speedIF_jckt.html tuid: e6vqb5qeu25czrq2 tuid: dt7tt5c1avba9oqo tuid: r6b01060gcw6vrhn tuid: zc6v3lovr4s6o30z tuid: 1n277q8255ckj5xz tuid: 574yp5ttl1jzfrf5 tuid: g5dnuooup5gvp7u0 Solutions for all the games from SpeedIF Jacket, by David Welbourn. # speedIF_oran.html tuid: 7h6o7vcranfncy52 tuid: fdspaurq4w5hhtwd tuid: 3olpnfygoj5tfttf Solutions for all the games from SpeedIF Orange, by David Welbourn. # speedIF_ptap.html tuid: ipe61nlesmkutn6y tuid: p4g3v0e31gpk0cg0 tuid: af9uszi0e50k06mc tuid: 01x9vn9a3qpcz07e tuid: bl6ofv1g86vw2hgt tuid: fwb597ih79a7w33a tuid: t7sqpwsj4xtgrn35 tuid: kvz1qgaspmsn35zy Solutions for all the games from SpeedIF Pi-Theta-Aleph-Parallax, by David Welbourn. # speedIF_schm.html tuid: b8y15ull1q1hdcme Solution to Floyd, the lone game from SpeedIF SchmeedIF, by David Welbourn. # speedIF_sprg.html tuid: 5dpmk9zg8y71gaww Solution to The Hippo and the Flute, the sole game from SpeedIF Spring Training, by David Welbourn. # speedIF_xyzzy.html tuid: irzhe88d72p2ky06 tuid: bbywumouctsr5oku tuid: jg21py29vp32f9uo tuid: 7ig0kv8t4mdidt1n tuid: mjuv7t96iuaz47vz Solutions for all the games from SpeedIF XYZZY, by David Welbourn. # speedIF_y1x.html tuid: 7c7iuhyg0mb49gs0 tuid: vkq2m2wnpza4u08v tuid: j768t3mb3xikxh2b tuid: f9lgeek9vcyivh5r Solutions for all the games from SpeedIF y=1/x, by David Welbourn. # spirit.hint tuid: tqpowvmdoemtooqf puzzle hint guide for SpiritWrak release 1 and 2 by Paul J. Godfrey # spirit.step tuid: tqpowvmdoemtooqf step-by-step solution to SpiritWrak release 1 and 2 by Paul J. Godfrey and Shawn Doherty (with some input from Daniel S. Yu, author of SpiritWrak) # squynch.sol tuid: yz8d5lo7ep80a4o4 Solution to The Squynchia Adventure, by Ambat Sasi # starship.sol tuid: ttyu7bo0zz7mexio Solution to Starship Columbus, by Ambat Sasi # station.sol tuid: rnzcccdbydg488ce Solution to The NASA Orbital Observatory Adventure, by Ambat Sasi # stcadv.sol tuid: lzu552umgbepbq5r Solution to Spelunker's Tremendous Cave Adventure # submarin.sol tuid: 6kiphne28zd1yshw Solution to The Nuclear Submarine Adventure version 1.53 by Ambat Sasi # sweetsix.html tuid: snylur1a197oiif4 anonymous solution to Sweet Sixteen # tangle.sol ifwiki: Spider_And_Web tuid: 2xyccw3pe0uovfad Solution to Spider and Web (aka Tangle) Release 4. Originally written by Paul J. Godfrey and updated by Nils Barth. # t-zero.sol tuid: u8qqrwutdugkexpr Solution to t-zero version 1.03, by Audrey DeLisle # tempest.sol tuid: rvttymjuxw86pjap ifwiki: The Tempest anonymous solution to The Tempest (the game itself is in </if-archive/games/competition97/#inform/tempest>) # terror.sol tuid: m9zuegbvpv6p3xi5 Solution to Terror in the Ice Caves version 1.52 by Ambat Sasi # tess.sol tuid: 0u4eqnk37mohejhu Solution to Beyond the Tesseract, by Ambat Sasi # the_house_of_the_stalker_solution.txt tuid: c4gq9drlxwiu1a9h ifwiki: The House Of The Stalker Solution to The House of the Stalker, written by James Mullish. (the game itself is in </if-archive/games/competition96/#stalker>) # the_one.sol tuid: d7f5xs90i6ys2ite ifwiki: The One That Got Away Solution to The One That Got Away by the game's author, Leon Lin. (the game itself is in </if-archive/games/tads/#the_one.zip>) # theatre.step ifwiki: Theatre tuid: bv8of8y9xeo7307g stepwise solution to Theatre, by Paul J. Godfrey # thief.sol tuid: waov63ym41b481n9 incomplete solution (42 points out of 50) to The Multi-Dimensional Thief, by W. Mintardjo # time.sol tuid: eu3ed84ww7n1dryf commented stepwise solution to Time release 5, by Paul J. Godfrey # timetrav.sol tuid: o0dljdnk18c1ovqk Solution to Time Traveler version 2.0, by Ambat Sasi # titanic.sol tuid: bgoanlhn58iukzp5 Solution to Beyond the Titanic, by Audrey De Lisle # toho_review.zip tuid: vsox77edtraxrrst A review, a walkthrough and maps for Toho Academy, by Kaari Koehn. # toonesia.sol tuid: a1w0vji75vccanab ifwiki: Toonesia stepwise solution to Toonesia version 1.1, by Paul J. Godfrey (the game itself is in </if-archive/games/tads/#toonesia.gam>) # tracer.sol stepwise solution to Tracers Sanction, by Ton Kroon partly English, partly Dutch # transylvania.sol tuid: rxchvdelv5ebduze anonymous solution to Transylvania # treasol.zip tuid: 61egg3w4kkde6p1z tuid: pvbbuln03n1aa0jl tuid: 3c961j3cbtoylaqf solutions for the 3 games in treasure.zip, by Ambat Sasi: Perils of Darkest Africa, Revenge of the Moon Goddess, Eye of the Inca # tryst.sol tuid: ic0ebhbi70bdmyc2 Solution to Tryst, by Ambat Sasi # tryst.step tuid: ic0ebhbi70bdmyc2 step-by-step solution to Tryst, release 104 (970330), by Paul J. Godfrey # tts_walk.pdf tuid: fsujzka1ua0h5att Walkthrough for Tales of the Traveling Swordsman by the game's author, Mike Snyder. # tube.sol tuid: vsjvn4dabwh3r6um ifwiki: Tube Trouble step-by-step solution to Tube Trouble, release 0 (950901), by Paul J. Godfrey (the game itself is in </if-archive/games/zcode/#tube.z5>) # underoos.sol tuid: 055wty792vfyamss Solution to The Underoos that ate New York! by Ambat Sasi # underoos.rtf Walkthrough for The Underoos that ate New York! by Sujat Dhakal. # unnkulia.onehalf.sol tuid: u73rmw1qfiu62etl Solution to Unnkulia One-Half: The Salesman Triumphant by Ambat Sasi # unnkulia.zero.sol Solution to Unnkulia Zero: The Search for Amanda by Audrey De Lisle # unnkulia.zero1.0g.sol tuid: g3qv8rgscg4vqkni Solution to Unnkulia Zero: The Search for Amanda, updated for the 1.0g freeware release by David Picton # unnkulian1.sol anonymous solution to Unnkulian Underworld: The Unknown Unventure (with a slight correction by Volker Blasius) # unnkulian1.step tuid: tyu4zalevqkvujk4 Walkthrough for Unnkulian Underworld: The Unknown Unventure (v3.0.1G). Version 1.1 by Mark Cipolone, based on an anonymous walkthrough edited by Volker Blasius. # unnkulian2.sol tuid: 5t1frgm954xg9s8a Solution to Unnkulian Unventure II: The Secret of Acme by Kevin Bolduan # urban.sol tuid: ddj73b8bnhevgy9e Solution to Urban Cleanup, by Ambat Sasi # vac_awry.txt tuid: w7siqe43yn0rb2pd Walkthrough for Vacation Gone Awry, by Daphne Brinkerhoff. # valley_of_treasures_solution.txt Solution for Valley Of Treasures, by Charles Grey. # varic.txt tuid: ywwlr3tpxnktjasd anonymous solution and walkthrough for Varicella # vbcave.sol tuid: tr0f7myiucqlmdym Solution to The Very Big Cave Adventure # verb.sol tuid: 9vgwkeh1b8s18zj3 Solution to verb.gam (one of the TextFire games), by Peter Berman. # veritas.sol tuid: phnv25a48no14tja Solution to Veritas, by Ambat Sasi # vial.sol tuid: tyb85wgqc2llym9q Solution to The Vial of Doom, by Ambat Sasi # vindaloo.sol tuid: 1d98igkovonha9fo Solution to Vindaloo, by Ambat Sasi # voodoo.txt tuid: ay2jy3sc3e6s9j4k Walkthrough for Voodoo Castle, by Hayden Presley. # wadewar3walkthrough.txt tuid: eipoymlzqmu5ps9h Walkthrough and notes for The WadeWars Book III: Askin, by the game's author, Jim Fisher. # waystn.sol tuid: 8l439jfvmltj4oih Solution to Waystation, by Ambat Sasi # weather.sol tuid: 00wlim27k5d1hmf2 ifwiki: A Change in the Weather step-by-step solution (v6) to A Change in the Weather, by Paul J. Godfrey (the game itself is in </if-archive/games/zcode/#weather.z5>) # wedding.sol tuid: 5r1iabxsfwmz40ev step-by-step solution to The Wedding release 3. Written by Paul J. Godfrey and updated by Neil Brown. # winadsol.zip tuid: fft6pu91j85y4acv a recording of a "perfect" 550 point Colossal Cave game (458 turns, recorded with the Windows version winadvxx.zip) by Mike Rosenstark # windhall.step tuid: aulmel3bib8ta99v stepwise solution to The Windhall Chronicles, Volume One: The Path to Fortune, by Paul J. Godfrey. This is for release 3; includes a work-around for the sleep bug present in this release. # wombat.sol tuid: fx7ctjihb3fi6zh3 Solution to The Golden Wombat of Destiny, by Ambat Sasi # worldsend.sol Solution to the Quest game World's End. # worldsol.zip tuid: crih2j6niodqy5vj Solution to World, by Volker Blasius long, story-style walkthrough, lists of points and objects, and a huge map in several formats # wraithsol.zip tuid: 83ik1gsm6zq7o3gj Solution and map (in GUEmap format) to Wraith Blaster. Original solution and map by the game's author. Map converted to GUEmap format by Jerry Paul Sanders. # xenos.sol Walkthrough for Xenos, by Jim Bakman # zeb.hnt tuid: q1gts4stibzdzy69 ifwiki: Uncle Zebulon's Will Hints for Uncle Zebulon's Will, by Walter Sandsquish. (the game itself is in </if-archive/games/tads/#zebulon3.zip>) # zebulon.sol tuid: q1gts4stibzdzy69 ifwiki: Uncle Zebulon's Will Step-by-step solution to Uncle Zebulon's Will, version 2.0 (960416), by Paul J. Godfrey. (a later version of the game itself is in </if-archive/games/tads/#zebulon3.zip>) # zero.sol tuid: nzydrfu1rl2qkuop Solution to Zero Sum Game # zorkian1.sol tuid: iad2jc9l3usqazgx Solution to Zorkian Stories 1: G.U.E., by Matt Goh. # ztuu.zip ifwiki: Zork:_The_Undiscovered_Underground tuid: 40hswtkhap88gzvn Walkthrough and map of Zork: The Undiscovered Underground, by Al Golden (aka The GameDesigner) # Last_Vestiges_walkthrough.txt tuid: 8zjg8g5d9zb8hblm Walkthrough for Last Vestiges by the game's author, "thesleuthacademy". # dreamlands.sol tuid: 0s0a9h63qfmne3hc ifwiki: Echappée Belle Dans les Contrées du Rêve Walkthrough for Echappée Belle Dans Les Contrées du Rêve, by JB Ferrant. # filaments.txt ifwiki: Filaments tuid: sqrtp4hlg5x7oli4 Solution to Filaments by the game's author, JB Ferrant. # lieuxcommuns.rec tuid: utd2or64zwqfaa7 ifwiki: Lieux Communs Solution to Lieux communs by the game's authors. # lmpsd.sol tuid: q47pnlny6l3mugt6 ifwiki: La Mort Pour Seul Destin Walkthrough for La Mort Pour Seul Destin, by JB Ferrant. # sarvegne-solution.rec tuid: 7gipckvj6bvv988g ifwiki: Sarvegne Solution to Sarvegne by the game's author, Eric Forgeot. # templefeu.zip tuid: dhwpnm9nyae3jd8b ifwiki: Le Temple de Feu Solution to Le Temple de Feu by the game's author, Eric Forgeot. # ekphrasis.txt tuid: dkx1r6fivxc1j3u7 ifwiki: Ekphrasis Walkthrough for Ekphrasis by the game's author, Le Jibe. # dracula.txt tuid: 7aw10qdg5l0b4bo4 Walkthrough for the Dutch text adventure Dracula, by John Stigter. # h2_walkthrough.txt tuid: 33vo6hneh99pjd41 Walkthrough for MILLIWAYS: the Restaurant at the End of the Universe, by Max Fog. (game file is at </if-archive/games/zcode/#h2.z5>; original competition versions of game/walkthrough are in </if-archive/games/competition2023/#Games/Milliways the Restaurant at the End of the Universe.zip>) # guma1400.source.zip Map and walkthrough for Guma Adventure ]I[ by Alex Guma, an Inform 7 recreation (with enhancements) of the late 70s/early 80s HP2000/3000 BASIC IF game Adventure II/III. Original author(s) unknown. Archive also contains source code. (game is in </if-archive/games/glulx/#Guma1400.gblorb>) # TEHG guide.docx tuid: 7w28q231r8jxkmlg Tips and walkthrough for The eight-headed giant, by zeno pillan. (the game itself is in </if-archive/games/mini-comps/neo-twinyjam/2024/#TEHG.ulx>) # walkthroughMadameTime.txt tuid: o1vxrdu6kmr3sce ifwiki: The Origin of Madame Time Walkthrough for The Origin of Madame Time, release 3, by Brian Rushton. (the game is in </if-archive/games/glulx/#The_Origin_of_Madame_Time.gblorb>) # avsg_hints.txt tuid: l1ma82zqb5w80d5 Hints (rot13-encoded) for A Very Strong Gland, by the author. (the game itself is in </if-archive/games/competition2024/#Games/A_Very_Strong_Gland.zip>) # traffic-walkthrough.txt tuid: fy3u5xjvnanoey3 Walkthrough for release 2 of Traffic, by D. S. Yu. (the game itself is at </if-archive/games/zcode/#traffic.z5>) # edifice.rec tuid: 4tb9soabrb4apqzd ifwiki: The Edifice step-by-step walkthrough for The Edifice, by Lucian Smith
Name | Last modified | Size |
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Parent Directory | - | |
tools/ | 2024-10-24 00:26 | - |
thl/ | 2019-12-22 23:16 | - |
slag/ | 2022-03-02 19:26 | - |
pophints/ | 2019-12-22 23:16 | - |
phoenix/ | 2019-12-22 23:06 | - |
old/ | 2024-10-06 01:27 | - |
maps/ | 2024-11-18 18:48 | - |
magnetic-scrolls/ | 2019-12-22 23:06 | - |
level9/ | 2024-02-22 00:52 | - |
infocom/ | 2019-12-22 23:06 | - |
german/ | 2023-12-16 11:16 | - |
french/ | 2024-10-24 00:26 | - |
dutch/ | 2024-10-24 00:26 | - |
ztuu.zip | 1997-09-04 04:00 | 4.0K |
zorkian1.sol | 2014-12-25 21:09 | 803 |
zero.sol | 1998-08-29 04:00 | 4.0K |
zebulon.sol | 1996-07-26 04:00 | 1.6K |
zeb.hnt | 2000-06-23 04:00 | 1.6K |
YouAreStandingInACaveWalkthrough.docx | 2017-05-07 20:04 | 84K |
xenos.sol | 1997-11-04 05:00 | 6.2K |
wraithsol.zip | 1999-09-12 04:00 | 12K |
worldsol.zip | 1996-07-08 04:00 | 322K |
worldsend.sol | 2009-10-26 16:50 | 3.3K |
wombat.sol | 1994-08-19 04:00 | 3.0K |
WomanHints.txt | 2009-07-28 08:45 | 120K |
windhall.step | 1996-03-07 05:00 | 7.3K |
WinchesterTraverse.html | 2010-03-31 14:27 | 76K |
winadsol.zip | 1992-12-02 05:00 | 30K |
WHHOGG_Walkthrough.html | 2021-11-18 15:31 | 6.5K |
wedding.sol | 1997-03-29 05:00 | 4.2K |
Weather.zip | 1998-08-24 04:00 | 1.9K |
weather.sol | 1997-02-21 05:00 | 1.6K |
waystn.sol | 1995-03-26 05:00 | 2.2K |
Waterbird.wlk | 2001-01-07 05:00 | 5.0K |
walkthroughMadameTime.txt | 2024-10-06 00:08 | 2.1K |
wadewar3walkthrough.txt | 2001-12-23 07:06 | 8.0K |
voodoo.txt | 2006-12-21 17:51 | 1.0K |
vindaloo.sol | 1997-05-02 04:00 | 753 |
vial.sol | 1993-03-02 05:00 | 900 |
veritas.sol | 1995-03-26 05:00 | 2.5K |
verb.sol | 2000-05-28 04:00 | 927 |
vbcave.sol | 1995-12-29 05:00 | 19K |
varic.txt | 1999-10-03 04:00 | 4.4K |
valley_of_treasures_solution.txt | 2015-02-27 20:41 | 910 |
vac_awry.txt | 2004-01-04 14:33 | 25K |
urban.sol | 1997-06-27 04:00 | 1.3K |
UnscientificFiction.txt | 2009-08-03 21:07 | 6.9K |
unnkulian2.sol | 1992-11-23 05:00 | 6.5K |
unnkulian1.step | 2004-10-03 23:16 | 11K |
unnkulian1.sol | 1999-03-04 05:00 | 11K |
unnkulia.zero1.0g.sol | 1998-08-02 04:00 | 14K |
unnkulia.zero.sol | 1994-04-06 04:00 | 13K |
unnkulia.onehalf.sol | 1993-03-16 05:00 | 2.1K |
Unease-walkthu.sol | 2012-01-29 01:56 | 202 |
Undertow.sol | 2000-06-10 04:00 | 1.3K |
underoos.sol | 1997-02-13 05:00 | 732 |
underoos.rtf | 2017-10-11 21:11 | 19K |
tube.sol | 1997-05-25 04:00 | 1.5K |
tts_walk.pdf | 2006-11-19 23:37 | 276K |
tryst.step | 1997-05-05 04:00 | 8.0K |
tryst.sol | 1997-06-30 04:00 | 4.0K |
TreasureIsland.sol | 1996-03-15 05:00 | 2.5K |
treasol.zip | 1994-08-12 04:00 | 2.2K |
transylvania.sol | 1996-02-22 05:00 | 8.1K |
traffic-walkthrough.txt | 2024-10-27 07:13 | 11K |
tracer.sol | 1995-02-19 05:00 | 2.2K |
toonesia.sol | 1996-10-01 04:00 | 1.0K |
toho_review.zip | 2002-02-06 11:26 | 57K |
titanic.sol | 1996-02-21 05:00 | 5.8K |
timetrav.sol | 1993-03-24 05:00 | 1.6K |
time.sol | 1996-10-29 05:00 | 18K |
thief.sol | 1995-07-17 04:00 | 2.2K |
theatre.step | 1995-11-06 05:00 | 2.6K |
TheApprentice.sol | 2010-11-02 09:50 | 1.9K |
The_Song_of_the_Mockingbird_walkthrough.txt | 2022-04-25 15:22 | 12K |
the_one.sol | 2000-10-16 04:00 | 1.0K |
The_Lookout_solution.txt | 2021-11-14 13:44 | 331 |
the_house_of_the_stalker_solution.txt | 2020-01-13 10:42 | 632 |
tess.sol | 1993-02-17 05:00 | 1.4K |
terror.sol | 1993-02-25 05:00 | 1.2K |
templefeu.zip | 2007-10-31 19:15 | 1.0K |
tempest.sol | 2000-03-27 05:00 | 892 |
TEHG guide.docx | 2024-06-10 06:57 | 6.7K |
Teacher_Feature.txt | 2016-01-06 10:03 | 2.3K |
TassTimes.step | 1995-01-02 05:00 | 2.6K |
tangle.sol | 2000-12-10 05:00 | 9.9K |
t-zero.sol | 1996-07-15 04:00 | 10K |
sweetsix.html | 1998-10-29 05:00 | 1.0K |
Swalks.zip | 2007-10-09 05:19 | 39K |
Supernova.txt | 2000-05-18 04:00 | 7.7K |
submarin.sol | 1993-02-18 05:00 | 1.2K |
STRATA_AoA_Strategy_Guide_sample.pdf | 2017-11-19 18:27 | 390K |
Stolen_Lamp.zip | 2000-01-09 05:00 | 4.0K |
Sting_walkthrough.txt | 2021-12-12 00:19 | 1.7K |
stcadv.sol | 1995-12-29 05:00 | 19K |
station.sol | 1997-06-30 04:00 | 376 |
starship.sol | 1994-09-18 04:00 | 1.2K |
squynch.sol | 1993-04-13 04:00 | 802 |
spirit.step | 1996-04-22 04:00 | 15K |
spirit.hint | 1996-04-23 04:00 | 7.0K |
Spirit-Transcript.doc | 2006-08-28 17:38 | 592K |
speedIF_y1x.html | 2006-09-14 20:41 | 5.7K |
speedIF_Y.html | 2002-09-18 16:07 | 7.8K |
speedIF_xyzzy.html | 2002-09-18 16:07 | 5.9K |
speedIF_WON.html | 2002-09-18 16:07 | 5.8K |
speedIF_sprg.html | 2002-09-18 16:07 | 3.5K |
speedIF_schm.html | 2002-09-18 16:07 | 2.8K |
speedIF_ptap.html | 2002-09-18 16:07 | 7.8K |
speedIF_oran.html | 2002-09-18 16:07 | 6.6K |
speedIF_O.html | 2002-09-18 16:07 | 5.6K |
speedIF_jckt.html | 2003-09-19 18:10 | 9.4K |
speedIF_extr.html | 2006-09-14 20:41 | 6.9K |
speedIF_DNA.html | 2002-09-18 16:07 | 9.0K |
speedIF_crin.html | 2002-09-18 16:07 | 5.7K |
speedIF_apoc.html | 2002-09-18 16:07 | 2.7K |
speedIF_9.html | 2002-09-18 16:07 | 3.4K |
speedIF_8.html | 2002-09-18 16:07 | 7.0K |
speedIF_7.html | 2002-09-18 16:07 | 7.0K |
speedIF_6.html | 2002-09-18 16:07 | 7.4K |
speedIF_5_5.html | 2002-09-18 16:07 | 7.3K |
speedIF_5.html | 2002-09-18 16:07 | 7.7K |
speedIF_4.html | 2002-09-18 16:07 | 9.3K |
speedIF_3a.html | 2002-09-18 16:07 | 5.7K |
speedIF_3.html | 2002-09-18 16:07 | 6.4K |
speedIF_2001.html | 2002-09-18 16:07 | 8.5K |
speedIF_2000.html | 2002-09-18 16:07 | 4.4K |
speedIF_2.html | 2002-09-18 16:07 | 4.9K |
speedIF_18.html | 2002-09-18 16:06 | 6.3K |
speedIF_17.html | 2002-09-18 16:06 | 6.7K |
speedIF_16.html | 2002-09-18 16:06 | 5.7K |
speedIF_15.html | 2002-09-18 16:06 | 8.8K |
speedIF_14.html | 2002-09-18 16:06 | 6.8K |
speedIF_13.html | 2002-09-18 16:06 | 6.3K |
speedIF_12.html | 2002-09-18 16:06 | 5.9K |
speedIF_11.html | 2002-09-18 16:06 | 8.1K |
speedIF_10.html | 2002-09-18 16:06 | 3.7K |
speedIF_1.html | 2002-09-18 16:06 | 2.7K |
speedIF_-1.html | 2002-09-18 16:06 | 7.0K |
SpeculativeFiction_walkthrough.txt | 2012-07-07 04:06 | 47K |
spacest2.sol | 1999-06-02 04:00 | 1.1K |
son1.sol | 1998-01-29 05:00 | 772 |
Sols3.zip | 1996-11-26 05:00 | 172K |
Sols2.zip | 1996-10-15 04:00 | 38K |
Sols1.zip | 1996-10-15 04:00 | 214K |
soggy.hnt | 2000-06-23 04:00 | 5.8K |
SoftPornSolve.zip | 1997-11-03 05:00 | 15K |
SoFar.step | 1996-07-14 04:00 | 9.5K |
SoFar.sol | 1996-07-19 04:00 | 7.1K |
smallwld.sol | 1996-12-17 05:00 | 4.6K |
slouch.sol | 2004-08-16 23:11 | 6.8K |
SlapThatFish.txt | 2010-05-15 04:47 | 8.3K |
slackerx.sol | 1998-01-24 05:00 | 545 |
skull.sol | 1996-08-27 04:00 | 8.7K |
skies_above_guide.txt | 2019-11-18 19:37 | 7.7K |
skiadven.sol | 1997-02-28 05:00 | 801 |
Shrinking_Man.txt | 2002-04-06 01:01 | 505 |
shelby.step | 1996-04-19 04:00 | 5.0K |
ShardsOfTime.sol | 1996-08-10 04:00 | 9.2K |
ShapesSol.zip | 2011-05-09 16:26 | 303K |
Sex_Artist_Walkthrough.htm | 2017-07-31 23:36 | 7.7K |
Severed_Heads.txt | 2002-04-06 01:01 | 1.5K |
sd-walkthrough.txt | 2000-10-15 04:00 | 2.3K |
school.sol | 2010-03-09 04:40 | 838 |
SavoirFaireInvisiHints.html | 2008-03-26 20:10 | 33K |
savoir.html | 2002-09-18 16:06 | 46K |
SavePrinceton.sol | 1995-01-30 05:00 | 4.0K |
savage2.sol | 1993-11-11 05:00 | 5.3K |
savage1.sol | 1993-11-11 05:00 | 8.4K |
sarvegne-solution.rec | 2006-10-21 18:23 | 1.5K |
sanc.sol | 1997-01-22 05:00 | 1.8K |
SAhints.zip | 1998-03-20 05:00 | 33K |
s301.txt | 1995-08-10 04:00 | 12K |
s201.step | 1995-08-10 04:00 | 11K |
s101.sol | 1993-07-13 04:00 | 5.2K |
s101.lostsoles | 1993-05-30 04:00 | 2.0K |
rylvania.sol | 1994-04-27 04:00 | 9.8K |
RttC_walkthrough.txt | 2020-12-10 21:44 | 2.9K |
Room206_wlkthr.txt | 2011-01-09 23:58 | 5.4K |
robotsofdawn-solution.html | 2021-12-20 11:49 | 10K |
robots.hints | 1995-08-16 04:00 | 2.1K |
risorg.rec | 2017-10-24 13:53 | 3.9K |
rimworld.sol | 1995-07-11 04:00 | 1.8K |
reverb.sol | 1999-06-02 04:00 | 1.0K |
rematch.txt | 2006-02-23 06:02 | 3.1K |
Relief.walkthrough.txt | 2000-08-26 04:00 | 1.5K |
redplan.sol | 1993-03-22 05:00 | 1.1K |
RANS_walkthrough.rtf | 2011-02-24 18:32 | 77K |
rakish.txt | 1999-07-26 04:00 | 2.8K |
raiders.txt | 2013-08-21 10:53 | 4.0K |
race10.sol | 1993-01-26 05:00 | 3.7K |
Questmaster.txt | 2002-04-06 01:01 | 2.3K |
Quest_for_the_Serpents_Eye_solution.pdf | 2021-10-12 19:23 | 93K |
quest.sol | 1997-02-28 05:00 | 444 |
quarter.sol | 1999-08-14 04:00 | 12K |
PythosMask_walkthrough.txt | 2011-04-27 02:43 | 9.2K |
putpbaa.sol | 2001-08-05 10:13 | 2.9K |
punkpoints.sol | 2009-10-26 16:50 | 1.5K |
plant.hnt | 2000-06-23 04:00 | 4.5K |
pk_hints.htm | 2002-11-16 19:27 | 56K |
pirate.sol | 1997-02-28 05:00 | 791 |
pill.sol | 2010-11-10 05:57 | 1.9K |
photopia.sol | 2000-07-02 04:00 | 3.8K |
perdflam.sol | 1997-03-03 05:00 | 9.5K |
pentari.sol | 1998-11-01 05:00 | 1.9K |
pcu-macw.sol | 1997-02-21 05:00 | 5.5K |
Parade.comment.txt | 1997-08-03 04:00 | 19K |
PaperChase.sol | 2003-05-17 16:19 | 4.2K |
palace.sol | 1997-02-28 05:00 | 469 |
OO-Topos.sol | 1996-07-24 04:00 | 4.9K |
onehand.html | 2002-12-16 06:37 | 120K |
onehalf.sol | 2008-04-25 21:11 | 2.2K |
One_Girl.txt | 2020-08-29 14:03 | 22K |
ofd.sol | 2001-07-08 14:54 | 5.5K |
oaf.html | 2002-09-03 22:17 | 25K |
oad.walkthrough.txt | 2000-08-27 04:00 | 487 |
nucsub.tips | 2004-07-11 18:21 | 2.6K |
nova.sol | 1998-06-07 04:00 | 11K |
njag_walkthru.txt | 2021-06-03 20:33 | 1.8K |
ninepts.sol | 1996-11-24 05:00 | 3.4K |
night.sol | 1997-06-27 04:00 | 641 |
Necrotic_Drift_Walkthrough.txt | 2014-04-12 20:39 | 15K |
nebula.sol | 1993-03-11 05:00 | 807 |
myth.sol | 1997-07-01 04:00 | 4.8K |
Mystery_Mansion.txt | 2015-10-21 18:54 | 21K |
mystery-house.txt | 1997-11-03 05:00 | 1.6K |
mutants.sol | 1997-06-27 04:00 | 2.1K |
Muse.Solve | 1999-04-13 04:00 | 32K |
mulldoonmaze.sol | 2002-04-19 09:34 | 1.8K |
mulldoon2.sol | 2000-01-06 05:00 | 34K |
mrsk.sol | 1997-02-03 05:00 | 1.7K |
mountain.sol | 1993-02-25 05:00 | 604 |
mother_loose_walkthru.txt | 2015-05-18 18:59 | 354 |
MortlakeManorInvisiHints.html | 2012-03-28 05:59 | 6.5K |
MortlakeManorGameTranscript.txt | 2012-03-28 06:06 | 23K |
moot2walk.txt | 2007-08-11 14:27 | 53K |
Moon-Shaped.txt | 2008-06-24 17:37 | 11K |
moist.sol | 1998-07-15 04:00 | 9.6K |
mist.sol | 1999-05-14 04:00 | 2.3K |
mission.sol | 1997-11-28 05:00 | 3.6K |
Mindwheel.sol | 1996-03-15 05:00 | 13K |
mindshadow.txt | 1995-01-15 05:00 | 3.4K |
Mindshadow.step | 1995-01-02 05:00 | 1.7K |
meine.html | 2005-02-08 13:46 | 4.1K |
mcmurphy.sol | 1994-12-20 05:00 | 1.5K |
masksun.txt | 1995-01-15 05:00 | 1.2K |
Mars.sol | 1999-05-23 04:00 | 6.7K |
mansion_walk.txt | 2010-03-26 20:08 | 3.6K |
mansion.sol | 2022-04-06 10:44 | 3.3K |
manor.sol | 1994-12-20 05:00 | 1.4K |
maintenance_man.txt | 2004-03-13 08:30 | 3.3K |
magik.hints | 1995-11-16 05:00 | 1.9K |
magictoy.sol | 1996-08-07 04:00 | 2.8K |
magicsol.zip | 1994-09-13 04:00 | 1.6K |
lunatix.sol | 2004-11-15 02:34 | 28K |
lostny.sol | 1996-04-26 04:00 | 30K |
Lost_Dutchman_Gold.txt | 2002-04-06 01:00 | 1.3K |
lost.sol | 1996-06-24 04:00 | 8.4K |
Losing_Your_Grip_Solution.zip | 2001-08-20 22:50 | 12K |
longwalk_walkthrough.txt | 2017-06-26 23:46 | 39K |
lock.hnt | 2003-01-28 23:26 | 9.1K |
lmpsd.sol | 2004-07-27 13:26 | 8.7K |
lieuxcommuns.rec | 2007-09-10 20:46 | 3.8K |
library.step | 1996-10-01 04:00 | 1.2K |
lethe.step | 1996-03-14 05:00 | 2.8K |
legendsword.txt | 1995-01-15 05:00 | 6.1K |
legend.sol | 1997-08-15 04:00 | 9.6K |
lecture_feature.txt | 2014-03-26 21:00 | 2.7K |
lastcity.sol | 1993-03-02 05:00 | 1.0K |
Last_Vestiges_walkthrough.txt | 2023-11-20 10:18 | 2.6K |
labyrinth.sol | 1995-07-17 04:00 | 1.5K |
kquest.sol | 1997-03-04 05:00 | 1.5K |
kooku.sol | 1997-11-28 05:00 | 771 |
KOASol.txt | 2010-10-17 22:49 | 4.6K |
klaussol.zip | 1997-08-10 04:00 | 36K |
kissing.sol | 2000-10-16 04:00 | 3.2K |
KGB.sol | 1994-02-21 05:00 | 14K |
keytime.sol | 1993-02-15 05:00 | 550 |
karn.sol | 1997-02-21 05:00 | 6.3K |
jubilee.sol | 1997-07-14 04:00 | 12K |
Jigsaw.step | 1996-03-27 05:00 | 42K |
Jigsaw.sol | 1995-12-13 05:00 | 42K |
jgunness2.zip | 1999-06-02 04:00 | 69K |
jgunness.zip | 1995-11-21 05:00 | 159K |
jgreadme.txt | 1995-11-23 05:00 | 1.6K |
jewel.wlk | 1999-07-25 04:00 | 2.9K |
jewel.sol | 1999-07-26 04:00 | 5.9K |
jacjim.sol | 1997-05-28 04:00 | 4.4K |
island.step | 1995-10-26 04:00 | 1.0K |
island.sol | 1995-10-26 04:00 | 1.9K |
invisible_walkthrough.txt | 2010-02-01 21:31 | 2.6K |
Invasion.sol | 1996-08-10 04:00 | 2.8K |
Intruder-Support.zip | 2010-11-22 01:57 | 46K |
intercep.sol | 1997-11-18 05:00 | 2.3K |
institute.step | 1993-12-14 05:00 | 2.3K |
inherit.sol | 2004-07-11 18:20 | 7.3K |
Index | 2024-11-20 02:03 | 72K |
iceprin.sol | 1997-07-07 04:00 | 5.7K |
I-0.sol | 1998-08-07 04:00 | 13K |
huntdark.sol | 2000-05-29 04:00 | 1.4K |
humbug.sol | 1997-06-26 04:00 | 20K |
hugosol.zip | 2016-01-20 20:10 | 5.9K |
house.sol | 2010-03-25 10:58 | 857 |
hotel.step | 1995-10-24 04:00 | 1.4K |
hotel.sol | 1995-07-17 04:00 | 2.5K |
hor30sol.zip | 1995-01-21 05:00 | 2.7K |
hobbit.step | 1995-11-24 05:00 | 3.1K |
HLAA-walk.txt | 2005-06-27 12:24 | 1.5K |
hints.many | 1995-02-22 05:00 | 16K |
HHGTTG64.txt | 1999-02-24 05:00 | 7.2K |
hgrail.sol | 1999-03-01 05:00 | 8.6K |
Heroine.sol | 2001-01-05 05:00 | 22K |
heist.sol | 1997-10-14 04:00 | 14K |
heated.sol | 2018-03-18 20:42 | 477 |
headache_walkthrough.txt | 2017-11-27 19:36 | 1.0K |
hcavesol.zip | 1999-12-26 05:00 | 68K |
hcave.txt | 2021-02-17 00:41 | 132K |
Haunted_House.txt | 2002-04-06 01:00 | 2.1K |
haunted_horror.sol | 2009-10-26 16:49 | 560 |
haunted.sol | 1993-02-01 05:00 | 2.2K |
h2_walkthrough.txt | 2023-12-19 06:54 | 12K |
gym.sol | 1997-02-28 05:00 | 470 |
gumshoe.sol | 1996-07-13 04:00 | 5.2K |
guma1400.source.zip | 2024-06-07 14:25 | 93K |
GuiltyBastards.txt | 2004-07-11 18:23 | 3.7K |
GrooveBillygoat_solution.txt | 2014-06-22 20:14 | 2.3K |
grip.sol | 1998-05-15 04:00 | 15K |
Grandma_Bethlindas_Remarkable_Egg_hints.txt | 2021-11-28 19:23 | 4.2K |
gpeace.walkthru | 2009-03-03 13:35 | 6.5K |
ghost_train.txt | 2003-11-13 20:14 | 7.7K |
gfleece.sol | 1999-03-02 05:00 | 9.6K |
Getfeldt_walkthrough.txt | 2014-07-29 19:32 | 5.8K |
GerbilRiot.sol | 2000-06-03 04:00 | 2.3K |
GenesisQuest.zip | 2014-11-19 09:17 | 190K |
geishaWinningSession.html | 2003-02-14 02:42 | 57K |
geishaCheatSheet.html | 2003-02-14 02:41 | 21K |
Gc-gam.sol | 1999-05-23 04:00 | 16K |
gateway.hnt | 1993-07-13 04:00 | 25K |
Funhouse.txt | 2007-09-13 08:13 | 1.2K |
ftf.sol | 2001-08-11 02:44 | 11K |
frust.sol | 1997-08-11 04:00 | 9.5K |
frozen.sol | 1997-05-02 04:00 | 551 |
frobozz.sol | 1997-01-14 05:00 | 5.0K |
frenfive.sol | 1999-09-16 04:00 | 1.5K |
fren5-3.sol | 2010-03-05 10:02 | 1.1K |
fren5-2.sol | 2010-03-05 10:01 | 1.0K |
fourin1.sol | 1999-05-28 04:00 | 4.8K |
flingsho.sol | 1993-04-02 05:00 | 713 |
Flattened_London_Walkthrough.txt | 2021-01-05 22:28 | 5.3K |
FishMess_wlkthr.txt | 2010-11-14 11:53 | 3.4K |
firwitch.step | 1995-04-19 04:00 | 1.4K |
firwitch.sol | 1995-03-27 05:00 | 1.9K |
firebird.sol | 1999-06-06 04:00 | 12K |
FineTune.sol | 2002-05-20 19:08 | 2.8K |
finding_martin.txt | 2015-10-26 10:47 | 105K |
filaments.txt | 2003-02-26 17:39 | 6.3K |
FarmersDaughter.odt | 2010-08-24 02:53 | 11K |
farmers-daughter.txt | 2004-01-04 13:42 | 3.1K |
fallacy_of_dawn.txt | 2013-07-12 05:42 | 19K |
Fairest_Walkthrough.html | 2022-04-06 23:22 | 7.1K |
Fahrenheit451.sol | 1996-03-15 05:00 | 2.6K |
EverybodyDiesInvisiclues.html | 2008-12-02 21:14 | 2.1K |
EverybodyDies.sol | 2008-11-17 15:29 | 308 |
EvenTheDevilMustDie.sol | 2003-08-28 21:40 | 1.9K |
Essex.sol | 1996-08-10 04:00 | 5.1K |
eric_dm.sol | 2009-10-26 16:49 | 1.3K |
eric.sol | 1993-06-15 04:00 | 8.9K |
enterprise_hints.html | 2010-12-31 17:39 | 21K |
enhanced.sol | 1994-04-27 04:00 | 5.0K |
Enemies.sol | 1999-02-18 05:00 | 17K |
EndMeansEscape.sol | 2003-05-26 16:31 | 5.0K |
enchantedcastle.txt | 1993-01-18 05:00 | 6.5K |
elsinore.sol | 1993-02-23 05:00 | 4.5K |
elf.sol | 1993-04-02 05:00 | 894 |
ekphrasis.txt | 2006-11-19 18:34 | 4.3K |
edifice.rec | 1997-10-01 04:00 | 3.5K |
eas.wlk | 2001-11-21 22:07 | 1.4K |
Dynamite_Powers_walkthrough.txt | 2021-06-27 08:51 | 9.9K |
dyanty.sol | 1997-05-02 04:00 | 1.1K |
dunjin43.sol | 1996-09-23 04:00 | 5.9K |
dunjin.hints | 1993-07-22 04:00 | 3.9K |
Dungeon32b-Solution-Hints-Trivia.txt | 2015-03-23 04:00 | 24K |
dungeon.sol | 1994-10-05 04:00 | 19K |
dungeon.ps | 1994-10-25 04:00 | 32K |
dung-map.zip | 1996-03-14 05:00 | 21K |
dumontmaps.pdf | 2000-05-08 04:00 | 30K |
dudley.sol | 1995-01-17 05:00 | 11K |
ducksoup.sol | 1997-09-05 04:00 | 6.6K |
droganya.sol | 1994-07-31 04:00 | 1.2K |
dreamlands.sol | 2005-10-31 21:10 | 658 |
Dreamhold.zip | 2012-10-03 19:35 | 136K |
dracula_prince_of_darkness.txt | 2014-02-24 10:26 | 2.9K |
dracula.txt | 2001-05-16 00:02 | 9.3K |
doll.sol | 1997-11-28 05:00 | 1.0K |
ditchday.step | 1995-07-19 04:00 | 1.5K |
ditchday.sol | 1995-03-27 05:00 | 1.6K |
diemasse.html | 2005-02-08 13:40 | 5.8K |
diabolical_walkthru.txt | 2019-07-04 19:49 | 3.0K |
detective_solution.txt | 2020-01-11 20:19 | 285 |
Desert.sol | 2012-05-10 15:59 | 1.4K |
demonstomb.hnt | 1995-04-14 04:00 | 41K |
delusion.sol | 1997-01-02 05:00 | 4.1K |
DejaVu2.sol | 1996-03-15 05:00 | 8.6K |
DejaVu1.sol | 1996-03-15 05:00 | 9.5K |
deepspace.step | 1995-10-31 05:00 | 3.5K |
deephome.sol | 2000-01-18 05:00 | 3.6K |
deep_breathing_walkthru.txt | 2015-11-23 13:56 | 35 |
DashSlapneyPatrolSol.txt | 2012-05-10 20:49 | 573 |
darknite.sol | 1993-02-18 05:00 | 1.5K |
darkcon.sol | 1993-03-11 05:00 | 722 |
dampcamp.sol | 2010-03-24 09:04 | 478 |
cycles_hints.htm | 2002-02-22 05:52 | 3.0K |
CursesR16.sol | 1995-11-12 05:00 | 16K |
Curses.step | 1994-12-13 05:00 | 9.0K |
Curses.sol | 1996-08-22 04:00 | 46K |
crypt.sol | 1994-07-21 04:00 | 2.8K |
cryp3sol.zip | 1994-08-12 04:00 | 1.8K |
criticalbreach.txt | 2010-02-25 09:50 | 802 |
CrimsonCrown.sol | 1996-03-15 05:00 | 2.3K |
crimeadv.sol | 1993-02-25 05:00 | 1.0K |
Cragne_Manor_Room_by_Room_Guide.pdf | 2020-01-07 21:33 | 1.7M |
cragne-manor-spoiler-free-walkthrough.txt | 2019-01-05 00:12 | 1.5K |
cplay-hints.html | 2008-02-23 22:26 | 20K |
cosmos.sol | 1998-10-03 04:00 | 9.2K |
CoS_walkthrough.txt | 2019-11-13 15:15 | 11K |
ColdAsDeath.txt | 2010-08-15 13:56 | 1.2K |
cliff.sol | 1993-04-13 04:00 | 1.1K |
circus.hints | 1995-11-16 05:00 | 3.3K |
christminster.sol | 1996-02-21 05:00 | 9.8K |
centipede.sol | 2005-12-01 18:51 | 3.1K |
cbsswalk.zip | 2000-12-02 05:00 | 230K |
cave.sol | 1993-02-03 05:00 | 1.1K |
castle_ralf_hints.zip | 2002-12-12 17:24 | 9.5K |
castaway.sol | 1993-04-02 05:00 | 402 |
Cacophony.zip | 2009-08-02 10:14 | 2.4K |
busted.sol | 1997-03-07 05:00 | 5.8K |
busted.hnt | 2000-06-23 04:00 | 3.3K |
Busted-Support.zip | 2010-11-22 01:53 | 78K |
Burglar_SpeedRun.pdf | 2011-12-14 19:08 | 40K |
Bungle_Brothers.zip | 2000-01-09 05:00 | 3.3K |
Bullhockey_solution.txt | 2019-03-18 10:26 | 35K |
Bullhockey2_solution.txt | 2019-04-19 09:47 | 6.8K |
bse.sol | 1997-01-23 05:00 | 3.6K |
breath12.sol | 1998-01-29 05:00 | 626 |
Breakers.sol | 1996-08-09 04:00 | 4.4K |
borrowedtime.sol | 1993-08-05 04:00 | 1.1K |
boggit.txt | 1995-01-15 05:00 | 738 |
boggit.step | 1995-11-24 05:00 | 2.5K |
bmiss.sol | 2010-03-24 09:06 | 142 |
blues_walkthru.txt | 2002-06-21 15:04 | 5.9K |
BlackscarMount.sol | 1996-08-09 04:00 | 9.9K |
BiCon_Walkthrough.txt | 2010-10-06 16:47 | 3.8K |
bedlam.sol | 1997-11-18 05:00 | 825 |
bear.sol | 1998-01-24 05:00 | 1.3K |
baton.step | 1995-10-09 04:00 | 1.5K |
BastowD.sol | 1999-04-29 04:00 | 5.6K |
BastowA.sol | 1999-04-11 04:00 | 8.1K |
Barsoom1.sol | 2009-01-11 21:44 | 11K |
baltimore-24_solution.txt | 2020-01-08 16:38 | 811 |
Balances.solve | 1994-12-13 05:00 | 8.4K |
bad_machine_walkthrough.txt | 2022-06-25 23:39 | 15K |
BabelMap.pdf | 1998-06-17 04:00 | 248K |
aztec.sol | 1997-06-27 04:00 | 1.0K |
avsg_hints.txt | 2024-10-17 19:22 | 6.1K |
Aug4Solution.zip | 2020-03-31 10:50 | 245K |
atwork.sol | 2001-05-07 10:29 | 1.6K |
Attack_of_the_Yeti_Robot_Zombies.txt | 2021-01-05 19:56 | 2.2K |
atomia.sol | 1993-03-03 05:00 | 1.1K |
asylum.sol | 2009-10-26 16:46 | 238 |
AnchorSolve.txt | 2000-08-15 04:00 | 8.6K |
Anchorhead_Guided_Tour.zip | 2015-11-14 19:56 | 606K |
anchorhead-invisiclues.zip | 2019-02-07 23:49 | 23K |
anchorhead-2017-solution.html | 2020-12-17 18:49 | 20K |
anchor.sol | 1998-05-18 04:00 | 28K |
Amazon.sol | 1996-03-15 05:00 | 12K |
aliens.sol | 2000-12-10 05:00 | 2.0K |
Alien_Research_Centre_3_Walkthrough.txt | 2020-12-01 23:59 | 2.3K |
Alabaster_walkthroughs.pdf | 2020-10-02 10:30 | 147K |
Aisle.wlk | 1999-05-28 04:00 | 3.6K |
agent.sol | 1997-01-22 05:00 | 1.9K |
aftrmath.txt | 2002-08-18 12:33 | 1.2K |
adventure.step | 1992-12-31 05:00 | 10K |
adventure-walkthrough.txt | 1997-08-17 04:00 | 14K |
adven550.sol | 1993-08-02 04:00 | 26K |
Adv_walk.zip | 2007-10-09 04:49 | 7.0K |
adv660-hints.txt | 2004-06-14 19:57 | 28K |
admuseum.sol | 1997-02-13 05:00 | 2.0K |
adamssol.zip | 1993-02-08 05:00 | 37K |
AdamsHints.zip | 1993-08-25 04:00 | 42K |
AdamsHints.tar.Z | 1993-08-25 04:00 | 39K |
AdamsHintReader.zip | 1994-10-18 04:00 | 53K |
acorncourt.sol | 2009-07-18 17:15 | 216 |
Acorn_Adventure.zip | 2000-01-09 05:00 | 2.6K |
acid.sol | 1998-11-17 05:00 | 828 |
above.sol | 2000-06-21 04:00 | 9.8K |
abbey.sol | 1995-10-17 04:00 | 7.0K |
aayela_walk.txt | 2004-02-29 19:22 | 1.8K |
A_Matter_of_Heist_Urgency_Walkthrough.txt | 2023-01-30 00:09 | 3.6K |
3monkeys_solution.txt | 2004-05-23 11:23 | 8.1K |
3.step | 1994-11-20 05:00 | 928 |
2112.sol | 2010-03-25 11:47 | 314 |
2044.sol | 1998-01-24 05:00 | 365 |
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